gtk2/gsk/ngl
Matthias Clasen 93323be22a ngl: Avoid offscreens in more cases
We avoid an offscreen if we know the child node
can 'handle' the transform. Shadow nodes can if their
child node does - either the child node is a text node
in which case the shortcuts we take for shadow nodes
will work fine with the transform (we just render the
text node offset), or the child is not a text node,
in which case we render the shadow to an offscreen
anyway.

This change makes the label-shadows reftest pass with
the GL renderer, not by fixing the issue but by avoiding
it.
2021-09-16 23:59:37 +02:00
..
resources ngl: Fix crash with intel driver on Windows when compiling shaders 2021-03-25 08:20:30 -04:00
fp16.c Add vectorized half-float conversion 2021-09-10 22:17:31 -04:00
fp16i.c Add vectorized half-float conversion 2021-09-10 22:17:31 -04:00
fp16private.h Add vectorized half-float conversion 2021-09-10 22:17:31 -04:00
gskglprofiler.c gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
gskglprofilerprivate.h gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
gsknglattachmentstate.c
gsknglattachmentstateprivate.h
gsknglbuffer.c gsk: Clean up docs syntax 2021-05-22 17:25:26 -04:00
gsknglbufferprivate.h ngl: ensure vertices buffer allocates enough vertices 2021-03-18 10:43:24 -07:00
gsknglcommandqueue.c ngl: Avoid cairo_to_png in debug output 2021-09-15 21:18:34 -04:00
gsknglcommandqueueprivate.h gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
gsknglcompiler.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglcompilerprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriver.c ngl: Avoid cairo_to_png in debug output 2021-09-15 21:18:34 -04:00
gskngldriverprivate.h ngl: Store the shared driver in the display 2021-07-22 16:23:56 +02:00
gsknglglyphlibrary.c texture: Add GdkMemoryConversion private enum 2021-09-12 05:22:21 +02:00
gsknglglyphlibraryprivate.h Revert "gsk: Add font options to the glyph cache" 2021-09-04 15:42:05 -04:00
gskngliconlibrary.c texture: Add GdkMemoryConversion private enum 2021-09-12 05:22:21 +02:00
gskngliconlibraryprivate.h
gsknglprogram.c gsk: Clean up docs syntax 2021-05-22 17:25:26 -04:00
gsknglprogramprivate.h ngl: move uniform key mapping into uniform state 2021-03-23 13:44:26 -07:00
gsknglprograms.defs ngl: Special-case css backgrounds 2021-03-14 16:49:31 -04:00
gsknglrenderer.c ngl: Make current when unrealizing 2021-08-08 02:17:08 +02:00
gsknglrenderer.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrendererprivate.h
gsknglrenderjob.c ngl: Avoid offscreens in more cases 2021-09-16 23:59:37 +02:00
gsknglrenderjobprivate.h
gsknglshadowlibrary.c ngl: Avoid cairo_to_png in debug output 2021-09-15 21:18:34 -04:00
gsknglshadowlibraryprivate.h
gskngltexturelibrary.c ngl: Be consistent about padding 2021-05-15 22:21:26 -04:00
gskngltexturelibraryprivate.h gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
gskngltexturepool.c ngl: Fix unevenly scaled shadows 2021-04-11 22:35:02 -04:00
gskngltexturepoolprivate.h ngl: Fix unevenly scaled shadows 2021-04-11 22:35:02 -04:00
gskngltypesprivate.h ngl: Reduce vertex storage 2021-04-07 21:30:43 -04:00
gskngluniformstate.c ngl: Fix a rare assertion violation 2021-04-12 22:53:48 -04:00
gskngluniformstateprivate.h Annotate gsk_ngl_uniform_state_align as pure 2021-09-14 16:38:08 -04:00
inlinearray.h
ninesliceprivate.h ngl: Fix unevenly scaled shadows 2021-04-11 22:35:02 -04:00
stb_rect_pack.c gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
stb_rect_pack.h gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00