all users of this functionality have been removed, and not emitting the
version info saves quite some noise from the generated files.
the reason why the users have been removed is that it was unreliable in
the first place: if a dependency is found without pkg-config, no version
information would be available.
the extraction of the version via pkg-config itself is kept in place, as
configure tests could be potentially optimized by utilizing it.
this reverts much of commit 48b4e0bf6f.
Change-Id: I01917f3b2a56b747d7cc54955141d20d23d0990a
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Otherwise, those tools do not compile in configurations which exclude
features that these tools require (e.g., -no-feature-textcodec).
Change-Id: I9f27257221755a35a48ae2efa9df63f1a319118e
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
At certain sizes and scales, GDI will clip away the bottom line
of pixels when rendering the MingLiU fonts. Since DirectWrite
renders it correctly, we force the use of DirectWrite in this case.
This also requires supporting classic GDI rendering in the DirectWrite
engine, to make sure the rendering still looks correct.
Note that this does not cover the corner case where the font is loaded
directly from data with QRawFont.
[ChangeLog][QtGui][Windows] Fixed rendering error when using the
MingLiU fonts at certain combinations of pixel size and scale.
Task-number: QTBUG-49346
Change-Id: Ie026c0d5932717858c4536dae077013eb6a1eafc
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Do not set WindowsContextHelpButtonHint directly in Windows QPA plugin,
but instead rely on logic in QWidgetPrivate::adjustFlags for widgets.
If WindowsContextHelpButtonHint is set, a '?' button is shown in the
windows decoration. If pressed, an EnterWhatsThisMode event is generated
that is consumed in QApplication that then calls into the QWhatsThis
singleton, which changes the mouse cursor, and informs the top-level
QWidgets about the state change etc.
For QGuiApplications though the event is not generated, which makes the
button useless by default. In addition, QWhatsThis only works with top
level QWidgets, not e.g. QQuickWindows. So for apps using QApplication
and QtQuick.Controls this means that the "What's this mode" is never
exited.
Given that the paradigm is somewhat outdated on the desktop it is unlikely
that Qt Quick Controls will implement support for What's this. Anyhow,
QWidgetPrivate::adjustFlags sets the hint for Qt::Dialogs, too,
so there's no need to set it the Windows QPA plugin.
[ChangeLog][Windows] 'What's this' button is now shown by default
only for QWidget dialogs.
Task-number: QTBUG-56239
Change-Id: I1ea3e92ade723b5865c8f2e19674413433658942
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
There's a conflict between QGtk3Menu and QDbusPlatformMenuBar. The
problem is that on Unity the type of the platform menu instance must
be different depending on whether the menu is in the global menubar or
a standalone context menu.
Since QMenu creates a platform menu instance at construction time, it
does not yet know whether it will be added into a menubar. QMenuBar
checks that the QMenu already has a platform menu instance, and passes
it to the platform menubar. As a result, a QGtk3Menu instance is passed
to QDbusPlatformMenuBar.
Currently, a standalone QMenu does not use the native platform menu
instance. Only menus that are added to a QMenuBar do. Therefore we
don't need to create the platform instance when QMenu is constructed,
but only after it is added to QMenuBar. The platform menu instance
creation is implemented in QMenuBarPrivate::getPlatformMenu(), and
QMenu::setPlatformMenu() calls syncPlatformMenu() to take care of
syncing the QMenu properties and actions to the new platform menu
instance.
The macOS-specific methods QMenu::toNSMenu() and QMenu::setAsDockMenu()
rely on the platform menu instance, and must therefore create it on
demand.
This is a hot fix for the release blocker, not a long term solution.
In the future, if standalone QMenus are made to use native platform
menu instances, the instance must be created lazily when the menu is
about to be made visible.
Task-number: QTBUG-56526
Change-Id: I044933cabb1639406fe47908dfc4b1903af214d1
Reviewed-by: Dmitry Shachnev <mitya57@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
xcode variable expansion should be done exactly when xcode is used.
Change-Id: Icea8cb7bf9a51811052789bd66354b1b165127d6
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
this is a vestige from an earlier version of the watchos introduction.
amends 57378a108.
