QNX: Fix compilation when OpenGL is not available
Change-Id: I67a1d095fc3efd58e9520c9cb3fad13e04a4d64f Reviewed-by: Frank Osterfeld <frank.osterfeld@kdab.com> Reviewed-by: Bernd Weimer <bweimer@blackberry.com>
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@ -41,7 +41,10 @@
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#include "qqnxnativeinterface.h"
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#if !defined(QT_NO_OPENGL)
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#include "qqnxglcontext.h"
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#endif
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#include "qqnxscreen.h"
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#include "qqnxwindow.h"
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#if defined(QQNX_IMF)
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@ -50,7 +53,10 @@
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#include "qqnxintegration.h"
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#if !defined(QT_NO_OPENGL)
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#include <QtGui/QOpenGLContext>
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#endif
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#include <QtGui/QScreen>
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#include <QtGui/QWindow>
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@ -95,6 +101,7 @@ void *QQnxNativeInterface::nativeResourceForIntegration(const QByteArray &resour
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return 0;
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}
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#if !defined(QT_NO_OPENGL)
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void *QQnxNativeInterface::nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context)
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{
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if (resource == "eglcontext" && context)
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@ -102,6 +109,7 @@ void *QQnxNativeInterface::nativeResourceForContext(const QByteArray &resource,
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return 0;
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}
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#endif
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void QQnxNativeInterface::setWindowProperty(QPlatformWindow *window, const QString &name, const QVariant &value)
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{
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@ -56,7 +56,10 @@ public:
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void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen);
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void *nativeResourceForIntegration(const QByteArray &resource);
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#if !defined(QT_NO_OPENGL)
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void *nativeResourceForContext(const QByteArray &resource, QOpenGLContext *context);
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#endif
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void setWindowProperty(QPlatformWindow *window, const QString &name, const QVariant &value);
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NativeResourceForIntegrationFunction nativeResourceFunctionForIntegration(const QByteArray &resource);
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