Especially in examples, where we should show off our convenience
functions, prefer calling these functions over doing arithmetic with
M_PI (or approximations thereto) and 180 (give or take simple
factors). This incidentally documents what's going on, just by the
name of the function used (and reveals at least one place where
variables were misnamed; the return from atan is in radians, *not*
degrees).
Task-number: QTBUG-58083
Change-Id: I6e5d66721cafab423378f970af525400423e971e
Reviewed-by: Jüri Valdmann <juri.valdmann@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
That's before the return type or static, inline, constexpr or such
keywords (if any).
Perl Script:
s/^(\s+)(.*) Q_REQUIRED_RESULT(;)?(\s*\/\/.*)?$/\1Q_REQUIRED_RESULT \2\3\4/
Change-Id: I7814054a102a407d876ffffd14b6a16182f159e2
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
qimage.cpp:2127: warning: Can't link to 'isDetached()'
qmatrix4x4.cpp:1933: warning: Can't link to 'operator()()'
Change-Id: I93a2ead9650faf139040173f8d3b24cfa1e730ae
Reviewed-by: Martin Smith <martin.smith@qt.io>
When multiplying a QMatrix4x4 by itself, we were clobbering the very
matrix we read from. Employ read-caching to avoid this aliasing problem.
[ChangeLog][QtGui][QMatrix4x4] operator*=() now calculates the correct
result even if the RHS and LHS are the same object.
Change-Id: I8534d56cfdd62c336577125127f05173fcec2873
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Fixes: warning: implicit conversion from 'float' to 'double' to match
other operand of binary expression [-Wdouble-promotion]
Task-number: QTBUG-57068
Change-Id: I897a341aca83873bc6abd256a82a3b9f09409833
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The new modular configuration system requires one global
header per module, that is included by all other files in
this module.
A similar scheme and naming convention is already being used
for many other modules (e.g. printsupport, qml, quick).
That header will later on #include the configuration file
for Qt Gui. For now it defines the Q_GUI_EXPORT macro for
this library.
In addition, add a private global header, qtguiglobal_p.h,
that can later on include the private config header for
Qt Gui for things we don't want to export to the world.
Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Inherit the type-classification from the underlying type,
but, for BC reasons, force isStatic = true, so QList does
not change its memory layout in an incompatible way.
Change-Id: I11003cdd24968f903fbd86aa2f5c17287e057c1f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Every bit combination is a valid object, so the
correct type classification is primitive, not
just movable.
This is BC, because it just changes whether
the default ctor and dtor are run or not,
and these types don't care.
Change-Id: Ifbfa83128778744f15a086a65c8be1ce01a58820
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This is in preparation of adding -Wzero-as-null-pointer-constant (or similar)
to the headers check.
Task-number: QTBUG-45291
Change-Id: I72ab40b21a9499b53a639564fa45884de17b6c98
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The order of member variables is wp, xp, yp, zp. When performing
operations that touch all members, do so in declaration (=memory)
order.
Might enable autovectorization. Probably leads to slightly
better cache behavior.
Change-Id: Id9541e5a8011c349f5d24c5e9322bb232a7607b6
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Swap subexpressions around so the expressions involving w
(the first member in memory order) execute first.
And no, compilers don't do that automatically. Well, GCC 4.9 doesn't.
Change-Id: I918ecc27a9ac9775fa91968c0548d182d7ad28e3
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
...by dropping the use of qIsNull(), which, in Qt 4, distinguished
between -0.0f and +0.0f.
But mathematically, whether x, y, z are ±0 doesn't change the fact
that the result is the identity element (x, y, z should contain the
identity element for addition and w the one for multiplication), or
the null element (additive identity).
So using qIsNull() was wrong even in Qt 4. In Qt 5, qIsNull() returns
true for both ±0, so we can just as well compare to 0.0f instead,
which allows to mark these functions constexpr (qIsNull() can't be).
Do so.
Change-Id: I78b1fa7890036dd3cb4de7f90b75d439f9835e73
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
...and port to the remaining one.
Can't do the same for QMatrix4x4, because that class is exported.
