Includes should be ordered from most specific to most general. This
means that project-specific includes always come before Qt includes.
This example didn't follow that guideline. Fix.
Task-number: QTBUG-108857
Pick-to: 6.5 6.4 6.2 5.15
Change-Id: I42727ff8bdef5336368cde349cbcb8d10bb6289f
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
The compiler does that for us. This makes the enum look like an enum
again. A non-flags enum shouldn't have intializers of the form 0xNNNN,
as that makes it looks like flags.
Found in API review.
Pick-to: 6.5
Change-Id: If49e94cdad719b7dc9e8a7b17f6883dc789e62d6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The new implementation has the following advantages compared to
the old one:
0. Qt's default activation behavior is not changed, this patch only
improves how we forcely activate the window.
1. Account for the special case that the foreground window maybe hangs.
2. Truly bring the window to front if the window is hidden or minimized.
3. Use early return to save many indentation.
Change-Id: If51ad943fbc9771ebdddfa0e49732b12566ca2b6
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
They're completely superseded by standard traits, and there are no more
users in-tree. I'm not hiding them behind a QT_DEPRECATED_SINCE,
because these are private APIs, so there's no source compatibility
guarantees here. I'm also using [[deprecated]] directly to avoid
an extra inclusion after the QtGlobal split.
Change-Id: If649e52ffe51c5eba1c51da25b6fe0621a0b17b3
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The adaptor is a server-side implementation that must exist anyway and
is called by the QtDBus runtime. We don't want warning on the server
side because it must call those methods to implement the client API.
Since we have the XML introspection saved in a class property anyway,
the runtime won't be inspecting the method tags to see if
Q_DECL_DEPRECATED is there, to add to the XML (which it isn't
generating).
Pick-to: 6.5
Change-Id: I9671dee8ceb64aa9b9cafffd17416596135d26ca
Reviewed-by: David Faure <david.faure@kdab.com>
Commit 93dad2bf91 (6.0) changed
Q_DECL_DEPRECATED to use the [[deprecated]] attribute, which must appear
before inline and other keywords.
To keep it next to Q_NOREPLY, I also moved the "inline" into the next
string.
Added missing tests for both.
Pick-to: 6.2 6.4 6.5
Fixes: QTBUG-110979
Change-Id: I9671dee8ceb64aa9b9cafffd1741656e86f40453
Reviewed-by: David Faure <david.faure@kdab.com>
When the main executable is built with a pre-macOS 11 SDK, the macOS
kernel and system libraries will enable a compatibility mode for
reporting the system version, reporting 10.16 instead of 11/12/13 etc.
This happens at at such a low level that even manually reading the
version from /System/Library/CoreServices/SystemVersion.plist is
intercepted.
Working around this by temporarily setting the SYSTEM_VERSION_COMPAT
environment variable is unfortunately not possible, as it's only read
on process creation/initialization.
The same goes for the kern.system_version_compat sysctl, as once it's
set it can not be changed back to its original value, and it's not
clear whether this sysctl should even be touched.
As long as we have no reliable way of reading the actual current
operating system version, we need to bail out of the deployment
target verification, to avoid false negatives where a plugin or
library, built with a deployment target of say 11.0, is loaded
into an application built with a pre-11.0 SDK, but running on
macOS 11+.
Pick-to: 6.5 6.4 6.2 5.15
Change-Id: I9c757a276726175c5dda694ffc1b88f1681d00fb
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
And add the macOS specific key.
Pick-to: 6.5
Change-Id: I1e0446a1927ef530322388417b9300ae287752c3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Juha Vuolle <juha.vuolle@qt.io>
This addresses two different issues:
- Firstly, we were casting the resolved binding data pointer to
QPropertyProxyBindingData, instead of the d_ptr of
QPropertyBindingData. Fix this by introducing a helper function,
and consistently using it to access the proxy data.
- Secondly, we were not resetting the originalBindingData when the
pointed to object was destoyed. Fix that, too.
Pick-to: 6.5 6.4 6.2
Task-number: QTBUG-110899
Change-Id: I7691c9df5cc26e761f6b0e5f16d152f7f2183208
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
SQLGetData was called with a nullptr for the output buffer to determine
the buffer length which is not allowed. Fix it by passing a valid buffer
with a buffer size of 0.
Fixes: QTBUG-70362
Fixes: QTBUG-110803
Change-Id: I4d547383100714901a4e2ca3b4777326cfab12fe
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Optimize the QVarLengthArray usage by passing the prealloc size and
directly initializing the allocated memory instead using a memset
where needed.