Change-Id: I7d15149b94d12d84e041079b563175bd4e385d50
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
the code got factored out to an own toolchain.prf file, which is
load()ed from default_pre.prf, so no change at first.
however, on mac, we shadow toolchain.prf, and make it load() sdk.prf
first.
a side effect, it has become harder to disable the use of an sdk
altogether: putting CONFIG-=sdk into a project file or the qmake
command line has no effect now. instead, it's possible to put it into
.qmake.{conf,cache}.
to make it simpler again, it's conceivable to finally add qmake -pre,
which would allow setting variables before default_pre.prf is executed.
take 2: there was nothing wrong with the original patch, but in 5.8,
CONFIG+=simulator_and_device moved from qconfig.pri to various prf files
that would do it according to the simulator_and_device configure
feature, which would be way too late for the "pulled ahead" sdk.prf
loading. as simulator_and_device is now gone entirely, it is safe to
re-apply this patch (mostly) as-is.
Task-number: QTBUG-56144
Change-Id: I6cf484982eaed8af39f7a539c60f5a087a299914
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
A separate flag is no longer needed now that simulator and device builds
are not exclusive any more (*) - both 'simulator' and 'device' being set
at the same time is a sufficient indication (uikit/default_pre.prf sets
this up according to the simulator_and_device feature and the
QMAKE_MAC_SDK variable).
(*) xcodebuild mode actually still uses exclusive builds, but this is
activated locally in uikit/default_post.prf, and uikit/xcodebuild.prf
implements the actual build passes manually anyway, so this change does
not affect it.
Change-Id: Idf173a7bfeb984498d3a49ed6b8d1a16da6c2089
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
project files may not override QMAKE_MAC_SDK any more, which seems to be
no big loss. it is still possible to override the sdk on the configure
command line (but note that this only ever worked for the target sdk).
this simplification is preparation for subsequent changes.
Change-Id: I3201629af132fa3938b13577854f3b19857a1b5a
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Change-Id: Ia471fff171b3bc3de40e166e18f30e6782581611
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Fixes the test for width of condensed fonts so it doesn't depend
on the presence of the Liberation font on the system, and adds
another test that condensed sub-families can be matched
consistently. The latter will however not work on Windows until
QTBUG-53458 is solved.
Task-number: QTBUG-51335.
Change-Id: Id6d046274fa21b2dce0ad6b32dce7f1c8a92a4f4
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
so far, we have been delaying the linking, because we didn't want to
make the monolithic platformsupport module pull in spurious
dependencies. however, now that the module was split, there is no need
to play such games any more.
a nice effect of this is that the hideous qpa/*unixfontdatabase.prf
files disappear, and finally freetype_dependency.pri also becomes
trivial and is thus inlined.
Change-Id: I255376d592625542310a31222eb6ac965943df99
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
lumping together all kinds of unrelated stuff has caused problems with
spurious dependencies from the beginning. as the modularization infra is
now in a state which supports many small private libraries just fine,
take advantage of it.
Change-Id: Ic40f47ce76a308bbfd32deae281f6f064fe1ef4c
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
public uses of external libraries are automatically transitive now, so
we can remove some parts which were only meant to pull in transitive
dependencies manually.
this is particularly good for includes() of parts of QtPlatformSupport,
which actually redundantly pulled in the library's sources.
this required making the freetype and fontconfig dependencies public,
which is ok, as in the end, they are used only by platform plugins, so
there is no point in making them private, as plugins are not linked
against anyway (except statically, but there public vs. private doesn't
apply anyway).
Change-Id: Ia2a32f50dc0f8472285675a0903e6ecd142a03b2
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
when a module makes an external dependency part of its api, the users of
that module need to know the include paths (and possibly defines) of
that dependency, and also need to link to it explicitly if they want to
access symbols from it directly.
this patch implements this via the usual qt module pri mechanism.
limitation: the external library definitions are in the private pris,
so technically a public module is not allowed to make its external
dependencies public. we don't have (and don't anticipate) such a case.
