un-confuse lupdate: use #if 0 consistently
it's no good idea to #if 0 the opening brace but comment out the closing one. Change-Id: I6f9ca8f14f0dc82fb22df85de547564336ed0476 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
This commit is contained in:
parent
3b0e6df642
commit
f6a067e0ba
@ -372,7 +372,9 @@ void QOpenGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed
|
||||
} else {
|
||||
#endif
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_ALPHA, GL_UNSIGNED_BYTE, mask.bits());
|
||||
// }
|
||||
#if 0
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user