Commit Graph

7 Commits

Author SHA1 Message Date
Lucie Gérard
05fc3aef53 Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.

Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-05-16 16:37:38 +02:00
Qt Forward Merge Bot
78c687f98e Merge remote-tracking branch 'origin/5.14' into 5.15
Change-Id: I963b5f48b5d6f3500ca379fbd7f1a4290b570175
2019-11-08 09:11:02 +01:00
Paolo Angelelli
ba2ee2875a Fix computegles31 example crashing on Pi4
Due to work group size configured for desktop GL.

Change-Id: Id62cf297e280e04aecba748cf41b62c64ed9a0b2
Done-with: Andrey Yaromenok <ayaromenok@gmail.com>
Fixes: QTBUG-79374
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2019-10-29 10:48:35 +00:00
Christian Ehrlicher
b0042601ed Cleanup QtOpenGL examples
Cleanup the OpenGL examples
 - use nullptr (clang-tidy)
 - use member-initialization
 - avoid redundant checks for != nullptr when deleting a pointer

Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2019-09-30 22:16:27 +02:00
Paolo Angelelli
40ace7a2a0 Fix computegles31 example
This patch fixes the example that contained problems showing up
with mesa/nouveau drivers.

Change-Id: Ic90f6028e394138781f00bcc00c145c56134f441
Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
2017-03-08 09:19:39 +00:00
Kai Koehne
4460b9c843 Replace outdated BSD license text
For examples and documentation, use new BSD license text that
includes the commercial licenses.

Change-Id: I1cd74bd8e9c8f2746d8702df00780ee100cbebac
Reviewed-by: Jani Heikkinen <jani.heikkinen@qt.io>
2017-03-03 07:26:11 +00:00
Paolo Angelelli
a6b8b03f86 OpenGL: add support for compute shaders in GLES 3.1
OpenGL ES 3.1 introduces compute shaders. This patch enables them also
in QOpenGLShader/QOpenGLShaderProgram.
A GL/GLES example using QOpenGLShaderProgram for compute shaders is also
included.

Change-Id: I3951a302d7c2b096548f829b9b4578b5a525c453
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2016-09-21 16:45:50 +00:00