For some reason the Raspberry Pi hook includes qeglfscursor.h even
though it is not necessary. Remove this because the file got moved to
eglconvenience.
Change-Id: Ia65f5a8366d750f93eacee49004219e664b52af2
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
This code was added as an optimization for showing a mouse cursor on
the Raspberry Pi. What happens though is while the mouse cursor does
move more smoothly, the actual application becomes less smooth when the
mouse cursor is moved. By removing the custom cursor code, performance
will no longer be effected by rendering a moving mouse cursor.
Change-Id: I9f8ac6c236cd4ff6d8e1d999a461c3e6db75d7e3
Reviewed-by: Samuli Piippo <samuli.piippo@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Remove the extern prototype as it's now defined in latest
firmware headers correctly. Moreover, the signature of the function
changed. This patch fixes both issues.
Change-Id: I0114b436dbaf5a171e6429a1e3760e292c7152cf
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
The fbdev fallback code now resides in the default implemenatation of
the hooks.
Change-Id: Id3d2cd23ab826b90c0e6d442bfb222aa8c291646
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
The current cursor implementation can be a bit hard to read
without hints about which methods are overriden.
Change-Id: I3376890a13be46e1ece03d1442dd5a15ccd61382
Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The OpenmaxIL video_render component uses the dispmanx layer 0, so EGLFS
should use at least z index 1. Otherwise the video_render would conflict
with the UI and thus overpaints it.
Change-Id: I3bed23567fa8c4399207289c6ef952c5a5e0d503
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Donald Carr <donald.carr@nokia.com>
The cursor is rendered on a dispmanx layer and moved
around. This approach saves us from having to update the
underlying window each time the cursor moves.
Dispmanx layers cannot be moved to negative coords. As
a result, currently it is not possible to move to a
location less than the hostpot. A future commit will
fix this problem.
Change-Id: Ida5ee961d03a6929860c515e503482756a4913ed
Reviewed-by: Johannes Zellner <johannes.zellner@nokia.com>
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Change-Id: Iec687e9cd015ed389a637b50e4e4e332478b6e1f
Reviewed-by: Donald Carr <donald.carr@nokia.com>
Reviewed-by: Andy Nichols <andy.nichols@nokia.com>
There are two problems with the current design:
1. if (hooks) hooks->foo() doesn't work in debug mode when no platform hook
is defined. The problem doesn't arise in release mode because the compiler
optimizes away the if (hooks) into a no-op since hooks is NULL when no
platform hook is defined.
2. Adding a new hook requires changing every platform's hook implementation.
New approach:
1. Define QEglFSHooks as a class with virtual functions. A stub file provides
the default implementation.
2. Platform hooks derive from above class and reimplement whatever is needed.
The filenames and variables have been changed to be more in line with the
Qt style.
Change-Id: I2eaaa5ad7c8b48a06361c4747d4f210c428c983f
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>