gtk2/gsk/gl
Christian Hergert eae5eaeb21 gl: use glFramebufferTexture2D to set framebuffer texture
When mapping a texture to the framebuffer, we can use the 2D
form instead of the cube mapping form.
2020-11-18 20:09:01 -08:00
..
glutilsprivate.h gl renderer: Improve clipping code 2020-05-24 15:59:05 +02:00
gskgldriver.c gl renderer: Fix render node texture cache 2020-09-30 14:53:13 +02:00
gskgldriverprivate.h gl renderer: Fix render node texture cache 2020-09-30 14:53:13 +02:00
gskglglyphcache.c Correctly upload textures for GLES 2020-09-25 09:31:43 +02:00
gskglglyphcacheprivate.h Revert "Cache glyph textures in render nodes" 2019-10-22 07:16:41 -04:00
gskgliconcache.c Correctly upload textures for GLES 2020-09-25 09:31:43 +02:00
gskgliconcacheprivate.h gl: Slightly rework the icon cache api 2019-10-15 19:44:26 -04:00
gskglimage.c gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglimageprivate.h gl: Allow setting min/mag filter on textures 2019-06-04 23:00:01 +00:00
gskglnodesample.c Turn GskRenderNode into a derivable type 2020-04-08 15:40:15 +01:00
gskglnodesampleprivate.h gl renderer: Add NodeSample 2018-12-02 13:25:43 +01:00
gskglprofiler.c gl renderer: Generate queries only on desktop GL 2020-11-07 21:49:42 +01:00
gskglprofilerprivate.h
gskglrenderer.c gl: use glFramebufferTexture2D to set framebuffer texture 2020-11-18 20:09:01 -08:00
gskglrenderer.h gsk: Export gsk_gl_renderer_new() 2019-05-05 07:18:39 +02:00
gskglrendererprivate.h gl renderer: Fix private function name 2020-10-14 15:06:12 -04:00
gskglrenderops.c gl: Track the current uniform state for custom programs 2020-09-29 11:52:39 +02:00
gskglrenderopsprivate.h gl: Track the current uniform state for custom programs 2020-09-29 11:52:39 +02:00
gskglshaderbuilder.c shaderbuilder: Print error message after source code 2020-10-14 15:06:12 -04:00
gskglshaderbuilderprivate.h Support GLShaderNode in backends 2020-09-29 09:51:16 +02:00
gskglshadowcache.c gl renderer: Draw outset shadows white 2020-01-18 08:49:52 +01:00
gskglshadowcacheprivate.h gl renderer: Draw outset shadows white 2020-01-18 08:49:52 +01:00
gskgltextureatlas.c gltextureatlas: Packing must succeed here 2020-01-07 17:27:18 +01:00
gskgltextureatlasprivate.h gl: Do less work to maintain caches 2019-10-11 20:42:24 -04:00
opbuffer.c Support GLShaderNode in backends 2020-09-29 09:51:16 +02:00
opbuffer.h Support GLShaderNode in backends 2020-09-29 09:51:16 +02:00
stb_rect_pack.c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
stb_rect_pack.h glglyphcache: Use stb_rect_pack for better glyph packing 2019-06-04 22:42:00 +00:00