Change-Id: I2dbbdcfcfc1b200acae151a969976cd668e24f89
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
for that, qt_help_lib.prf gains the ability to write "external module
pri" files that contain suitable information for QMAKE_USE.
these files have a bunch of limitations:
- they are not installed, because a) they are not relocatable and b) the
helper libs' headers are not installed, either
- it won't work with qmake -r, which is ok, as qt5 does not build with
qmake -r anyway
- deps are not transitive, neither at build nor at use time
the freetype, harfbuzz-ng, pcre, and png helper libs have been adjusted
accordingly, and their uses replaced with QMAKE_USE instances. this also
allowed inlining the now trivial {harfbuzz,pcrc,png}_dependency.pri
files. freetype_dependency.pri remains due to its funkiness.
Change-Id: I16890eecb122e34ec49f3d3e68380d1ea71a198a
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
use fontconfig feature directly instead.
easier to understand data flow, and less noisy compiler command lines.
Change-Id: If80af4b08933049d553df685b41422d15e1e4f5c
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
The SSE code had a case where tail-loop unrolling was disabled when
optimizing for size. What would be even shorter, is to just do a
straight-forward loop over the arrays and compare them. For anything
else, we can just go for speed.
Change-Id: Ifb31650e10e41409972a38014067dbd2927674c9
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
with the new configure system, all modules which have a configure.json
also produce a private config header. the forwarding module pri needs to
reflect that.
Change-Id: If79e10a2643d55ad9aa9815f20297d36d9b9feec
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
it makes no sense to version them, as they contain only #defines anyway.
it also removes the need to special-case their location in shadow builds
with pre-synced headers, which we actually failed to do anyway.
Task-number: QTBUG-56286
Change-Id: I4ea717f7be56494cfea0572389bea173d7470b6e
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
it makes no sense to check them, as they contain only #defines anyway.
Change-Id: I8b36139ee19471de0654c5eb3af262d0389a72f7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
while it's probably not really necessary (which is why it wasn't
implemented before), just ignoring the options is somewhat inconsistent
and a deviation from historical behavior.
Task-number: QTBUG-55530
Change-Id: I9441bf7be50ab5c997bb745e2525048ca23e4cd5
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Avoid unnecessary EGL and eglfs-specific includes in order to
have a clearer view of the dependencies.
Change-Id: Ifbd7dc4bd64024cc1ee48cd9f2607d1b5cdda1a2
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
When the new configure system was introduced, it accidentally
disabled automatic extraction of style assets on Android.
This patch puts it back in.
Note that the style extraction is not specific to Qt Widgets,
but rather Qt Gui, like other QPA options.
Task-number: QTBUG-56328
Change-Id: Ica33c3562c6dd6483050075f5c8ed5d28cd621a4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Use std::unique
Change-Id: Iae2e80d16b5a443ee5023224f48c325197c23029
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Commit c5db8fc74 changed all instances of Q_WS_FOO to have the prefix
Q_DEAD_CODE_FROM_QT4 instead, to make it clearer when reading the code
that the code in question was a left-over from Qt4, when we used
Q_WS_ defines instead of Q_OS_ defines.
This worked well for cases of #ifdef Q_DEAD_CODE_FROM_QT4, but less so
for cases of #ifndef Q_DEAD_CODE_FROM_QT4, where the code was actually
unconditionally included.
To make this even clearer, the defines have been replaced by checks for
1 or 0, with a comment describing how the code used to look in Qt4. The
use of constants in the check also makes it easier for editors to parse
the condition and show visually that the code is defined out.
Change-Id: I152070d87334df7259b417cd5e17d7b7950379b7
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
When a client connects and sends data immediately it was possible that
initial data was lost as the state was set too late. If the callback was
called before the state was set the socket engine just discarded the
data. So the state has to be set before the callback is registered.
The new implementation needs a list of pending read operations. It can
happen that the "readyRead" callback is triggered directly while
"put_Completed" is called. The callback reassigns readOp which causes a
"function not implemented" exception when it jumps back to the
"put_Completed" call in "initialize"
Task-number: QTBUG-55889
Change-Id: I5f52e3377b6176f1f90f227ac0bf52b60ee2d95a
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
By using the SynchronousDelivery specialization instead of flushing all
window system events, we remove the risk of flushing an event that was
added without our knowledge.
For example, QGuiApplicationPrivate::processMouseEvent() used to prepend
a mouse move event to the QPA queue, which is why we had a check for
QWidgetWindow when flushing geometry changes. processMouseEvent no longer
sends the move event via the QPA queue, so that's no longer an issue,
but if it were to be reintroduced, we wouldn't need to check for
QWidgetWindow, as we're not flushing all events anymore.
