forked from AuroraMiddleware/gtk
bfcd062e8e
We currently ask for anything above 3.2 GL contexts, but we're still using GLSL 1.50 shaders all over the place. If a GL driver supports GL 3.2+ and GLSL 1.50 only then we'd be in trouble, but the chances of that happening are really small. |
||
---|---|---|
.. | ||
gl2-texture-2d.fs.glsl | ||
gl2-texture-2d.vs.glsl | ||
gl2-texture-rect.fs.glsl | ||
gl2-texture-rect.vs.glsl | ||
gl3-texture-2d.fs.glsl | ||
gl3-texture-2d.vs.glsl | ||
gl3-texture-rect.fs.glsl | ||
gl3-texture-rect.vs.glsl | ||
gles2-texture.fs.glsl | ||
gles2-texture.vs.glsl |