The next commit will add something to ARCH_FULL that requires
qconfig.h. That means we can't extract the full info until qconfig.h is
created, which hasn't happened yet at the time that config.tests/arch is
compiled.
Change-Id: Icbbd8c448423a93296a986ede3771e82e4d61e07
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
When using a linear index, all items in a scene are stored in a QList.
While adding new items is a constant operation, removal requires a
traversal through the entire list. This is especially problematic
when the scene contains millions of items and many of them are removed,
which requires a linear search for each item, resulting in a very slow
operation. Moreover, this behavior is actually inconsistent with the
current documentation which states for the linear index:
"Adding, moving and removing items, however, is done in constant time."
Instead of removing items from the list in the index, this patch just
marks the list as invalid. The next time the list is required it will
be rebuilt from scratch by traversing all items from the scene. This
new behavior more accurately matches the documentation.
Testing this change in a scene with over 1 million objects, resulted
in a massive speed up, effectively eliminating the overhead of item
removal.
[ChangeLog][QtWidgets][QGraphicsScene] Speed up the removal of items
when using the linear index.
Change-Id: I95c7b90b9f1fe426018695b6429138530e6d2f3e
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Enable QWindowsMimeConverter to use external mime handlers which it
does not own.
Task-number: QTBUG-39559
Change-Id: Ife6607dffd9571fa4aa12fffdc61b42662182b0a
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
This makes it possible to retrieve the EGLConfig used by Qt to
create the QOpenGLContext. QtWebEngine needs this to be able to
get rid of EGL_BAD_MATCH errors on certain hardware by using the
exact same EGLConfig in Chromium as used by Qt.
Change-Id: I049c0d8637c44acfe160230e4bb81364d66413ab
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Currently QJsonValue and QJsonValueRef behave differently in
regard to the default values leading to confusion compile errors
depending on which of the two types one is actually using. Before
this change it was possible to write:
QJsonValue value = jsonObject["item"];
QString name = value.toString(QStringLiteral("default"));
but not:
QString name = jsonObject["item"].toString(QStringLiteral("default"));
Change-Id: Id1185acf339aa3a91e97848e85d068f84552df71
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
-"HTML.tocdepth" variable controls depth value.
-setting to "0" disables table of contents.
-sections 3 and 4 usually don't have descriptive titles
to warrant their listing in the table of contents.
-table width and CSS (online and offline) don't support wide entries.
-Config class' getInt() function now returns -1 if a variable is
not set.
-for Qt 5 and projects which use html-config.qdocconf, tocdepth is
set to "2".
-added variable documentation.
Task-number: QTBUG-38967
Change-Id: Ibd612f5b846ecb9c4b575e7ac11605c6efd2b77c
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Sze Howe Koh <szehowe.koh@gmail.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
A disconnectSignal() call with a wrong signal name caused that hook
wasn't found and thus kept in QDBusConnectionPrivate::signalHooks
forever.
Change-Id: Id7cda225be7580529fc835b377636226abb229f9
Reviewed-by: Aaron McCarthy <mccarthy.aaron@gmail.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This lays the foundation for iOS accessibility.
The approach is slightly different from other a11y bridges in
that we completely flaten the hierarchy of wigets/quick items to
a list. This works well with VoiceOver since there are comparatively
few elements. The cache implementation for OS X is re-used.
With this patch VoiceOver on iOS works on many applications out of the box.
For now it sends the screen changed notfification somewhat overzealous,
that will need revisiting and potentially new API in QAccessible.
Device orientation changes are not yet supported.
[ChangeLog][iOS] Accessibility was added to the iOS platform port.
This enables Qt applications to be read by VoiceOver on iOS devices.
Task-number: QTBUG-39097
Change-Id: I441e844652d528cc2fdcc444f43b54ed6fa04f0c
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
When navigating with the directional keys or tab/backtab, there are
certain situations where the cell that is edited is incorrect.
For example, consider the table below.
'^' represents the starting cell and the direction of navigation.
'c' represents the index that is arrived at as the currentIndex prior to this patch as
reported by view.selectionModel()->currentIndex().
'x' is the cell that should be edited:
+---+---+---+---+
| | | e | |
+---+---+---+---+
| | x | |
+---+ +---+
| | c | |
+---+---+---+---+
| | | ^ | |
+---+---+---+---+
Before this patch, the cell that will actually be edited is c, rather
than x, so after editing the cell and pressing enter, the previous
contents of the cell will still be shown.
