gtk2/gsk/gskrenderer.c
Matthias Clasen 458bc5500c gskrenderer: Add property annotations
Connect properties, getters, and setters with annotations
2021-03-11 16:37:32 +00:00

691 lines
19 KiB
C

/* GSK - The GTK Scene Kit
*
* Copyright 2016 Endless
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* GskRenderer:
*
* `GskRenderer` is a class that renders a scene graph defined via a
* tree of [class@Gsk.RenderNode] instances.
*
* Typically you will use a `GskRenderer` instance to repeatedly call
* [method@Gsk.Renderer.render] to update the contents of its associated
* [class@Gdk.Surface].
*
* It is necessary to realize a `GskRenderer` instance using
* [method@Gsk.Renderer.realize] before calling [method@Gsk.Renderer.render],
* in order to create the appropriate windowing system resources needed
* to render the scene.
*/
#include "config.h"
#include "gskrendererprivate.h"
#include "gskcairorenderer.h"
#include "gskdebugprivate.h"
#include "gl/gskglrenderer.h"
#include "ngl/gsknglrenderer.h"
#include "gskprofilerprivate.h"
#include "gskrendernodeprivate.h"
#include "gskenumtypes.h"
#include <graphene-gobject.h>
#include <cairo-gobject.h>
#include <gdk/gdk.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/x11/gdkx.h>
#endif
#ifdef GDK_WINDOWING_WAYLAND
#include <gdk/wayland/gdkwayland.h>
#endif
#ifdef GDK_WINDOWING_BROADWAY
#include "broadway/gskbroadwayrenderer.h"
#endif
#ifdef GDK_RENDERING_VULKAN
#include "vulkan/gskvulkanrenderer.h"
#endif
#ifdef GDK_WINDOWING_MACOS
#include <gdk/macos/gdkmacos.h>
#endif
#ifdef GDK_WINDOWING_WIN32
#include <gdk/win32/gdkwin32.h>
/* Remove these lines when OpenGL/ES 2.0 shader is ready */
#include "win32/gdkprivate-win32.h"
#include "win32/gdkdisplay-win32.h"
#endif
typedef struct
{
GObject parent_instance;
GdkSurface *surface;
GskRenderNode *prev_node;
GskRenderNode *root_node;
GskProfiler *profiler;
GskDebugFlags debug_flags;
gboolean is_realized : 1;
} GskRendererPrivate;
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GskRenderer, gsk_renderer, G_TYPE_OBJECT)
enum {
PROP_0,
PROP_REALIZED,
PROP_SURFACE,
N_PROPS
};
static GParamSpec *gsk_renderer_properties[N_PROPS];
#define GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD(obj,method) \
g_critical ("Renderer of type '%s' does not implement GskRenderer::" # method, G_OBJECT_TYPE_NAME (obj))
static gboolean
gsk_renderer_real_realize (GskRenderer *self,
GdkSurface *surface,
GError **error)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, realize);
return FALSE;
}
static void
gsk_renderer_real_unrealize (GskRenderer *self)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, unrealize);
}
static GdkTexture *
gsk_renderer_real_render_texture (GskRenderer *self,
GskRenderNode *root,
const graphene_rect_t *viewport)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render_texture);
return NULL;
}
static void
gsk_renderer_real_render (GskRenderer *self,
GskRenderNode *root,
const cairo_region_t *region)
{
GSK_RENDERER_WARN_NOT_IMPLEMENTED_METHOD (self, render);
}
static void
gsk_renderer_dispose (GObject *gobject)
{
GskRenderer *self = GSK_RENDERER (gobject);
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
/* We can't just unrealize here because superclasses have already run dispose.
* So we insist that unrealize must be called before unreffing. */
g_assert (!priv->is_realized);
g_clear_object (&priv->profiler);
G_OBJECT_CLASS (gsk_renderer_parent_class)->dispose (gobject);
}
static void
gsk_renderer_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GskRenderer *self = GSK_RENDERER (gobject);
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
switch (prop_id)
{
case PROP_REALIZED:
g_value_set_boolean (value, priv->is_realized);
break;
case PROP_SURFACE:
g_value_set_object (value, priv->surface);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gsk_renderer_class_init (GskRendererClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
klass->realize = gsk_renderer_real_realize;
klass->unrealize = gsk_renderer_real_unrealize;
klass->render = gsk_renderer_real_render;
klass->render_texture = gsk_renderer_real_render_texture;
gobject_class->get_property = gsk_renderer_get_property;
gobject_class->dispose = gsk_renderer_dispose;
/**
* GskRenderer:realized: (attributes org.gtk.Property.get=gsk_renderer_is_realized)
*
* Whether the renderer has been associated with a surface.
