un-confuse lupdate: use #if 0 consistently

it's no good idea to #if 0 the opening brace but comment out the closing
one.

Change-Id: I6f9ca8f14f0dc82fb22df85de547564336ed0476
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
This commit is contained in:
Oswald Buddenhagen 2013-08-08 16:32:58 +02:00 committed by The Qt Project
parent 3b0e6df642
commit f6a067e0ba

View File

@ -372,7 +372,9 @@ void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed
} else { } else {
#endif #endif
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_ALPHA, GL_UNSIGNED_BYTE, mask.bits()); glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_ALPHA, GL_UNSIGNED_BYTE, mask.bits());
// } #if 0
}
#endif
} }
} }