Commit Graph

63 Commits

Author SHA1 Message Date
Simon Hausmann
f3939d943e Blacklist and skip various tests that are flakey
They didn't show up in the "old" CI runs because they usually pass the second
time they are executed - which the testrunner does. The new CI doesn't do that
anymore, instead we now mark those tests explicitly and will track their record
of passing and failing in the new metrics database.

Change-Id: Id34dd6f792f38995b07b6fec88f833df64de2f8b
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2015-06-14 10:50:45 +00:00
Jani Heikkinen
83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Tor Arne Vestbø
c5db8fc74a Make it more obvious that Q_WS_ is dead code, and should perhaps be ported
We still have a bunch of Q_WS_ ifdefs in our code, which are easy to
mistake for Q_OS_ ifdefs when quickly scanning the code. By renaming
the ifdefs we make it clear that the code in question is dead.

In incremental follow-ups, we can then selectively either remove, or
port, the pieces that are dead code.

Change-Id: Ib5ef3e9e0662d321f179f3e25122cacafff0f41f
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
2015-02-03 11:49:14 +00:00
Alex Blasche
8eb4b281d9 Change bugreports.qt-project.org -> bugreports.qt.io
The Qt bug tracker URL changes as part of the qt.io transition

Change-Id: Icb4ab198943b93639b5e3a8d99262303785c6459
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
2014-12-18 09:46:09 +01:00
Samuel Rødal
f79d96b486 Fixed QtGui's GL paint engine getting out of sync when using QtOpenGL
We need to reset the active_engine belonging to QOpenGLContext whenever
we make the QtOpenGL paint engine active, to give the OpenGL paint
engine in QtGui a chance to sync its state if we've used the QtOpenGL
paint engine inbetween.

Change-Id: I445ce2f99bfbacf55650c881c4fdf07f2ff85069
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-11-11 19:24:34 +01:00
Samuel Rødal
a4428d480b Fix for current_fbo getting out of sync in QtOpenGL
When using QGLWidget in combination with QOpenGLFramebufferObject from
QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo
variable doesn't get updated when framebuffer object bindings change.

To ensure that the QGLWidget correctly releases the currently bound
framebuffer object when using a QPainter, we keep track of whether
QOpenGLFramebufferObject has modified the current FBO binding, and if
that's the case we need to read the OpenGL state directly instead of
relying on a cached value.

Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-11-11 19:24:29 +01:00
Matti Paaso
974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00
Frederik Gladhorn
1326cd15f7 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	mkspecs/qnx-x86-qcc/qplatformdefs.h
	src/corelib/global/qglobal.h
	src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
	src/opengl/qgl.cpp
	src/opengl/qglpixelbuffer.cpp
	src/opengl/qglshaderprogram.cpp
	tests/auto/opengl/qglthreads/tst_qglthreads.cpp

Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
2014-05-06 16:50:03 +02:00
Frederik Gladhorn
ccc6efb6e9 Merge remote-tracking branch 'origin/release' into stable
This merge adds the opengl rename.

Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
2014-05-01 13:08:42 +02:00
Laszlo Agocs
33d0a8d753 Remove direct OpenGL calls from QtOpenGL
Task-number: QTBUG-36483
Change-Id: I96dea5649c0a49a11cd2ff31da659cd2067e769d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2014-04-28 18:19:34 +02:00
Laszlo Agocs
f9d323279a Rename new QOpenGLContext APIs
isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.

The old function/values are kept until the related qtdeclarative
changes are integrated.

Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2014-04-25 10:07:45 +02:00
Fabian Bumberger
c3bd4d08b0 QNX: Skip QGLBuffer autotest
see QTBUG-38275

Change-Id: If9a329b07f83ace77b05336d16534032310e0f82
Reviewed-by: Sergio Ahumada <sahumada@blackberry.com>
2014-04-14 20:03:30 +02:00
Fabian Bumberger
2c36469a16 QNX: Fix OpenGL autotest
On QNX grabbing the frame buffer returns the content of the back buffer.
In order to execute the OpenGL tests properly a swapBuffers is executed before
in order to be able to retrieve the content of the front buffer.

The patch also documents this platform behavior.

Change-Id: I7a501818ec6eea061f2f54f95854f68cb72e0534
Reviewed-by: James McDonnell <jmcdonnell@qnx.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2014-04-01 23:35:21 +02:00
Laszlo Agocs
8adca56674 Resurrect advanced bindTexture() features in QtOpenGL
During the Qt 4 -> 5 migration the setting of the extension flags
in QOpenGLFunctions/Extensions suffered a regression: flags like
GenerateMipmap were never set. This led to the unfortunate sitation
that features that were tied to these flags, like compressed texture
support or mipmap generation, got disabled.

This is now corrected by checking for the extensions like Qt 4 did.