*/
gsk_renderer_properties[PROP_REALIZED] =
g_param_spec_boolean ("realized",
"Realized",
"The renderer has been associated with a surface",
FALSE,
G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS);
/**
* GskRenderer:surface: (attributes org.gtk.Property.get=gsk_renderer_get_surface)
*
* The surface associated with renderer.
*/
gsk_renderer_properties[PROP_SURFACE] =
g_param_spec_object ("surface",
"Surface",
"The surface associated to the renderer",
GDK_TYPE_SURFACE,
G_PARAM_READABLE | G_PARAM_EXPLICIT_NOTIFY | G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, N_PROPS, gsk_renderer_properties);
}
static void
gsk_renderer_init (GskRenderer *self)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (self);
priv->profiler = gsk_profiler_new ();
priv->debug_flags = gsk_get_debug_flags ();
}
/**
* gsk_renderer_get_surface: (attributes org.gtk.Method.get_property=surface)
* @renderer: a `GskRenderer`
*
* Retrieves the `GdkSurface` set using gsk_enderer_realize().
*
* If the renderer has not been realized yet, %NULL will be returned.
*
* Returns: (transfer none) (nullable): a `GdkSurface`
*/
GdkSurface *
gsk_renderer_get_surface (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->surface;
}
/*< private >
* gsk_renderer_get_root_node:
* @renderer: a #GskRenderer
*
* Retrieves the #GskRenderNode used by @renderer.
*
* Returns: (transfer none) (nullable): a #GskRenderNode
*/
GskRenderNode *
gsk_renderer_get_root_node (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->root_node;
}
/**
* gsk_renderer_is_realized: (attributes org.gtk.Method.get_property=realized)
* @renderer: a `GskRenderer`
*
* Checks whether the @renderer is realized or not.
*
* Returns: %TRUE if the `GskRenderer` was realized, and %FALSE otherwise
*/
gboolean
gsk_renderer_is_realized (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE);
return priv->is_realized;
}
/**
* gsk_renderer_realize:
* @renderer: a `GskRenderer`
* @surface: the `GdkSurface` renderer will be used on
* @error: return location for an error
*
* Creates the resources needed by the @renderer to render the scene
* graph.
*/
gboolean
gsk_renderer_realize (GskRenderer *renderer,
GdkSurface *surface,
GError **error)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), FALSE);
g_return_val_if_fail (!gsk_renderer_is_realized (renderer), FALSE);
g_return_val_if_fail (GDK_IS_SURFACE (surface), FALSE);
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
priv->surface = g_object_ref (surface);
if (!GSK_RENDERER_GET_CLASS (renderer)->realize (renderer, surface, error))
{
g_clear_object (&priv->surface);
return FALSE;
}
priv->is_realized = TRUE;
return TRUE;
}
/**
* gsk_renderer_unrealize:
* @renderer: a `GskRenderer`
*
* Releases all the resources created by gsk_renderer_realize().
*/
void
gsk_renderer_unrealize (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_if_fail (GSK_IS_RENDERER (renderer));
if (!priv->is_realized)
return;
GSK_RENDERER_GET_CLASS (renderer)->unrealize (renderer);
g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
priv->is_realized = FALSE;
}
/**
* gsk_renderer_render_texture:
* @renderer: a realized `GskRenderer`
* @root: a `GskRenderNode`
* @viewport: (allow-none): the section to draw or %NULL to use @root's bounds
*
* Renders the scene graph, described by a tree of `GskRenderNode` instances,
* to a `GdkTexture`.
*
* The @renderer will acquire a reference on the `GskRenderNode` tree while
* the rendering is in progress.
*
* If you want to apply any transformations to @root, you should put it into a
* transform node and pass that node instead.
*
* Returns: (transfer full): a `GdkTexture` with the rendered contents of @root.
*/
GdkTexture *
gsk_renderer_render_texture (GskRenderer *renderer,
GskRenderNode *root,
const graphene_rect_t *viewport)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
graphene_rect_t real_viewport;
GdkTexture *texture;
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
g_return_val_if_fail (priv->is_realized, NULL);
g_return_val_if_fail (GSK_IS_RENDER_NODE (root), NULL);
g_return_val_if_fail (priv->root_node == NULL, NULL);
priv->root_node = gsk_render_node_ref (root);
if (viewport == NULL)
{
gsk_render_node_get_bounds (root, &real_viewport);
viewport = &real_viewport;
}
texture = GSK_RENDERER_GET_CLASS (renderer)->render_texture (renderer, root, viewport);
#ifdef G_ENABLE_DEBUG
if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
{
GString *buf = g_string_new ("*** Texture stats ***\n\n");
gsk_profiler_append_counters (priv->profiler, buf);
g_string_append_c (buf, '\n');
gsk_profiler_append_timers (priv->profiler, buf);
g_string_append_c (buf, '\n');
g_print ("%s\n***\n\n", buf->str);
g_string_free (buf, TRUE);
}
#endif
g_clear_pointer (&priv->root_node, gsk_render_node_unref);
return texture;
}
/**
* gsk_renderer_render:
* @renderer: a `GskRenderer`
* @root: a `GskRenderNode`
* @region: (nullable): the `cairo_region_t` that must be redrawn or %NULL
* for the whole window
*
* Renders the scene graph, described by a tree of `GskRenderNode` instances,
* ensuring that the given @region gets redrawn.