Change-Id: Ib346ea9501cd88ddda6c2137981d3eb0922192a0
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
In 5.8 cr got changed to QRect from QRectF. This is incorrect without
adjusting the calculations based on it since QRect and QRectF's right()
and bottom() differs by 1.
Switch back to QRectF.
Task-number: QTBUG-56478
Change-Id: I5bde4ee59ca9bbf62f65493c66f42707032bfc80
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
The workaround doesn't seem to be needed anymore, and wasn't applied
uniformly anyways. If it turns out AppKit still needs this workaround
we should add CONFIG += no_keywords to cocoa.pro, instead of trying to
wrap every single include of AppKit in a undef slots dance.
Change-Id: Ia1b15137c03abcc92f0dd246796622772e99ca68
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
The two should never be out of sync, but by having them as separate members
we risk that they do. By going though m_platformWindow for QWindow access,
it's also more clear in the callsites that we're dealing with a QWindow
instead of a NSWindow, as referenced though self.window. Finally, removing
the member slims down memory use of a QNSView, however small.
Change-Id: Iec96cebf813fae82d3af339331781419f234c28b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
onCreate methods are very important when you want to add some java code
before the Qt application is loaded. Because onCreate must call
"super.onCreate(..)" it is impossible for the user to do anything before
Qt is loaded. By using the onCreateHooks to load Qt, the user can
decided, by overriding the onCreateHook method, when or if Qt is loaded.
Change-Id: I15a3dd60b8ae7d314c53ace99faedfbd47d25502
Reviewed-by: Christian Stromme <christian.stromme@qt.io>
note that the feature is kept private (unlike in the introduced
duplicate), as there shouldn't be a need to query this internal variable
(that's actually debatable, but this discussion applies to several other
features as well).
Change-Id: I05c52a8becd5151f7e9e378f0c49499223916053
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
the field was "over-expanded", which led to always querying the
non-existing source with an empty name. this broke the handcrafted
openssl library export which uses the feature.
amends c0cc50520.
Task-number: QTBUG-55530
Change-Id: Id019fcb3e7adcecaf47d7a65820179da1617c0f7
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Instead of calculating the bytesAvailable in place, the value should
be stored and only retrieved in the function itself. Otherwise it is
possible that bytesAvailable is called between the data having been
read and readyRead is emitted. In this case it's possible, that the
client reads all the data before the signal is emitted. Triggering
readyRead without any data being available will stop the socket.
Task-number: QTBUG-44357
Change-Id: I81d6ab094c5fdd71f30b9ceba9d790153cc92439
Reviewed-by: Harald Meyer <dev@meh.at>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
This scheme is needed to define Bluetooth (LE) capabilities on Windows
Phone 8.1. Setting these capabilities is a bit more involved than what
we currently support from qmake (see
https://msdn.microsoft.com/library/windows/apps/dn263090.aspx) but this
way we at least prepare the template for these steps.
On Windows 10 the bluetooth capabilities are set automatically similar
to the way it happens for other modules.
Change-Id: Ib3aa88802c3b421c9c3d02ec4db647cde2191f16
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
We may only emit the readReady signal once for every event loop
iteration. The previous implementation lead to the situation that the
socket engine stopped reading socket data when bursts of data was
received. In this case several readReady signals were fired. The socket
engine obtained the pending datagrams (not only the first one) and for
the following readReady signal no datagram was present. In this case the
socket engine stops reading and the engine stalls.
The new approach emits the readyRead signal at the most once every event
loop iteration. The list of new pending datagrams is queued to be added
to the "real" pending datagram list at the same time as the readyRead
signal. Thereby we avoid the situation that a client can read all the
datagrams before readyRead is emitted.
One more advantage of having the worker handle the pending datagrams
is that we no longer have to access the socket engine's members inside
the callback. Thus we avoid the situation, where a late callback can
make the application crash when the socket engine has already been
deleted.
Task-number: QTBUG-53472
Task-number: QTBUG-53471
Task-number: QTBUG-55895
Change-Id: Ia6d21cb635a40e7bd9e0213bb3a5c54ebc1220eb
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>