Task-number: QTBUG-37588
Change-Id: I4a7beb1b435af11e05f5304aa04df2ec63b34c18
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-03-20 14:11:33 +01:00
Friedemann Kleint
37f5935a89 tst_QGLThreads: Fix errors about makeCurrent() in different thread.
QFATAL : tst_QGLThreads::textureUploadInThread() Cannot make QOpenGLContext current in a different thread
QFATAL : tst_QGLThreads::painterOnPboInThread() Cannot make QOpenGLContext current in a different thread

Task-number: QTBUG-28264

Change-Id: I281cf0593e01b43456410a9a53746bbb15f34f24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-03-06 17:22:55 +01:00
Laszlo Agocs
4b2f35d04c Dynamic GL: remove exporting symbols
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.

This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.

The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).

Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-03-04 15:59:05 +01:00
Laszlo Agocs
97c187da3c Dynamic GL switch on Windows
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.

Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.

In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.

When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.

Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):

1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.

QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.

2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".

3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.

4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().

The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.

Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.

If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.

Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.

The textures example application is ported to OpenGL 2, the GL 1
code path is removed.

[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.

Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-02-14 10:51:44 +01:00
Laszlo Agocs
bd5cea5ba8 Resurrect QGLWidget::renderPixmap()
This function has been completely broken since Qt 5.0. Unfortunately
the autotest's verification steps were somewhat faulty so returning
a null pixmap from renderPixmap() did not trigger a failure.

The implementation is now done with framebuffer objects and pixel
readback. This is not ideal performance-wise, but is the only option.
In Qt 4 pixmaps were often backed by platform dependent native pixmaps
that could be used as rendering targets for OpenGL content. This is not
an option anymore since pixmaps are raster backed on all the major platforms.

Task-number: QTBUG-33186
Change-Id: I8f558e33bf7967ac3be439fd5a3eac07b6444be5
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
2014-01-06 12:57:20 +01:00
Simo Fält
ee53530a0e Mark tst_qgl as insignificant in angle build
All ci nodes are currently missing 3d support, when that is enabled
this test will start to fail.

Task-number: QTQAINFRA-711
Change-Id: Ie6b840e290a9371fa895681e58d6dedf55b777e6
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-11-12 07:11:07 +01:00
Jørgen Lind
aa92cab346 remove compiler warning
Change-Id: I40750320d21165333b195aca7564a6f4ee9d9eef
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-10-30 13:09:47 +01:00
Bernd Weimer
bf7129af97 Fixed tst_qgl for fullscreen platforms
Replaced show() with showNormal().

Change-Id: Ia6e7f34587090de5019f9ca9cb82a44e7cf495e5
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
2013-08-07 09:01:36 +02:00
Friedemann Kleint
af2deb85ca Add object names to QGLWidget-reparenting test.
Task-number: QTBUG-31762

Change-Id: I213b4f17aa04cc99df7183df547a52c2c2a68626
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
2013-06-14 15:13:26 +02:00
Friedemann Kleint
3e56b01895 tst_qglthreads: Fix warnings about unused variables.
Change-Id: I6bc95e8335474753d6506db5e8119710797f4f1b
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
2013-06-08 10:29:34 +02:00
Morten Johan Sørvig
5d07a4d944 Process initial expose events immediately.
Required to prevent qmlscene flicker on startup.

Also brings back that qWait() in tst_QGL::graphicsViewClipping()
that seems necessary after all.

Amended-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Change-Id: I14ba6e18ac98e5df1ce8ecbc263b30176b67d111
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-05-23 12:49:39 +02:00
Oswald Buddenhagen
76c0be34cd Merge branch 'dev' into stable
This starts Qt 5.1 release cycle

Conflicts:
	src/gui/text/qfontdatabase.cpp
	src/gui/text/qharfbuzz_copy_p.h
	src/widgets/kernel/qapplication.cpp
	src/widgets/kernel/qcoreapplication.cpp

Change-Id: I72fbf83ab3c2206aeea1b089428b0fc2a89bd62b
2013-03-20 13:49:28 +01:00
Frederik Gladhorn
72e5124b85 Merge remote-tracking branch 'origin/release' into stable
Conflicts:
	tests/auto/opengl/qgl/tst_qgl.cpp

Change-Id: I3c601351c984c1f4b00478d3c47ac9eeb021e892
2013-03-08 16:11:33 +01:00
Samuel Rødal
7128bcbbd5 Attempt to stabilize tst_qgl::graphicsViewClipping().
Make sure the graphics view is exposed and has been painted before
trying to grab the framebuffer.

Task-number: QTBUG-29943
Change-Id: I2945cb78b58265864744a0d5fc99fb430306b578
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-03-07 00:45:04 +01:00
Frederik Gladhorn
5e8ae03578 Merge remote-tracking branch 'origin/stable' into dev
Conflicts:
	configure
	qmake/generators/mac/pbuilder_pbx.cpp
	src/corelib/kernel/qtimerinfo_unix.cpp
	src/plugins/platforms/cocoa/qcocoabackingstore.mm
	src/plugins/platforms/cocoa/qcocoawindow.mm
	src/plugins/platforms/windows/qwindowswindow.cpp
	src/plugins/platforms/xcb/qglxintegration.cpp

Change-Id: I8d125fe498f5304874e6976b53f588d3e98a66ac
2013-03-05 13:42:11 +01:00
Shawn Rutledge
153d613353 Transient QWindows centered; default-constructed geometry
Default-constructed geometry does not mean put the window at 0,0,
and it does not mean center the window on the screen: it means
let the window manager position the window.  If the window is
explicitly positioned at 0,0 though, that is a higher priority
than the transient hint; without this change, the transientFor property
had no effect.  On X11, transient means use center "gravity" to
make the transient window exactly centered.  But the user can still
override the geometry of a transient window, as with any window.
On OSX and Windows, neither transient window functionality nor smart
initial positioning are provided, so a window with no position set
will be centered on the screen, and a transient window will be put
at the center of its transientParent.