With this patch, currentIndex() will be changed after every call to
cursorMove(). Navigation into and out of cells is not affected because
the visualCursor member in the QTableViewPrivate tracks the keyboard
navigation entry point. If after the up navigation into the span, the
user presses up, the cell entered is 'e', not the cell above 'x'.
Task-number: QTBUG-29239
[ChangeLog][QtWidgets][QTableView][QTableWidget] currentIndex() now
reflects the top left cell when in a span.
Change-Id: I3dc3db46ebba340102860fc4ad98fcaf91484983
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Traditionally, RCC in "C mode" was meant to bundle small resources into
a binary, like help texts or an occasional icon. RCC produces a .cpp
file containing the actual data in a char array which is then passed
to the compiler and linker as a normal source file. Larger resources
should be compiled in RCC's binary mode and loaded at run time.
Current Qt Quick use tries to deploy large hunks of data in "C mode",
causing heavy compiler/system load.
This patch works around the issue by splitting the process into
three parts:
1. Create a C++ skeleton, as usual, but use a placeholder array
with "easily compilable" (mostly NULs) data instead.
2. Compile the skeleton file.
3. Replace the placeholder data with the real binary data.
time (qmake5 ; make clean ; make) takes 1.3 s real time for a
100 MB resource here, and there is still room for improving patching
performance if really needed.
Change-Id: I10a1645fd86a95a7d5663c89e19b05cb3b43ed1b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
We duplicate quite some code here in an attempt to still print
messages, even in OOM situations. However, we've in general given up
on handling OOM exceptions gracefully in Qt: On modern systems
you hardly reach the point of not being able to allocate (smaller)
chunks in the first place, since the system will usually overcommit,
or bring the system to halt by heavy paging.
In 7cafb62538 we removed already similar logic in QDebug
class.
Change-Id: I4f84641c41c5e230a60dc0b7a5b0a13dec20f90f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This simple patch was an unfortunate victim of the Gitorious to
Gerrit transition. (https://qt.gitorious.org/qt/qt/merge_requests/1179)
As noted in the Gitorious review, a small bug in readHeader is also fixed: ||
instead of &&.
Done-with: Pali Rohár
Task-number: QTBUG-12684
Change-Id: I1fe16359b9b68c10e518904c6a5c58b00fb7379b
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
Now that the current fbo is not tracked anymore, toImage() and
blitFramebuffer() will not restore the previously bound (or
whichever Qt thinks was current before) fbo. toImage() needs to
accommodate this since the isBound() check was going wrong now that
the blit always makes the fbo non-current.
The current fbo is now queried via glGet both in toImage() and
blitFramebuffer().
This will fix the recently introduced Lancelot failures with -glbuffer.
Change-Id: I43a780beaeac4697d92cb0ebda7d14ca28a3924f
Reviewed-by: aavit <eirik.aavitsland@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
toImage is a virtual method declared in QPlatformBackingStore and is
useful when you need to access the image buffer from outside the QPA
plugin. (e.g. you can use
QPlatformBackingStore::toImage().save("bs.png") to save it).
Change-Id: I7cc70ed295070707ed0ef3ce208129f174f68cfb
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
- fix build on 10.6
- actually build it at all
Change-Id: Ib929f8b56e55f00191f7fcfb2be25975e46a1af2
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
qml2 needs QML2_IMPORT_PATH.
this didn't affect non-prefix builds (which most developers use), so
it wasn't too serious.
Change-Id: I435dca151348669b66f091f9a9324cd69394284e
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
a) qmlimportscanner has no built-in -importPath, so it can't be omitted
even for non-prefix builds, and b) the QMLPATHS variable is also used
further down, so we can't just do away with it.
amends a658fa40.
Change-Id: I42a47a82fe13694fbac3c4a3962ebbe1d7e7865b
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
it helps enormously to use the flag correctly.
amends f0c34eb08f.
Change-Id: I04a63cc59e133169d9f6677f2f88ef98fd5c524c
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
the condition is now consistent with that of the target itself (which
means that by setting target.CONFIG=no_dll one can actually suppress
installing the target itself even if it's not a dll, but anyway).
Task-number: QTBUG-39253
Change-Id: Id4684a550a33b463594ab537eaa9e1cbfb61e4ff
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
qdoc uses the indexes as "precompiled headers" to obtain type info
necessary to properly parse sources.
the indexes needed are the ones the module actually depends on
(publically).
