We need to have a finer grained control over the tests
we skip in our CI system. This adds a blacklisting
mechanism that allows blacklisting individual test
functions (or even test data) using a set of predefined
matching keys for the operating system and some other
relevant variables.
QTestlib will search for a file called BLACKLIST in the test
directory and parse it if found. The file contains a simple
ini style list of functions to blacklist. For details see
qtestblacklist.cpp.
Change-Id: Id3fae4b264ca99970cbf9f45bfb85fa75c1fd823
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
When a platform menu is used then it would hard code the icon size to
16x16. Instead of using the hard coded value then PM_SmallIconSize should
be used instead.
Change-Id: I27540ebc4397501e8f57686a118c28cd7167c0a1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
If creating an asset catalog from Xcode, Xcode will
add it to the "Copy Bundle Reources" phase, if it exists.
Since we don't always generate that phase, Xcode will
silently fail with the result that the asset catalog will
not take effect (no icon, launch images etc).
This patch will ensure that we always create the phase
(like native Xcode project does), which will fix the
problem.
Change-Id: Ief949d63543977f1021db992e0c41714d898e68b
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The code calls QLibraryInfoPrivate::findConfiguration() to get a
new QSettings object but was not deleting it.
Change-Id: I207a7ff55f87aff91e2898a99e9cac06d57c5f7d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Instead of coupling the visibility of the virtual keyboard to
the first-responder status of the currently active QUIView, we
now treat first-responder as a separate state, tied directly
to QWindow activation. This fits better with the concept of
first-responders in iOS, as a UIView can become first-responder
without dealing with text input, eg when dealing with touch
events or menu actions.
The decision point on whether or not to show the virtual
keyboard is then handled by implementing the conformsToProtocol
method and selectively returning YES for the UIKeyInput protocol.
iOS internally calls _requiresKeyboardWhenFirstResponder on the
UIResponder to determine this, but since we can't override a
private method (like WKContentView in WebKit does) we have to
rely on the fact that the implementation of the method uses the
protocol conformance to make its decision.
Once the virtual keyboard is up, we then need to react to changes
to its configuration, such as keyboard type or the type of return
key. Normally this would be a simple call to [view reloadInputViews],
but iOS will not reload the built-in keyboards unless the UIResponder
returns YES for _requiresKeyboardResetOnReload. Since we again can't
override this private method (like WebKit does), we work around it
by taking advantage of the fact that iOS will treat any change to
the first-responder as a reason to do a keyboard reset. By using
a stand-alone UIResponder for text input we can init and destroy
these responders as needed, so that every call to reloadInputViews
will trigger a reset, as the responder has not been seen before.
We keep track of changes to the input-method-query, and detect
whether or not we need to bring up a new UIResponder for text
handling.
As part of this refactoring we now tie the visibility of the
virtual keyboard to the presence of a focus object that has
input-methods enabled. This means that we automatically will
track changes to input-elements through the focus changes,
and reconfigure or hide the keyboard as appropriate. As a
result the hide() method of QInputMethod becomes a no-op on
iOS.
Change-Id: I4c4834df490bc8b0bac32aeedbd819780bd5aaba
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
In the list of default implementations, the raster ops added in
ae0ddb8c72 were all offset by one
composition mode because of a duplicate entry in the array. The
effect would be, e.g. that using the NotDestination operator would
resolve to the Set operator instead.
Most users will probably not have experienced this since any of
the asm-based functions will be preferred.
[ChangeLog][Painting] Fixed some very rare cases of mismatched
raster modes in QPainter.
Change-Id: Ia242b54c78acbe1c89d9b4ecd10936564ec134b2
Task-number: QTBUG-41413
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
The role may changed based on the checkable state of the button, eg, so
we need to resolve the role at runtime instead of hard-coding it in the
constructor.
Change-Id: I78faee08189c5510ca9964b07ad94bcf5d4fa11b
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Synthesized mouse events should not cause mouse events which
look like they were obtained from the system.
So set the source of generated events from the original event.
