qt5base-lts/mkspecs/common/ios/qmake.conf

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#
# Common build settings for all iOS configurations
#
QT_QPA_DEFAULT_PLATFORM = ios
QMAKE_XCODE_CODE_SIGN_IDENTITY = "iPhone Developer"
# iOS build tools
QMAKE_CC = clang
QMAKE_CXX = clang++
QMAKE_FIX_RPATH = install_name_tool -id
QMAKE_AR = ar cq
QMAKE_RANLIB = ranlib -s
QMAKE_LINK = $$QMAKE_CXX
QMAKE_LINK_SHLIB = $$QMAKE_CXX
# No OpenGL ES1
QMAKE_INCDIR_OPENGL_ES1 =
QMAKE_LIBDIR_OPENGL_ES1 =
QMAKE_LIBS_OPENGL_ES1 =
# OpenGL ES2
QMAKE_INCDIR_OPENGL_ES2 =
QMAKE_LIBDIR_OPENGL_ES2 =
QMAKE_LIBS_OPENGL_ES2 = -framework OpenGLES
# No desktop OpenGL
QMAKE_INCDIR_OPENGL =
QMAKE_LIBS_OPENGL =