Change-Id: I6aad0b511d2534d584f7947c8d800300eede94ff
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
the doc/ dirs in the build dir won't be created until the docs have been
built, so of course checking whether they are there during the qmake
phase is counterproductive.
this also means that we'll get some complaints about non-existing
directories (for repos that don't create any docs). there is no
reasonable way to query qmake which repos are affected, and writing
shell-specific code to query it at make time seems a bit overengineered.
Task-number: QTBUG-38862
Change-Id: Ie0588e75bfc39718fffd46f0df6785428e396eb2
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
the install dir may contain indexes from previous builds. a build must
never refer to previous builds.
Change-Id: I67c04df8f3f82bdbebb67e280f70795ed0a76ccf
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
even if we are not doing a top-level build, we still need to specify an
index dir. that may be the install dir or the qtbase build dir,
depending on whether we are building against an installed prefix build
or a non-prefix build (building against non-installed prefix builds
outside a top-level build is inherently impossible).
Task-number: QTBUG-35596
Change-Id: Ia37d429855480d3bfe36b7ee29e087029861bfc5
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
instead of adding all possible plugin paths (for which QMAKEMODULES
wouldn't have been a reliable source anyway), only add the paths of
plugins of the necessary types.
this necessitates that we create qt_plugin_<foo>.pri files also in shared
builds of qt when making a prefix build. we don't install them unless it's
a static build, though.
Change-Id: Ib56b009562a7131d4dc4dfc259b34ec6581b0f77
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Adds QApplicationPrivate::usesNativeStyle to check whether the
QApplication is using the native platform style.
This can be needed internally to decided whether to let the platform
plugins do stuff or do it interally, style dependent. E.g. letting the
platform plugin popup a QMenu vs. letting the style draw one.
Change-Id: Ibb5e11a4d9d1d2824685ff146786a9354ceef43c
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Makes it possible to use "android-extra-plugins" from qmake through the
ANDROID_EXTRA_PLUGINS variable.
Change-Id: I7c67e9f104e5397e094afff730efccb91949caa2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Some codecs can't handle the range outside ascii properly and would then
fail to read the data back in correctly.
Task-number: QTBUG-15543
Change-Id: I4c02921e787a939eeec0c7a11603b5896d756aef
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Store the value of QMessageBoxPrivate::autoAddOkButton
temporarily when automatically adding the "Show Details..."
button.
Task-number: QTBUG-39334
Change-Id: I173c83893548ee83b3d8ea2743f87686c32657e7
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
There are no automatic updates of the window when it moves, since
this is not required on most platforms. This broke drag and drop on
Android, because drag and drop creates a temporary window containing
a pixmap with a snapshot of its content. We need to make sure the old
and new location of the window is repainted when it has moved.
[ChangeLog][Android] Fixed repaint issues in drag and drop.
Task-number: QTBUG-35975
Change-Id: I7b043d728551d9963fb5acec804fb90aec5b50ff
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
This is pretty much the same thing that eglfs does.
Task-number: QTBUG-38960
Change-Id: Ibf310ca8e3a4e31e5310ab3a3d3e851eae31a4ad
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
There were several issues on startup of the application which
were caused by the fact that we would get the wrong
available screen geometry on startup, set this as the
initial surface size and then expose native windows with this
size. This would cause first a flicker of white on the early
expose and the window contents to jump around as the window was
resized to the actual available space on screen.
The fix for this is to postpone the first expose until we have
actually got a proper screen size from the main layout. We use
width,height = 0 as an indicator that the available geometry
is not yet known, and we skip posting any expose events before
this is set by the layout.
In addition, since we removed the surface before we shut down
the application, it was by a white rectangle before the
shutdown transition happens, and this white rectangle will
be animated instead of application contents.
To rectify this, we make sure the last surface in the stack
remains in the layout until it is either replaced by a different
surface or until the application has shut down. This way, the
shutdown animation will work on this surface instead.
[ChangeLog][Android] Fixed regression where there would be flickering
on startup and shutdown of the application.
Task-number: QTBUG-38960
Change-Id: Ia1579ca8c522d8beeab066f78070ad49009d0238
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Some languages (for example Finnish) need to customize punctuation
and capitalization in this case.
Change-Id: I9720626263f061adc7972bff18bcb59f2f2b382f
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>