Change-Id: I862829446ac6ef664e1b8e4a5b54ed11926a1d4b
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Mouse events synthesized from touch events by Qt
should be marked as Qt::MouseEventSynthesizedByQt.
Change-Id: I73612621a0248440b3b773f1280395c05c55e4aa
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
A window width constraint coded in Qt4.8 was accidentally applied
to the height in Qt5. Upon further review, it does not seem that
this constraint is needed, in any case. Different versions of
Windows have different minimum window widths (8.1 had 124px
instead of 112), and setting a smaller value seems to cause no
harm.
Task-number: QTBUG-32820
Change-Id: I21ad6d406abf7344aff54d32b41974265aa9ea81
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
When a window's screen changes it may recreate the platform window.
In that case, update the winId in the widget to keep it in sync.
Task-number: QTBUG-40681
Change-Id: Iec815320214832bb63952de3a5bd1340a04dacd4
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
With VS2013 Update 3, Win32 sockets are now allowed in Windows Store
Apps. Upgrading VS meant that gethostname was visible to the application,
but failed to link as the mkspec doesn't link to ws2_32. Adjust the
workaround not to call the newly visible symbol on WinRT.
Change-Id: Ide6d8759cca7acab6c466a9bf4d6b876f6ca7605
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
If QRawFont and and drawGlyphRun is used on a QPaintBuffer it will lose
the QRawFont and end up painting with primary font at the time.
With this patch, QStaticTextItem can now indicate that they must be
drawn using the supplied font-engine and that the font information is
not enough.
Change-Id: Id6bd376d797d2bfb457e7de55c48bdcf9f20ae38
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Applications that do not override paintGL() (may happen in some test code)
will not perform any GL rendering, not even clearing. This is fine, but
to be safe we need to do a clear right after creating the FBO in order to
prevent showing garbage.
Task-number: QTBUG-38327
Change-Id: If062901bb18724f961e41856085470e37b49abbe
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
GetGlyphOutline Windows API returns wrong values when used with an
OpenType PS font and in GGO_NATIVE mode. It causes problem when
exporting to PDF. The fix changes the GetGlyphOutline call to use
GGO_METRICS instead.
Task-number: QTBUG-12799
Change-Id: I47d6d16b6e7819b51bc444420ada4a47d5f24f4e
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
The fallbacks on the platform should ideally contain all fonts that
support the script passed in, but this would require populating the
font database and checking the unicode ranges for all fonts, so it
would cause a significant performance hit on Mac. What we do here
instead is just return a set of default fonts as the fallbacks
and disregard the requested script.
The consequence of this is that some special unicode codepoints were
not supported on Mac, because we weren't working with a full fallback
list.
To rectify this without breaking performance, we always add Arial
Unicode MS to the end of the fallback list as a final fallback.
This should always be present on the system and has a wide support
of different scripts.
[ChangeLog][OS X][Fonts] Fixed missing glyph box shown in place of some
uncommon Unicode code points.
Change-Id: I4fc8576bfddc8a73204aca2b16437d42c524bc79
Task-number: QTBUG-40986
Task-number: QTBUG-40549
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
This is a very useful tool to test the behavior of a given platform
when it comes to rendering on three contexts to three window surfaces
from the gui thread and calling swapBuffers for each.
Change-Id: If3abd055d0dee7cfb24098484326aa24261556bc
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Otherwise it is impossible to set a swap interval different
than the one set by QSurfaceFormat::setDefaultFormat().
Both windows and xcb will pick up the updated interval from the
window on the next frame.
Change-Id: I55a59f83a62d3adcea687adf28639646b576ed58
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
The QPixmap(const char* const*) ctor featured prominently in the callgrind
trace of tst_qmdi*, with 23% of total time spent there in tst_qmdiarea
before the change.
Cache the results in the QPixmapCache. That's probably a good idea for all
standardPixmap()s, but none other feature prominently in any of the
widgets/widgets auto-tests, so there's no immediate need to do something
about it.
After the change, less than 3.5% of the total time is spent on parsing
XPMs.
Change-Id: Idfb6ffe0d0f7a4a1f71a7c26fc9ab0f42bdbd7a8
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
The only way I was able to find information on this was through bug
reports.
