Correctly export GL graphics engine for use in plugins
EGLFS and QNX both reference this symbol, hence it needs to be exported Change-Id: I11b2b8ad5f2b81d951173f7cd8a7fbb8be4bb89b Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
This commit is contained in:
parent
f89bf2c153
commit
045c79f5ed
@ -4665,7 +4665,7 @@ void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textu
|
|||||||
|
|
||||||
Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine)
|
Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine)
|
||||||
|
|
||||||
QPaintEngine* qt_qgl_paint_engine()
|
Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine()
|
||||||
{
|
{
|
||||||
return qt_gl_2_engine()->engine();
|
return qt_gl_2_engine()->engine();
|
||||||
}
|
}
|
||||||
|
@ -513,7 +513,7 @@ QGLTexture* QGLTextureCache::getTexture(QGLContext *ctx, qint64 key)
|
|||||||
return m_cache.object(cacheKey);
|
return m_cache.object(cacheKey);
|
||||||
}
|
}
|
||||||
|
|
||||||
extern QPaintEngine* qt_qgl_paint_engine();
|
Q_OPENGL_EXPORT extern QPaintEngine* qt_qgl_paint_engine();
|
||||||
|
|
||||||
// Put a guard around a GL object identifier and its context.
|
// Put a guard around a GL object identifier and its context.
|
||||||
// When the context goes away, a shared context will be used
|
// When the context goes away, a shared context will be used
|
||||||
|
Loading…
Reference in New Issue
Block a user