Move the windows locale codec into it's own file

Simple cleanup, that will make it easier to refactor
the code to use ICU.

Change-Id: I7486f36d27b8c521cf970327eb94b2236338d4ec
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
This commit is contained in:
Lars Knoll 2012-07-20 09:05:47 +02:00 committed by Qt by Nokia
parent 7a3dd20b98
commit acbfb4d777
4 changed files with 330 additions and 217 deletions

View File

@ -46,3 +46,7 @@ unix {
DEFINES += GNU_LIBICONV
}
}
win32 {
SOURCES += codecs/qwindowscodec.cpp
HEADERS += codecs/qwindowscodec_p.h
}

View File

@ -53,9 +53,14 @@
#include <private/qcoreapplication_p.h>
#endif
#if !defined(QT_BOOTSTRAPPED)
#ifdef Q_OS_UNIX
# include "qiconvcodec_p.h"
#endif
#ifdef Q_OS_WIN
# include "qwindowscodec_p.h"
#endif
#endif
#include "qutfcodec_p.h"
#include "qsimplecodec_p.h"
@ -83,14 +88,6 @@
# include <langinfo.h>
#endif
#ifdef Q_OS_WIN
# include <qt_windows.h>
# if defined(Q_OS_WINCE)
# define QT_NO_SETLOCALE
# endif
#endif
// enabling this is not exception safe!
// #define Q_DEBUG_TEXTCODEC
@ -186,215 +183,7 @@ bool QTextCodec::validCodecs()
}
#if defined(Q_OS_WIN32) || defined(Q_OS_WINCE)
class QWindowsLocalCodec: public QTextCodec
{
public:
QWindowsLocalCodec();
~QWindowsLocalCodec();
QString convertToUnicode(const char *, int, ConverterState *) const;
QByteArray convertFromUnicode(const QChar *, int, ConverterState *) const;
QString convertToUnicodeCharByChar(const char *chars, int length, ConverterState *state) const;
QByteArray name() const;
int mibEnum() const;
};
QWindowsLocalCodec::QWindowsLocalCodec()
{
}
QWindowsLocalCodec::~QWindowsLocalCodec()
{
}
QString QWindowsLocalCodec::convertToUnicode(const char *chars, int length, ConverterState *state) const
{
const char *mb = chars;
int mblen = length;
if (!mb || !mblen)
return QString();
QVarLengthArray<wchar_t, 4096> wc(4096);
int len;
QString sp;
bool prepend = false;
char state_data = 0;
int remainingChars = 0;
//save the current state information
if (state) {
state_data = (char)state->state_data[0];
remainingChars = state->remainingChars;
}
//convert the pending charcter (if available)
if (state && remainingChars) {
char prev[3] = {0};
prev[0] = state_data;
prev[1] = mb[0];
remainingChars = 0;
len = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED,
prev, 2, wc.data(), wc.length());
if (len) {
prepend = true;
sp.append(QChar(wc[0]));
mb++;
mblen--;
wc[0] = 0;
}
}
while (!(len=MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED|MB_ERR_INVALID_CHARS,
mb, mblen, wc.data(), wc.length()))) {
int r = GetLastError();
if (r == ERROR_INSUFFICIENT_BUFFER) {
const int wclen = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED,
mb, mblen, 0, 0);
wc.resize(wclen);
} else if (r == ERROR_NO_UNICODE_TRANSLATION) {
//find the last non NULL character
while (mblen > 1 && !(mb[mblen-1]))
mblen--;
//check whether, we hit an invalid character in the middle
if ((mblen <= 1) || (remainingChars && state_data))
return convertToUnicodeCharByChar(chars, length, state);
//Remove the last character and try again...
state_data = mb[mblen-1];
remainingChars = 1;
mblen--;
} else {
// Fail.
