gtk2/gsk/gl
Christian Hergert 9defc7fc64 gsk/gl: add more control over shader generation
This allows the gskglprograms.defs a bit more control over how a shader
will get generated and if it needs to combine sources. Currently, none of
the built-in shaders do that, but upcoming shaders which come from external
libraries will need the ability to inject additional sources in-between
layers.
2022-03-18 12:34:32 -07:00
..
resources GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
fp16.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16i.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16private.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglattachmentstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglattachmentstateprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbuffer.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbufferprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglcommandqueue.c gsk/gl: check for format as well 2022-03-18 12:33:33 -07:00
gskglcommandqueueprivate.h gsk/gl: support non-standard default framebuffer 2022-02-22 12:01:24 -08:00
gskglcompiler.c Merge branch 'wgl-legacy' into 'main' 2022-01-03 13:11:04 +00:00
gskglcompilerprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgldriver.c gsk/gl: add more control over shader generation 2022-03-18 12:34:32 -07:00
gskgldriverprivate.h gsk/gl: rename glyphs to glyphs_library 2022-03-18 12:34:32 -07:00
gskglglyphlibrary.c gsk/gl: only clear glyph cache durign reclaimation 2022-03-18 12:33:33 -07:00
gskglglyphlibraryprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgliconlibrary.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgliconlibraryprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprofiler.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprofilerprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprogram.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprogramprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglprograms.defs gsk/gl: add more control over shader generation 2022-03-18 12:34:32 -07:00
gskglrenderer.c renderers: Handle large viewports 2022-02-26 20:35:44 +01:00
gskglrenderer.h Maintain abi 2021-10-07 13:05:53 -04:00
gskglrendererprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglrenderjob.c gsk/gl: rename glyphs to glyphs_library 2022-03-18 12:34:32 -07:00
gskglrenderjobprivate.h gsk/gl: avoid clearing opaque regions 2022-02-21 23:43:17 -08:00
gskglshadowlibrary.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglshadowlibraryprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgltexture.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgltexturelibrary.c gsk/gl: allow configuring atlas size 2022-03-18 12:34:27 -07:00
gskgltexturelibraryprivate.h gsk/gl: allow configuring atlas size 2022-03-18 12:34:27 -07:00
gskgltextureprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgltypesprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
inlinearray.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
ninesliceprivate.h Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.h Rename ngl to gl 2021-10-07 13:05:53 -04:00