Change-Id: I5448921af9e9194532be1b9f8d739b5c418a5e0b
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
The compiler-generated one is just fine.
Change-Id: Iaacc56d4224c69b66823cc64640a00117c44d3cc
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
...which constructs a quaternion using specified forward and upward
directions, so that the resulting Z axis "faces" a given forward direction.
Change-Id: Ib77b8ab5c359a4880b0d946face87026acdc6f0b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Michael Krasnyk <michael.krasnyk@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Returning dbg.space() breaks formatting on streams that already
have nospace() set.
Change-Id: I55e38b018679a67eb40be6b4664505483a3a7d8e
Reviewed-by: David Faure <david.faure@kdab.com>
which returns the shortest arc quaternion to rotate vector from
to the destination vector to.
Change-Id: Ibd7a746789ecdfe6f7fe17e4ac9049f7ac46560d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
It is just a convenience wrapper
around convertion to/from the rotation matrix.
Change-Id: I27511b43866827172960b0152f1c7b65da857f6f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
If direction is null, any valid orientation fits, so that the resulting
matrix must be valid.
Change-Id: Ie8060f44801822ee337b25f75fb275bd02223fe8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Rearrange operands to get rid of 50% of multiplications
(i.e. `2 * (x * x + z * z)` -> `(x + x) * x + (z + z) * z`).
Change-Id: Ib5279425ead999fc571b4964ac1681b6e22f9a7e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Same as quaternion.rotatedVector(vec).
Expression like `vec = quat * vec` quite common in the 3D world.
Change-Id: I0edd5a5f80537bd149f03f682b3de15c54463e23
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
According to the Qt naming policy, methods that return value(s) via
the mutable parameter(s) should have "get" prefix to mention that.
[ChangeLog][QtGui][QQuaternion] Added methods to convert a quaternion
to/from Euler angles and to/from rotation matrix.
Change-Id: I95704e1f4623dc4ca54cd237ea203539fb60d452
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: Undocumented parameter 'eulerAngles' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.y()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.x()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.z()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'pitch' in QQuaternion::toEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'roll' in QQuaternion::toEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'yaw' in QQuaternion::toEulerAngles()
qtbase/src/gui/opengl/qopenglshaderprogram.cpp:2757: warning: No such parameter 'value' in QOpenGLShaderProgram::setUniformValueArray()
Change-Id: Ib825ecb0db798380d97414ca3c3eba8bee3ab6ea
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Including math.h can pollute the default namespace, and break
some compilers if cmath versions of the method are declared as using.
Switching to C++ math functions also greatly simplifies handling of
float qreal as C++ automatically chooses the right method.
[ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any
sources depending on that indirect inclusion may fail to build.
Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
This operation is the exact opposite to QQuaternion::fromAxisAndAngle()
(so that it is a way to extract the axis and angle values suitable
to create the same quaternion via QQuaternion::fromAxisAndAngle()).
Change-Id: I41fda58f5fb2b867cccd6b2faf58ab671fa070da
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
- a convenience method thats checks if the matrix
has no projective coefficients.
Change-Id: Ieea8ac2e4237b471a683ad5010672b1e89a0c953
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Equivalent of gluProject and gluUnproject.
[ChangeLog][QtCore][QVector3D] add convenience project and unproject methods
to use like gluProject and gluUnproject
Change-Id: I6e4e3e79ea6e34d1fb0c375e15185c950b699ef0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This allows to easily create a matrix that performs the transformation
used by OpenGL fixed function to go from normalized device coordinates
to window coordinates.
This comes in useful if you need to perform the NDC->window coordinate
conversion inside a shader.
Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This commit partly reverts cd91d8ad02.
The revert is required as the used ifdef relied on undefined
compiler behavior. Especially Windows has had trouble. The revert reduces
the risk of breaks by future compilers.
The proper inline and constexpr has to wait until Qt 6.
Task-number: QTBUG-37122
Change-Id: I881fffb95fa46d9c170c9420a578f15640e18aea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
constexpr requires inline functions. We convert more member functions
to inline functions while retaining a version of those functions
inside QtGui. This prevents any BC breakage.
Change-Id: I325b78da6b41611bda3994869f474c700b6fb306
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>