qWarning("MultiByteToWideChar: Cannot convert multibyte text");
break;
}
}
if (len <= 0)
return QString();
if (wc[len-1] == 0) // len - 1: we don't want terminator
--len;
//save the new state information
if (state) {
state->state_data[0] = (char)state_data;
state->remainingChars = remainingChars;
}
QString s((QChar*)wc.data(), len);
if (prepend) {
return sp+s;
}
return s;
}
QString QWindowsLocalCodec::convertToUnicodeCharByChar(const char *chars, int length, ConverterState *state) const
{
if (!chars || !length)
return QString();
int copyLocation = 0;
int extra = 2;
if (state && state->remainingChars) {
copyLocation = state->remainingChars;
extra += copyLocation;
}
int newLength = length + extra;
char *mbcs = new char[newLength];
//ensure that we have a NULL terminated string
mbcs[newLength-1] = 0;
mbcs[newLength-2] = 0;
memcpy(&(mbcs[copyLocation]), chars, length);
if (copyLocation) {
//copy the last character from the state
mbcs[0] = (char)state->state_data[0];
state->remainingChars = 0;
}
const char *mb = mbcs;
#ifndef Q_OS_WINCE
const char *next = 0;
QString s;
while((next = CharNextExA(CP_ACP, mb, 0)) != mb) {
wchar_t wc[2] ={0};
int charlength = next - mb;
int len = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED|MB_ERR_INVALID_CHARS, mb, charlength, wc, 2);
if (len>0) {
s.append(QChar(wc[0]));
} else {
int r = GetLastError();
//check if the character being dropped is the last character
if (r == ERROR_NO_UNICODE_TRANSLATION && mb == (mbcs+newLength -3) && state) {
state->remainingChars = 1;
state->state_data[0] = (char)*mb;
}
}
mb = next;
}
#else
QString s;
int size = mbstowcs(NULL, mb, length);
if (size < 0) {
Q_ASSERT("Error in CE TextCodec");
return QString();
}
wchar_t* ws = new wchar_t[size + 2];
ws[size +1] = 0;
ws[size] = 0;
size = mbstowcs(ws, mb, length);
for (int i=0; i< size; i++)
s.append(QChar(ws[i]));
delete [] ws;
#endif
delete [] mbcs;
return s;
}
QByteArray QWindowsLocalCodec::convertFromUnicode(const QChar *ch, int uclen, ConverterState *) const
{
if (!ch)
return QByteArray();
if (uclen == 0)
return QByteArray("");
BOOL used_def;
QByteArray mb(4096, 0);
int len;
while (!(len=WideCharToMultiByte(CP_ACP, 0, (const wchar_t*)ch, uclen,
mb.data(), mb.size()-1, 0, &used_def)))
{
int r = GetLastError();
if (r == ERROR_INSUFFICIENT_BUFFER) {
mb.resize(1+WideCharToMultiByte(CP_ACP, 0,
(const wchar_t*)ch, uclen,
0, 0, 0, &used_def));
// and try again...
} else {
#ifndef QT_NO_DEBUG
// Fail.
qWarning("WideCharToMultiByte: Cannot convert multibyte text (error %d): %s (UTF-8)",
r, QString(ch, uclen).toLocal8Bit().data());
#endif
break;
}
}
mb.resize(len);
return mb;
}
QByteArray QWindowsLocalCodec::name() const
{
return "System";
}
int QWindowsLocalCodec::mibEnum() const
{
return 0;
}
#else
#if !defined(Q_OS_WIN32) && !defined(Q_OS_WINCE)
/* locale names mostly copied from XFree86 */
static const char * const iso8859_2locales[] = {
@ -688,9 +477,11 @@ static void setup()
# endif // !QT_BOOTSTRAPPED && !QT_NO_BIG_CODECS
#endif // QT_NO_CODECS
#if !defined(QT_BOOTSTRAPPED)
#if defined(Q_OS_WIN32) || defined(Q_OS_WINCE)
(void) new QWindowsLocalCodec;
#endif // Q_OS_WIN32
#endif
(void)new QUtf16Codec;
(void)new QUtf16BECodec;

