Attaching and detaching the current thread to/from the VM on each jni call,
causes a new thread object to be created and triggers GC when detaching
(GC alone takes anything between 10-30 ms to finish on the test device).
Instead of detaching when the environment object goes out of scope, we
now detach when the thread exits.
Task-number: QTBUG-34279
Change-Id: Ia613934e61f914d4be63bfa1be8fdecf849928b0
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
The three RGBA8888 formats was introduced to make it possible to have
QImages and QPixmaps in native OpenGL formats, but uploaded textures of
these types are still converted to ARGB first and then swapped back.
This patch detects the formats and ensures the unneeded back-and-forth
conversion does not take place. It also replaces a seemingly unused
private API meant for the same goal.
Change-Id: Id69d6973bb9c13d1052f2a1b0c516183f63421c2
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
module names use dashes, but the internal module representation uses
underscores, so we must translate.
Change-Id: Ib6983d3731e7dae2a4d6232f8a5202390fd425e9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Xcode resolves dependencies at the beginning of each target, so if a
Qt preprocessor such as moc or rcc updates a cpp file Xcode will not
rebuild the cpp file until the next build.
We solve this by moving the Qt proceprocesor handling to a separate
aggregate build tool target, which the main application target then
depends on.
Change-Id: I8f9225b9603dc5f279b1cb60976fe709bd97963e
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
As it was until now, QWindowsKeyMapper::updatePossibleKeyCodes() tested
using ToUnicode for which characters produce a key with every possible
combination of modifiers.
Calling ToUnicode with a dead key is dangerous, because MS Windows keeps
it in the driver buffer, so if you call ToUnicode with acute key and
then you press a, you get an á.
To prevent this, updatePossibleKeyCodes() checked if the key that was
being tested was a dead key. If true, it inserted an space and then
repeated the key in order to reset the system internal buffers to the
same state they were before the call.
The problem with this is if the dead key is really two keys (like ^ or ´
in US International keyboard layout) and you press one of those keys
without the modifier to make it a dead key (i.e. 6 in US International):
Since updatePossibleKeyCodes() only tests for the key that was pressed
it gets 6 is not a dead key, and thus it does not execute the
workaround. Thus, the next time the user presses 'a' they get 'â'
instead because updatePossibleKeyCodes() set the dead key on the
keyboard buffer and did not run the workaround.
This patch makes updatePossibleKeyCodes() run the workaround if any
possible combination of modifiers with the key being examinated makes a
dead key.
Task-number: QTBUG-33591
Change-Id: I8c0b27586f7c62798986258b1b84aa90e4c5d64c
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
In order to map MS Windows virtual keys to Qt keys without messing with
dead keys now I use the built-in keyMap structure of QWindowsKeyMapper
and assert every cell in the keymap is properly updated.
In order to guarantee this even when the user changes the keyboard
layout, WndProc now manages the WM_INPUTLANGCHANGE message, which is
handled by QWindowsKeyMapper, resetting the layout structure.
I don't fully understand yet some things about QWindowsKeyMapper, i.e.
how QWindowsKeyMapper::updatePossibleKeyCodes workarounds the dead key
issue with ToAscii; but it seems to work fine in all the tests I've
done. Any further testing is highly appreciated, though.
[ChangeLog][[QtGui][Platform Specific Changes][Windows] Fixed virtual key
mapping on Windows.
Task-number: QTBUG-33409
Task-number: QTBUG-8764
Task-number: QTBUG-10032
Change-Id: I4f7709a90906b03f4504deea1ff5c361e9f94b3f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
there is really no point in having such a thing here.
Change-Id: I2ffa2e911fadda1db2e402c05d59a7c88ddb30b9
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Status for LIBUDEV printed again in the configure output under 'udev ....'
Change-Id: I3e0beca4c6de315dc2dfbdc24d83f4d9cd2b8856
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Apple clang 3.0 complains about missing function
declarations. Add them.
