gtk2/gsk/gl
Timm Bäder 4fa4b8525e gl renderer: Clear resources after render_texture
This makes multiple consecutive render_texture calls on the same
renderer work.
2018-02-03 13:24:55 +01:00
..
gskgldriver.c gsk: Handle GL textures 2018-01-17 11:57:25 -05:00
gskgldriverprivate.h gl driver: Remove more unused API 2017-12-29 05:48:43 +01:00
gskglglyphcache.c gsk: make logging per-renderer 2018-01-14 17:05:04 -05:00
gskglglyphcacheprivate.h gsk: make logging per-renderer 2018-01-14 17:05:04 -05:00
gskglimage.c gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglimageprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglprofiler.c gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglprofilerprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglrenderer.c gl renderer: Clear resources after render_texture 2018-02-03 13:24:55 +01:00
gskglrendererprivate.h gsk: Move all gskgl* files into gl/ 2017-12-21 19:12:30 +01:00
gskglrenderops.c gl renderer: try doing outset box shadows 2017-12-21 19:12:33 +01:00
gskglrenderopsprivate.h gl renderer: Render unblurred outset shadows differently 2018-01-15 10:56:43 +01:00