protobuf/csharp
Jon Skeet 16e272e0c4 Format JSON for Duration and Timestamp.
This is taking an approach of putting all the logic in JsonFormatter. That's helpful in terms of concealing the details of whether or not to wrap the value in quotes, but it does lack flexibility. I don't *think* we want to allow user-defined formatting of messages, so that much shouldn't be a problem.
2015-08-03 09:26:04 +01:00
..
keys First pass at the big rename from ProtocolBuffers to Google.Protobuf. 2015-07-17 08:26:04 +01:00
protos/extest Fix JSON formatting to always emit fields in field order, including oneofs 2015-07-31 10:34:20 +01:00
src Format JSON for Duration and Timestamp. 2015-08-03 09:26:04 +01:00
.gitignore First pass at the big rename from ProtocolBuffers to Google.Protobuf. 2015-07-17 08:26:04 +01:00
build_packages.bat First pass at the big rename from ProtocolBuffers to Google.Protobuf. 2015-07-17 08:26:04 +01:00
buildall.sh Fix typo in buildall.sh 2015-07-17 12:19:20 -07:00
CHANGES.txt Updated readme.md and changes.txt, removed old license.txt 2015-04-16 10:23:54 -07:00
generate_protos.sh First pass at the big rename from ProtocolBuffers to Google.Protobuf. 2015-07-17 08:26:04 +01:00
README.md Update the readme file to indicate supported platforms 2015-07-28 10:23:11 +01:00

This directory contains the C# Protocol Buffers runtime library.

Warning: experimental!

This code is still under significant churn. Unlike the original port, it only supports proto3 (but not all of proto3 yet) - there are no unknown fields or extensions, for example. protoc will (eventually) deliberately fail if it is asked to generate C# code for proto2 messages other than descriptor.proto, which is still required for reflection. (It's currently exposed publicly, but won't be eventually.)

Also unlike the original port, the new version embraces mutability - there are no builder types. We plan to add "freezing" operations as well as cloning, however.

Usage

Use protoc with the --csharp_out option to generate C# files in the specified directory. Include these in your C# project, and add a reference to the Google.Protobuf project. Currently there is no NuGet package for this, but we will be building one as soon as the API is stable.

Supported platforms

The runtime library is built as a portable class library, supporting:

  • .NET 4.5
  • Windows 8
  • Windows Phone Silverlight 8
  • Windows Phone 8.1
  • .NET Core (dnxcore)

Building

Open the src/Google.Protobuf.sln solution in Visual Studio. Click "Build solution" to build the solution. You should be able to run the NUnit test from Test Explorer (you might need to install NUnit Visual Studio add-in).

Supported Visual Studio versions are VS2013 (update 4) and VS2015. On Linux, you can also use Monodevelop 5.9 (older versions might work fine).

History of C# protobufs

This subtree was originally imported from https://github.com/jskeet/protobuf-csharp-port and represents the latest development version of C# protobufs, that will now be developed and maintained by Google. All the development will be done in open, under this repository (https://github.com/google/protobuf).