Change-Id: I61c6f9387fae63ae0c62ee1e87d3b3a7430369b7
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Change fromSQLTCHAR() to honor the fact that we know the size of
SQLTCHAR during compile time.
Change-Id: I1cebf2550be7228980083703e143c7577e8ad377
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
It is not possible to manually edit the `config.opt` and do a redo, and
`configure/` uses the `config.opt` in this case.
Task-number: QTBUG-108287
Change-Id: I3d87b13a900b97fb50e49a4f155bec964ecb5d1a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
We decided to go with REQUIRES/SUPPORTS_UP_TO.
Pick-to: 6.5
Task-number: QTBUG-96233
Change-Id: Ia82d22618d31c06b5260a632ba079eeba7a506e0
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Thanks to Thiago for pointing them out in review.
Change-Id: I14d588a8bd5ba29d43a5daeacfd55d974eb65557
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
isHexDigit, isOctalDigit, isAsciiDigit, isAsciiLower, isAsciiUpper,
isAsciiLetterOrNumber.
This de-duplicates some code through out.
Rename two local lambdas that were called "isAsciiLetterOrNumber" to not
conflict with the method in QtMiscUtils.
Change-Id: I5b631f95b9f109136d19515f7e20b8e2fbca3d43
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
New languages (and one local for each) added with v42
- Haryanvi
- Moksha
- Northern Frisian
- Obolo
- Pijin
- Rajasthani
- Toki Pona
It also appears that Canada has changed its date format. Modify the
relevant test case to reflect this change.
Task-number: QTBUG-110333
Pick-to: 6.5
Change-Id: Ia8975c2866cd54c9e565543d05bacd52f4987909
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
- uncomment the Alpha detection defining Q_PROCESSOR_ALPHA, which is
already used/documented in few places
- set the right machine type in QElfParser for Alpha ELF files
Pick-to: 6.5
Change-Id: I072bdee8b73ad3c86591c764aa7075c114967fd9
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lisandro Damián Nicanor Pérez Meyer <perezmeyer@gmail.com>
It doesn't use any non-static functions or variables, so it can be
static, and a function that sets a process's DPI awareness mode
doesn't need to be non-static anyway.
Change-Id: I4cc6e0f423b6cd4cf43d8afed86f26b5d04e3605
Reviewed-by: Timothée Keller <timothee.keller@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Before applying this patch, the debug message will contain new lines
which will look rather weired, this patch fixes that.
Amends commit 5e0d9a077d
Change-Id: I2420c04dd7e18a6556664a05ac4ef35c9b652f0c
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
This patch addresses the following issues:
(1) some places are still using the original workaround, replace
them with the new qt_winrtbase_p.h workaround.
(2) add more comment to let people know how to workaround other
cppwinrt issues (it was a common issue for many years and may be
fixed upstream recently, but let's at least document it in case
the user is still using old version cppwinrt).
Amends commit b2c1237b45
Pick-to: 6.5 6.4
Change-Id: Ife676f41739bbe69d9fb23bf5758be4b1fab4855
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Also, use the embind approach as the rest of the events do, and
introduce a KeyEvent class which simplifies and streamlines event
support.
The event translator has been given a more specific function of
just handling the dead keys. Rest of the translation functionality
is coded directly in KeyEvent for more encapsulation.
Change-Id: I11b0262fc42fe920206ecc6de0d434b9d9ab9998
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
There's no need of calculating offsets into the \0-separated string
of atom names; since we're going to iterate that string exactly once,
do that, and register the corresponding atom name as we iterate.
(This means that solutions that calculate the offsets at compile-time,
like qOffsetStringArray, are also overkill for the use case).
Change-Id: I71ed512dee4f2a8bfb99ca2392efbd8a07f2a7c1
Reviewed-by: JiDe Zhang <zhangjide@uniontech.com>
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Any identifier starting with underscore followed by a capital letter is
reserved for the implementation in C++, so don't use them. Rename the
entries in the Atom enumeration by adding an "Atom" prefix to them.
Pick-to: 6.2 6.4 6.5
Change-Id: I059e2093149f39cc9324cd1159c0d9e076eda93a
Reviewed-by: JiDe Zhang <zhangjide@uniontech.com>
Reviewed-by: Liang Qi <liang.qi@qt.io>
Macro Q_FIXED_POINT_SCALE in qpathssimplifier.cpp clashes with
the macro with similar name in qtriangulator
Pick-to: 6.5
Task-number: QTBUG-109394
Change-Id: I02732ae62238e8b7fae0630764fdd33b6203afe3
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
We don't want them in Qt 7.0.0, either.