Change-Id: Iac59a82fab9c216495860ad3b1efad1125130002
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The code to draw underlines on specific characters in widget menu could
not handle ligatures. Instead of using special code to handle this case
this patch changes the mnemonic underlines to use normal format-ranges
making the text engine deal with splitting ligatures as necessary.
Task-number: QTBUG-20960
Change-Id: I6159110eae7aa8c819af16ba4a393d758871e2e0
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
In OS X, certain keyboard layouts (such as Japanese) do not produce
unicode character conversions for Escape and other keys. In these cases
the code uses a fallback scan code check to map the key. The scan code
mapping had the function keys, but there are several other important
keys it can map.
Task-number: QTBUG-41090
Change-Id: I624793c9bb28ae8c98b54539c277943905cac7e2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Each test function is responsible for removing the children it added to
m_window, since m_window is reused for each testcase.
Due to this, the test
QCOMPARE(children.length(), 2);
failed, (it was 3).
Change-Id: Idbd13214d2e841450800df0542fbdbcfaac85ce1
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
QtDemo was removed with a commit in qtdoc.
Change-Id: I1803e041e7da57641148a37691ffdc6ae6c85ad9
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
When the user adds a compiler option that qmake doesn't understand, a
warning message is printed. One can suppress these warnings now by
adding CONFIG+=suppress_vcproj_warnings to the project file.
Task-number: QTBUG-37520
Change-Id: Ieb7ad2c900329e76636047dff85824ea0456f608
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
On the save dialog the cancel option is detected now from exec()
method.
Change-Id: I977626b83fe770ddc148b57551becd04e5fd9dd5
Task-number: QTBUG-41020
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
the condition is copied 1:1 from the BUNDLE_DATA logic in qt_module.prf.
Task-number: QTBUG-41267
Change-Id: Ia80a9a29319f70017e090855cf8d35a77b9e727f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
QSplitter::handleWidth() returns either a style dependent value if
d->handleWidth is negative or the value of d->handleWidth itself.
So to preserve this choice after calling saveState()/restoreState()
we should save and restore the value of d->handleWidth rather than a
result of handleWidth() which is non-negative.
Change-Id: Idc11f8063d34b6c4a5f9b0a0032868679766dfb9
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
[ChangeLog][QtWidgets][Styles] Allow overriding standardIcon() in a proxy style
Change-Id: I3c7983a7e51a8b220a0ca8ead2b4d7b87a77d71b
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The current behavior was that accessibility is enabled if the variable
is _not_ set, which causes accessibility to be enabled all the time even
if a screen reader isn't present.
Change-Id: I73286622fb5abe1cedce420e760306ab7f200e69
Reviewed-by: Adam Majer <adamm@zombino.com>
Reviewed-by: Tomasz Olszak <olszak.tomasz@gmail.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
It used LCID without including qt_windows.h while QT_USE_ICU was
defined.
Change-Id: I3d4cf0e6bd0e299729d23d9a36c5a87adde774c9
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Mouse events synthesized from touch events affect only the left mouse button.
So preserve the state of other buttons.
Change-Id: I628d41089db39f0c983aa95f311a842111b8c39c
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
On 64-bit platforms: 56 -> 48 bytes.
On 32-bit platforms it's still the same size (44 bytes).
Change-Id: Ia4831753258ef12aa983757523bb76979e6fc4b0
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
There is no point in recreating the QOpenGLWidget's
context when it shares with all top-levels'
shareContext().
Change-Id: I659a8ef6563de0cc1e833198af4dfb8c705e40d8
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Forward dnd events to the QWindow, exactly like QQuickWidget would do.
This of course requires setting setAcceptDrops(true) on the container widget.
Task-number: QTBUG-39213
Change-Id: I8ea49e630b071dc0aacd53f798d9b46b03502365
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
QSet::contains needs to hash the string, which is unnecessary, since we
can just check if the size of the set changed.
Change-Id: I2c7a42bae6cdf351533d5a582a42079658fa7729
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>