Change-Id: Ib9c3c238c94e8649844cf3e67a659875ad549ecb
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Before this patch, we would copy "$QTDIR/qml"
directly into the bundle as "qml". This would cause problems
if the user also tried to deploy qml files to a "qml" folder, or
if any other file in the bundle ended up with the name "qml" (which is the
case for QtDeclarative/tools/qml, where the executable is called "qml").
This patch will instead copy the contents of each import folder
into QMAKE_QML_BUNDLE_PATH, which will default to "qt_qml" on iOS
and "Resources/qt_qml" on OSX.
We also change the implementation to use a post script rather
then QMAKE_BUNDLE_DATA for two reasons:
1. Xcode does not like "copy build phases" to copy folders, only
files (You cannot even create such a phase from Xcode, although
it is possible to force it the way we create project.pbx. But
this was error prone)
2. We need to strip away unneeded files from the bundle, like
archives (which are linked in statically, not dlopened run-time).
Using rsync lets us copy and strip in one operation.
Change-Id: I7c2117f6cfbe11efdc272dff71adb0b1e619a5ff
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Synchronize .pdb file writing, otherwise parallel builds
will fail, when different compiler instances try to access
the same .pdb file.
See also
http://msdn.microsoft.com/en-us/library/vstudio/dn502518.aspx
Change-Id: I4998f10458d320fd98d633eded02d90bf25ed884
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
After f89f099c55, we no longer
post a geometry-change and expose event when calling setGeometry,
which the Android plugin depended on. This caused the window to
stay the same size when it was resized by orientation changes.
We put back the events in the code that calls setGeometry()
instead.
Task-number: QTBUG-32878
Change-Id: I449515dda07c839e0991c5a7031a972ca9c74dff
Reviewed-by: BogDan Vatra <bogdan@kde.org>
The equivalent code in qimagereader.cpp has this, so add here, too.
Change-Id: I0313727f009db5cb00ee9ce0540ba2674da49ccd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Nothing in qtbase uses gstreamer, so this is just a red herring.
Change-Id: I93fb20a70928d84fed8f33ca4c5df38779928f1a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
the module project files declare what plugins they need, as that is
necessary for automatic android deployment.
enable wider usage of this by making the information available from the
module .pri files.
caveat: the variable is called "types", but is in fact paths, so there
can be particular plugins named.
use this new facility to replace the egregious hard-coded list of
plugin-to-module mappings from create_cmake.
possible todo: automate populating DEPLOYMENT (for wince, and whatever
else).
Change-Id: Ibb9c07cfe2b0008905204cbeb81e9c8e2ae4dc69
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
instead of being magic attributes of the main modules, the privates
are now proper modules of their own.
this cleans up some code paths, is more mappable to other build tools,
and enables private modules to depend on other private modules.
note that the library path is needed even in the "empty" private
modules, as in the framework case that's where headers are found.
consequently, the modules need to be explicitly marked with the new
"no_link" flag. this required some reorganization of qtAddModule().
Change-Id: I8e4f44a609f8d639cc01bcb658256870a627eb63
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
This is needed to ensure that list(REMOVE_DUPLICATES) can work.
Change-Id: I3d992aa244fcdfbda7e3b48ce416e0ba5ffcde96
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
This is necessary so that list(REMOVE_DUPLICATES) works properly.
Change-Id: Id268637d76b1a8785c9ff0c6e09e9ad8a62bbfb6
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Allows project files or mkspecs to call qmake recursively using system()
with the right arguments, which we use to fix the ios default_post.prf.
Change-Id: I90d69e2b156bb0f0af1279188b11f81c84c24fb8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Newer ICU versions do not generate a .lib file any more ...
Also the check doesn't take e.g. static debug builds into account.
Instead of trying to enumerate all possible variations, just rely on the
header check. That's what we're doing for the other libs, too.
Change-Id: Idc0527f0e8ad90f298337d4ab635c7aa6a35c351
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
it was introduced as a hack to simplify writing tests, but the change to
make use of it was backed out of testlib and nobody seems to care.