As a drive-by, also guard the implementation with the same check.
Pick-to: 6.5
Change-Id: I21b181e5563ebc2b247d6c5ad005bb76224f0daf
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
These files should not change the outcome of the build process, but are
merely added to better support the CMake and Android integration in
Qt Creator. Also those files were previously listed in the OTHER_FILES
section of the qmake project files.
Change-Id: Id3d403130ee8800ed6b0877f9f1c3dd1f28b46b7
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
This is almost exactly the same as the "Analog Clock" (widget) example.
"Analog Clock Window Example" demonstrates:
* How to render to a QWindow (covered by RasterWindow example)
* QPainter and transformations (covered by Analog Clock example)
* How to use QTimer (covered by Analog Clock example)
Pick-to: 6.5
Change-Id: I7f20a29798830ed6345eca250e4139cb314cab84
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
This somewhat indicates the progress of configuring a specific
repo and the slower period of time when configuring examples
in-tree.
Pick-to: 6.5
Change-Id: I643536c4ebc865933730b7af2a1d0c56bbbf2912
Reviewed-by: Amir Masoud Abdol <amir.abdol@qt.io>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Use the CONDITION_INDEPENDENT_SOURCE argument to add the
accessible/qaccessible.h and accessible/qplatformaccessibility.h
header files as part of the QT_FEATURE_accessibility feature.
This will warn feature maintainers about the need of proper
guarding in places where headers are used.
Amends 11a9af6484
Change-Id: I9d3c3526572da205e316747f809a5ff93717897f
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
In all the cases below, the parameters are defined in the
qtestsupport_gui.h as well.
Pick-to: 6.5
Task-number: QTBUG-109394
Change-Id: I3311d6c23b3a811dbe20286bd4534ca1ed7cd7f3
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
The style hint SH_UnderlineShortcut can now be turned on/off via the
platform theme.
No change in functionality so far on any platform, this behaves the
same way it did before the change. The change just adds a possibility
for platforms to redefine the default underlining behavior.
Task-number: QTBUG-76587
Change-Id: Ibda104f1b733371da19825b96e73c22f42faf853
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
This is technically possible on iOS, but the system doesn't give us
a callback unless the user accepts the upgraded permission level,
and we need a deterministic callback in both cases so that we can
report the result back to the permission request callback.
https://tinyurl.com/requestalwaysauthorization
Pick-to: 6.5
Change-Id: Id006dbbb2f6fad4b831742e4d3e904525aaa8a2a
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
There's no way to upgrade an Approximate accuracy permission to Precise,
so once we have a known status we report the lacking accuracy as Denied.
Pick-to: 6.5
Change-Id: Id49af825335ff09669aa7f2285caaa744a5a4d24
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
Reviewed-by: Juha Vuolle <juha.vuolle@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
If AUTOGEN_BUILD_DIR is set, _qt_internal_get_target_autogen_build_dir
returns that; otherwise, the default builddir/${target}_autogen will be
returned.
Pick-to: 6.5
Task-number: QTBUG-110696
Change-Id: I028058bd0176c25bc4bc66be8abcae4f7e43a0f2
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
The painter saves existing paint engine state in the stack and restore
back to the previous state after performing required paint operation.
The clip path stored as part of paint engine state is getting
translated more than once during save and restore operation. This
multiple transformation of the same clip path causes incorrect
translation within the plane.
To fix this issue, during restore, remove translation of clip path
with redirection matrix.
Fixes: QTBUG-109518
Pick-to: 6.5 6.4 6.2
Change-Id: I1509bc7fa4965f2802bce62c1ed27cdb90da617a
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
This improves the performance of tst_QDir_10000::iDontWantAnyStat
(QDir::entryList Unsorted)
from 9.7ms to 7.2ms, i.e. the same as iDontWantAnyStatIterator
(QDirIterator).
Change-Id: I3faf8af1a55575df97912b1ce720492c8fd903c9
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Include the creation of the QDir inside QBENCHMARK, otherwise
the it can hit the cached code path where subsequent runs return
results much faster.
* Same for the opendir()/readdir() test: if opendir() isn't called
again, readdir() will just return null right away.
These two issues led to nonsense results like 0.00025 msecs per
iteration, doing nothing is really quick.