*
* Renderers must ensure that changes of the contents given by the @root
* node as well as the area given by @region are redrawn. They are however
* free to not redraw any pixel outside of @region if they can guarantee that
* it didn't change.
*
* The @renderer will acquire a reference on the `GskRenderNode` tree while
* the rendering is in progress.
*/
void
gsk_renderer_render (GskRenderer *renderer,
GskRenderNode *root,
const cairo_region_t *region)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
cairo_region_t *clip;
g_return_if_fail (GSK_IS_RENDERER (renderer));
g_return_if_fail (priv->is_realized);
g_return_if_fail (GSK_IS_RENDER_NODE (root));
g_return_if_fail (priv->root_node == NULL);
if (region == NULL || priv->prev_node == NULL || GSK_RENDERER_DEBUG_CHECK (renderer, FULL_REDRAW))
{
clip = cairo_region_create_rectangle (&(GdkRectangle) {
0, 0,
gdk_surface_get_width (priv->surface),
gdk_surface_get_height (priv->surface)
});
}
else
{
clip = cairo_region_copy (region);
gsk_render_node_diff (priv->prev_node, root, clip);
if (cairo_region_is_empty (clip))
{
cairo_region_destroy (clip);
return;
}
}
priv->root_node = gsk_render_node_ref (root);
GSK_RENDERER_GET_CLASS (renderer)->render (renderer, root, clip);
#ifdef G_ENABLE_DEBUG
if (GSK_RENDERER_DEBUG_CHECK (renderer, RENDERER))
{
GString *buf = g_string_new ("*** Frame stats ***\n\n");
gsk_profiler_append_counters (priv->profiler, buf);
g_string_append_c (buf, '\n');
gsk_profiler_append_timers (priv->profiler, buf);
g_string_append_c (buf, '\n');
g_print ("%s\n***\n\n", buf->str);
g_string_free (buf, TRUE);
}
#endif
g_clear_pointer (&priv->prev_node, gsk_render_node_unref);
cairo_region_destroy (clip);
priv->prev_node = priv->root_node;
priv->root_node = NULL;
}
/*< private >
* gsk_renderer_get_profiler:
* @renderer: a #GskRenderer
*
* Retrieves a pointer to the GskProfiler instance of the renderer.
*
* Returns: (transfer none): the profiler
*/
GskProfiler *
gsk_renderer_get_profiler (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), NULL);
return priv->profiler;
}
static GType
get_renderer_for_name (const char *renderer_name)
{
if (renderer_name == NULL)
return G_TYPE_INVALID;
#ifdef GDK_WINDOWING_BROADWAY
else if (g_ascii_strcasecmp (renderer_name, "broadway") == 0)
return GSK_TYPE_BROADWAY_RENDERER;
#endif
else if (g_ascii_strcasecmp (renderer_name, "cairo") == 0)
return GSK_TYPE_CAIRO_RENDERER;
else if (g_ascii_strcasecmp (renderer_name, "opengl") == 0
|| g_ascii_strcasecmp (renderer_name, "gl") == 0)
return GSK_TYPE_GL_RENDERER;
else if (g_ascii_strcasecmp (renderer_name, "ngl") == 0)
return GSK_TYPE_NGL_RENDERER;
#ifdef GDK_RENDERING_VULKAN
else if (g_ascii_strcasecmp (renderer_name, "vulkan") == 0)
return GSK_TYPE_VULKAN_RENDERER;
#endif
else if (g_ascii_strcasecmp (renderer_name, "help") == 0)
{
g_print ("Supported arguments for GSK_RENDERER environment variable:\n");
#ifdef GDK_WINDOWING_BROADWAY
g_print ("broadway - Use the Broadway specific renderer\n");
#else
g_print ("broadway - disabled during GTK build\n");
#endif
g_print (" cairo - Use the Cairo fallback renderer\n");
g_print (" opengl - Use the default OpenGL renderer\n");
g_print (" gl - Same as opengl\n");
g_print (" ngl - Another OpenGL renderer\n");
#ifdef GDK_RENDERING_VULKAN
g_print (" vulkan - Use the Vulkan renderer\n");
#else
g_print (" vulkan - Disabled during GTK build\n");
#endif
g_print (" help - Print this help\n\n");
g_print ("Other arguments will cause a warning and be ignored.\n");
}
