Avoid crashing with opaque opacity effect
Fixes the crash, but doesn't fix the underlying bug. Task-number: QTBUG-60231 Change-Id: I5db9b151089b5c0e21e21443c77c725804d3059c Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This commit is contained in:
parent
6d255b467b
commit
cfbb0d2b40
@ -5858,7 +5858,11 @@ QPixmap QWidgetEffectSourcePrivate::pixmap(Qt::CoordinateSystem system, QPoint *
|
||||
|
||||
pixmapOffset -= effectRect.topLeft();
|
||||
|
||||
const qreal dpr = context->painter->device()->devicePixelRatioF();
|
||||
qreal dpr(1.0);
|
||||
if (const auto *paintDevice = context->painter->device())
|
||||
dpr = paintDevice->devicePixelRatioF();
|
||||
else
|
||||
qWarning("QWidgetEffectSourcePrivate::pixmap: Painter not active");
|
||||
QPixmap pixmap(effectRect.size() * dpr);
|
||||
pixmap.setDevicePixelRatio(dpr);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user