While at it, port the cleanup code to QDir::removeRecursively()
Pick-to: 6.5 6.4 6.2
Change-Id: Ic1bdd92d41efe1f6d0eaaa33eca066cb7d19fc93
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
- The optional nice-to-haves DebugMarkers, Timestamps, PipelineCache
are not yet implemented (features reported as false, to be
implemented later, although buffer/texture resource name setting
already works as-is, regardless of DebugMarkers).
- Mipmap generation for 3D textures is missing. Won't matter much
given that 3D textures are not used in Qt for anything atm. For
generating mipmaps for 2D (or 2D array) textures, the MiniEngine
compute shader and approach is used. 3D support for the mipmap
generator may be added later. 1D textures / arrays are supported
except for mipmap generation, and so the
OneDimensionalTextureMipmaps feature is reported as false.
- Qt Quick and Qt Quick 3D are expected to be fully functional.
(unforeseen issues are not impossible, of course)
- Uses minimum feature level 11.0 when requesting the device. It is
expected to be functional on resource binding tier 1 hardware even,
although this has not been verified in practice.
- 2 frames in flight with the usual resource buffering
(QRhiBuffer::Dynamic is host visible (UPLOAD) and always mapped and
slotted, other buffers and textures are device local (DEFAULT).
Requests 3 swapchain buffers. Swapchains are mostly like with D3D11
(e.g. FLIP_DISCARD and SCALING_NONE).
- The root signature generation is somewhat limited by the SPIR-V
binding model and that we need to map every binding point using the
nativeResourceBindingMap from the QShader. Thus the root signature
is laid out so each stage has its own set of resources, with shader
register clashes being prevented by setting the visibility to a
given stage.
Sampler handling is somewhat suboptimal but we are tied by the
binding model and existing API design. It is in a fairly special
situation due to the 2048 limit on a shader visible sampler heap, as
opposed to 1000000 for SRVs and UAVS, so the approach we use for
textures (just stage the CPU SRVs on the (per-frame slot) shader
visible heap as they are encountered, effectively treating the heap
as a ring buffer) would quickly lead to having to switch heaps many
times with scenes with many draw calls and sampledTexture/sampler
bindings in the srb.
Whereas static samplers, which would be beautiful, are impossible to
utilize safely since we do not have that concept (i.e. samplers
specified upfront, tied to the graphics/compute pipeline) in the
QRhi API, and an srb used at pipeline creation may change its
associated resources, such as the QRhiSampler reference, by the time
the shader resources are set for the draw call (or another,
compatible srb may get used altogether), so specifying the samplers
at root signature creation time is impossible.
Rather, the current approach is to treat each sampler as a separate
root parameter (per stage) having a descriptor table with a single
entry. The shader visible sampler heap has exactly one instance of
each unique sampler encountered during the lifetime of the QRhi.
- Shader-wise no different from D3D11, works with HLSL/DXBC 5.0
(i.e. existing .qsb files with DXBC in them work as-is). But unlike
D3D11, this one will try to pick 6.7, 6.6, ..., down to 5.0 from the
QShader, in that order.
- Uses D3D12MA for suballocating. As a result it can report vmem
allocation statistics like the Vulkan backend, and it does more
since the DXGI memory usage (incl. implicit resources) is also
reported. This is optional technically, so we also have the option
of going straight with the heavyweight CreateCommittedResource()
instead. That is what we do if the adapter chosen reports it's
software-based or when QT_D3D_NO_SUBALLOC=1 is set.
- PreferSoftwareRenderer (picking the WARP device) and the env.var.
QT_D3D_ADAPTER_INDEX work as with the D3D11 backend.
- It is not unexpected that with large scenes that generate lots of
draw calls with multiple textures/samplers per call the performance
may be slightly below D3D11 (probably mostly due to descriptor
management). Similarly, the reported memory usage will be higher,
which is partly natural due to creating heaps, descriptor pools,
staging areas, etc. upfront. Will need to be evaluated later how
these can be tuned.
Change-Id: I5a42580bb65f391ebceaf81adc6ae673cceacb74
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
qt6_finalize_target warned about double invocations on executables
already. For libraries and plugins this situation wasn't detected.
Make the warning consistent for qt6_add_executable, qt6_add_library and
qt6_add_plugin. The internal property _qt_executable_is_finalized has
been renamed to _qt_is_finalized and applies to all targets that can be
finalized.
Pick-to: 6.5
Change-Id: I06821d08042e1453f3e058ed90a13e90a4f06640
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>