else
{
g_warning ("Unrecognized renderer \"%s\". Try GSK_RENDERER=help", renderer_name);
}
return G_TYPE_INVALID;
}
static GType
get_renderer_for_display (GdkSurface *surface)
{
GdkDisplay *display = gdk_surface_get_display (surface);
const char *renderer_name;
renderer_name = g_object_get_data (G_OBJECT (display), "gsk-renderer");
return get_renderer_for_name (renderer_name);
}
static GType
get_renderer_for_env_var (GdkSurface *surface)
{
static GType env_var_type = G_TYPE_NONE;
if (env_var_type == G_TYPE_NONE)
{
const char *renderer_name = g_getenv ("GSK_RENDERER");
env_var_type = get_renderer_for_name (renderer_name);
}
return env_var_type;
}
static GType
get_renderer_for_backend (GdkSurface *surface)
{
#ifdef GDK_WINDOWING_X11
if (GDK_IS_X11_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_WAYLAND
if (GDK_IS_WAYLAND_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_BROADWAY
if (GDK_IS_BROADWAY_SURFACE (surface))
return GSK_TYPE_BROADWAY_RENDERER;
#endif
#ifdef GDK_WINDOWING_MACOS
if (GDK_IS_MACOS_SURFACE (surface))
return GSK_TYPE_GL_RENDERER;
#endif
#ifdef GDK_WINDOWING_WIN32
if (GDK_IS_WIN32_SURFACE (surface))
/* remove check for OpenGL/ES when OpenGL/ES 2.0 shader is ready */
{
GdkDisplay *display = gdk_surface_get_display (surface);
if (!(GDK_DISPLAY_DEBUG_CHECK (display, GL_GLES) ||
GDK_WIN32_DISPLAY (display)->running_on_arm64))
return GSK_TYPE_GL_RENDERER;
}
#endif
return G_TYPE_INVALID;
}
static GType
get_renderer_fallback (GdkSurface *surface)
{
return GSK_TYPE_CAIRO_RENDERER;
}
static struct {
GType (* get_renderer) (GdkSurface *surface);
} renderer_possibilities[] = {
{ get_renderer_for_display },
{ get_renderer_for_env_var },
{ get_renderer_for_backend },
{ get_renderer_fallback },
};
/**
* gsk_renderer_new_for_surface:
* @surface: a `GdkSurface`
*
* Creates an appropriate `GskRenderer` instance for the given @surface.
*
* If the `GSK_RENDERER` environment variable is set, GSK will
* try that renderer first, before trying the backend-specific
* default. The ultimate fallback is the cairo renderer.
*
* The renderer will be realized before it is returned.
*
* Returns: (transfer full) (nullable): a `GskRenderer`
*/
GskRenderer *
gsk_renderer_new_for_surface (GdkSurface *surface)
{
GType renderer_type;
GskRenderer *renderer;
GError *error = NULL;
guint i;
g_return_val_if_fail (GDK_IS_SURFACE (surface), NULL);
for (i = 0; i < G_N_ELEMENTS (renderer_possibilities); i++)
{
renderer_type = renderer_possibilities[i].get_renderer (surface);
if (renderer_type == G_TYPE_INVALID)
continue;
renderer = g_object_new (renderer_type, NULL);
if (gsk_renderer_realize (renderer, surface, &error))
{
GSK_RENDERER_NOTE (renderer, RENDERER,
g_message ("Using renderer of type '%s' for surface '%s'\n",
G_OBJECT_TYPE_NAME (renderer),
G_OBJECT_TYPE_NAME (surface)));
return renderer;
}
g_message ("Failed to realize renderer of type '%s' for surface '%s': %s\n",
G_OBJECT_TYPE_NAME (renderer),
G_OBJECT_TYPE_NAME (surface),
error->message);
g_object_unref (renderer);
g_clear_error (&error);
}
g_assert_not_reached ();
return NULL;
}
GskDebugFlags
gsk_renderer_get_debug_flags (GskRenderer *renderer)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_val_if_fail (GSK_IS_RENDERER (renderer), 0);
return priv->debug_flags;
}
void
gsk_renderer_set_debug_flags (GskRenderer *renderer,
GskDebugFlags flags)
{
GskRendererPrivate *priv = gsk_renderer_get_instance_private (renderer);
g_return_if_fail (GSK_IS_RENDERER (renderer));
priv->debug_flags = flags;
}