View File

@ -0,0 +1,242 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qwindowscodec_p.h"
#include <qvarlengtharray.h>
#include <qstring.h>
#include <qbytearray.h>
#include <qt_windows.h>
QT_BEGIN_NAMESPACE
QWindowsLocalCodec::QWindowsLocalCodec()
{
}
QWindowsLocalCodec::~QWindowsLocalCodec()
{
}
QString QWindowsLocalCodec::convertToUnicode(const char *chars, int length, ConverterState *state) const
{
const char *mb = chars;
int mblen = length;
if (!mb || !mblen)
return QString();
QVarLengthArray<wchar_t, 4096> wc(4096);
int len;
QString sp;
bool prepend = false;
char state_data = 0;
int remainingChars = 0;
//save the current state information
if (state) {
state_data = (char)state->state_data[0];
remainingChars = state->remainingChars;
}
//convert the pending charcter (if available)
if (state && remainingChars) {
char prev[3] = {0};
prev[0] = state_data;
prev[1] = mb[0];
remainingChars = 0;
len = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED,
prev, 2, wc.data(), wc.length());
if (len) {
prepend = true;
sp.append(QChar(wc[0]));
mb++;
mblen--;
wc[0] = 0;
}
}
while (!(len=MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED|MB_ERR_INVALID_CHARS,
mb, mblen, wc.data(), wc.length()))) {
int r = GetLastError();
if (r == ERROR_INSUFFICIENT_BUFFER) {
const int wclen = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED,
mb, mblen, 0, 0);
wc.resize(wclen);
} else if (r == ERROR_NO_UNICODE_TRANSLATION) {
//find the last non NULL character
while (mblen > 1 && !(mb[mblen-1]))
mblen--;
//check whether, we hit an invalid character in the middle
if ((mblen <= 1) || (remainingChars && state_data))
return convertToUnicodeCharByChar(chars, length, state);
//Remove the last character and try again...
state_data = mb[mblen-1];
remainingChars = 1;
mblen--;
} else {
// Fail.
qWarning("MultiByteToWideChar: Cannot convert multibyte text");
break;
}
}
if (len <= 0)
return QString();
if (wc[len-1] == 0) // len - 1: we don't want terminator
--len;
//save the new state information
if (state) {
state->state_data[0] = (char)state_data;
state->remainingChars = remainingChars;
}
QString s((QChar*)wc.data(), len);
if (prepend) {
return sp+s;
}
return s;
}
QString QWindowsLocalCodec::convertToUnicodeCharByChar(const char *chars, int length, ConverterState *state) const
{
if (!chars || !length)
return QString();
int copyLocation = 0;
int extra = 2;
if (state && state->remainingChars) {
copyLocation = state->remainingChars;
extra += copyLocation;
}
int newLength = length + extra;
char *mbcs = new char[newLength];
//ensure that we have a NULL terminated string
mbcs[newLength-1] = 0;
mbcs[newLength-2] = 0;
memcpy(&(mbcs[copyLocation]), chars, length);
if (copyLocation) {
//copy the last character from the state
mbcs[0] = (char)state->state_data[0];
state->remainingChars = 0;
}
const char *mb = mbcs;
#ifndef Q_OS_WINCE
const char *next = 0;
QString s;
while ((next = CharNextExA(CP_ACP, mb, 0)) != mb) {
wchar_t wc[2] ={0};
int charlength = next - mb;
int len = MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED|MB_ERR_INVALID_CHARS, mb, charlength, wc, 2);
if (len>0) {
s.append(QChar(wc[0]));
} else {
int r = GetLastError();
//check if the character being dropped is the last character
if (r == ERROR_NO_UNICODE_TRANSLATION && mb == (mbcs+newLength -3) && state) {
state->remainingChars = 1;
state->state_data[0] = (char)*mb;
}
}
mb = next;
}
#else
QString s;
int size = mbstowcs(NULL, mb, length);
if (size < 0) {
Q_ASSERT("Error in CE TextCodec");
return QString();
}
wchar_t* ws = new wchar_t[size + 2];
ws[size +1] = 0;
ws[size] = 0;
size = mbstowcs(ws, mb, length);
for (int i=0; i< size; i++)
s.append(QChar(ws[i]));
delete [] ws;
#endif
delete [] mbcs;
return s;
}
QByteArray QWindowsLocalCodec::convertFromUnicode(const QChar *ch, int uclen, ConverterState *) const
{
if (!ch)
return QByteArray();
if (uclen == 0)
return QByteArray("");
BOOL used_def;
QByteArray mb(4096, 0);
int len;
while (!(len=WideCharToMultiByte(CP_ACP, 0, (const wchar_t*)ch, uclen,
mb.data(), mb.size()-1, 0, &used_def)))
{
int r = GetLastError();
if (r == ERROR_INSUFFICIENT_BUFFER) {
mb.resize(1+WideCharToMultiByte(CP_ACP, 0,
(const wchar_t*)ch, uclen,
0, 0, 0, &used_def));
// and try again...
} else {
#ifndef QT_NO_DEBUG
// Fail.
qWarning("WideCharToMultiByte: Cannot convert multibyte text (error %d): %s (UTF-8)",
r, QString(ch, uclen).toLocal8Bit().data());
#endif
break;
}
}
mb.resize(len);
return mb;
}
QByteArray QWindowsLocalCodec::name() const
{
return "System";
}
int QWindowsLocalCodec::mibEnum() const
{
return 0;
}
QT_END_NAMESPACE

View File

@ -0,0 +1,76 @@
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QWINDOWSCODEC_P_H
#define QWINDOWSCODEC_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "qtextcodec.h"
QT_BEGIN_NAMESPACE
class QWindowsLocalCodec: public QTextCodec
{
public:
QWindowsLocalCodec();
~QWindowsLocalCodec();
QString convertToUnicode(const char *, int, ConverterState *) const;
QByteArray convertFromUnicode(const QChar *, int, ConverterState *) const;
QString convertToUnicodeCharByChar(const char *chars, int length, ConverterState *state) const;
QByteArray name() const;
int mibEnum() const;
};
QT_END_NAMESPACE
#endif