Change-Id: Icc86621b865276e86593afdb923247bbdca19d49
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Currently Qt offers only debug, warning, critical message types for
general use. Most logging frameworks offer more ... let's save
some space for future message types.
Change-Id: Icb4333da5c8f5277fd10d8a01b06d95369662bdc
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
In QEventDispatcherBlackberry::select(), if an event handler called
through filterEvent() starts a nested event loop by creating a new
QEventLoop, we will recursively enter the select() method again.
However, each time bps_get_event() is called, it destroys the last
event it handed out before returning the next event. We don't want it
to destroy the event that triggered the nested event loop, since there
may still be more handlers that need to get that event, once the
nested event loop is done and control returns to the outer event loop.
So we move an event to a holding channel, which takes ownership of the
event. Putting the event on our own channel allows us to manage when
it is destroyed, keeping it alive until we know we are done with it.
Each recursive call of this function needs to have it's own holding
channel, since a channel is a queue, not a stack.
However, a recursive call into the select() method happens very rarely
compared to the many times this method is called. We don't want to
create a holding channel for each time this method is called, only
when it is called recursively. Thus we have the instance variable
d->holding_channel to use in the common case. We keep track of
recursive calls with d->loop_level. If we are in a recursive call,
then we create a new holding channel for this run.
Change-Id: Ib3584676d2db5a9a3754a1535d5fb6c9e14f5dbb
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
The current NDK uses CPUVARDIR variable to define whether x86 or armle-v7 is used.
Therefore, the whole structure uses these two definitions to separate simulator
and device builds. Renaming blackberry-armv7le-qcc to blackberry-armle-v7-qcc
allows to directly use CPUVARDIR during Qt5 builds.
For compatibility reasons the old folder is kept and includes the new qmake.conf.
Change-Id: Ia7feeeabe16eda48140a65178af28cbb9bd085a9
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
handleStatus() was called with drag==0 when releasing the mouse over the
desktop.
Task-number: QTBUG-33920
Change-Id: I553647d1e734934b7c6caf4c984683cff88f9162
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Got introduced in 9b187bcd6a256b53cc2fb85500
Change-Id: I1d713f8309d3d8568ea836cc1d29f9dca685ac01
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
After Ic12de12ec51c20de52d040514e90be5e783add43 this functionality
was broken. Added an autotest.
Task-number: QTBUG-34159
Change-Id: I8f41b7073dc57fea855ab87796f09e8a91520d13
Reviewed-by: David Faure <david.faure@kdab.com>
The order of "android:value" and "android:name" attributes can be changed when
saving the XML document. Use placeholders instead.
Change-Id: I9a97bb0df2d2d16c8a9443a21ce7d3290e0ab466
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
strings.xml file is used to store strings that can/should be internationalized.
Change-Id: I2fc305b6917752e9f502bd4beb172205ba4f9fba
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
The logic here was a bit broken. Every QWindow has an opacity
which is 1 by default so the expose was hit for every single
window, regardless of it being layered or not.
Change-Id: I04873cd5db1cd147708e7de140f5947d3a01e9e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
If the text is centered, the x/y position in the selection QRectF may
be a multiple of 0.5 which is rounded up. This rounding causes
misalignment of the selection region with the text.
The alignment is fixed by using qFloor on the x and y components.
Task-number: QTBUG-34218
Task-number: QTBUG-34234
Change-Id: I4f2fadeb38602f62a93773c6e5faecf03b28069f
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Previously, showFullScreen() had a race condition: it depended
on QFbScreen::setGeometry() being called after the window state was
set (that would trigger QPlatformScreen::resizeMaximizedWindows(), which
was the only part of the code that reacted to WindowFullScreen).
On Android this caused random behaviour.
Task-number: QTBUG-33294
Change-Id: I228e6af4139af1a47387e7d80757d7b46e859580
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Don't crash and lock up the whole device when people try to
remove menu items that don't exist.
Task-number: QTBUG-34246
Change-Id: I4396d252c5af93e021c9e218dbab7c0e7f190d9d
Reviewed-by: BogDan Vatra <bogdan@kde.org>