Change-Id: I4f5e37480eef5d105e45ffd60362a57f13ec55f5
Task-number: QTBUG-26903
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-02-24 20:41:05 +01:00
Tor Arne Vestbø
159f42222d Remove duplicated code for handling OpenGL extensions in QtOpenGL
We now re-use QOpenGLExtensions/Functions from QtGui in the same way
as QtGui uses these classes. There is still some duplicated logic
in qglfunctions.cpp, but this code now at least uses the shared
QOpenGLExtensionMatcher class.

Change-Id: Ie04008c43d430ae805e6ec1c45e7e363deeb3b8f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2013-02-17 20:31:30 +01:00
Sze Howe Koh
63569a68d2 Doc: Fix module name format
Follow the conventions at
http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation

QtCore         -> Qt Core
QtDBus         -> Qt D-Bus
QtDesigner     -> Qt Designer
QtGui          -> Qt GUI
QtImageFormats -> Qt Image Formats
QtNetwork      -> Qt Network
QtPrintSupport -> Qt Print Support
QtScript       -> Qt Script
QtSql          -> Qt SQL
QtSvg          -> Qt SVG
QtTest         -> Qt Test
QtWebKit       -> Qt WebKit
QtWidgets      -> Qt Widgets
QtXml          -> Qt XML

QtConcurrent   -> Qt Concurrent (partial)
QtQuick        -> Qt Quick      (partial)

Also, distinguish between "module" and "library"

Change-Id: Icb8aa695ae60b0e45920b0c8fce4dc763a12b0cd
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
2013-01-25 17:27:44 +01:00
Sergio Ahumada
48e0c4df23 Update copyright year in Digia's license headers
Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2013-01-18 09:07:35 +01:00
Oswald Buddenhagen
586adeabe4 add and use qtHaveModule() function
this is much more elegant than the so far propagated !isEmpty(QT.foo.name).
also replace feature-specific tests (no-gui and no-widgets) and the
obsolete contains(QT_CONFIG, foo) syntax.

Change-Id: Ia4b3c8febcabf9eeca67b1f9173a523820b1038b
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
Reviewed-by: Tasuku Suzuki <stasuku@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2012-12-21 19:05:02 +01:00
Samuel Rødal
6385a182f0 Added explicit threading API to QtOpenGL.
Since QtOpenGL/QGLContext is implemented in terms of
QtGui/QOpenGLContext which has stricter requirements about how it's
supposed to be used, we need to apply these requirements to QGLContext
as well.

This change adds QGLContext::moveToThread(QThread *) and documents it as
a necessity for making a context current on another thread.

Also introduces QGLPixelbuffer::context() to access the QGLContext of a
pixelbuffer, and made QGLWidget::context() return a non-const
QGLContext, since there's no good reason why it shouldn't, and it leads
to less const_cast clutter.

We could have introduced a backdoor in QOpenGLContext instead, making it
loosen its requirements, but that would have made it harder / impossible
to fully support threaded OpenGL in all the platforms.

Task-number: QTBUG-22560
Change-Id: Ibb6f65f342e7c963e80cc42ab5664c5f1cab30b0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2012-11-30 18:28:04 +01:00
Frederik Gladhorn
e4e8578c35 Make skipping of test consistent.
On Mac every function was skipped individually,
on the other platforms it was marked as
insignificant.

See also QTBUG-22560 and QTBUG-22361

Change-Id: Ie9b9c617006d5a8c19d042b8be89e449c5ac70bc
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
2012-11-23 18:50:40 +01:00
Jason Barron
a61788d139 Change the default major version of QGLFormat to 2.
This is being changed because:
- The OpenGL paint engine in Qt only supports GL2
- QML2 only supports GL2
- QSurfaceFormat has a default value of 2

Applications that want to use GL1 on a QGLWidget will have to
explicitly request this format using QGLFormat::setVersion.

Task-number: QTBUG-27589

Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2012-10-19 02:43:05 +02:00
Marc Mutz
a23be1b3e1 normalise signal/slot signatures [QtOpenGL tests]
Change-Id: Ie8a56873013ad2408d792e371a7d3e2ecf1f9c2c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2012-10-18 12:22:31 +02:00
Iikka Eklund
be15856f61 Change copyrights from Nokia to Digia
Change copyrights and license headers from Nokia to Digia

Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
2012-09-22 19:20:11 +02:00
Sergio Ahumada
34cd8fd566 tests: Don't omit the body of a test function with QT_BUILD_INTERNAL
Changing it outside of the test function definition to avoid running
empty/inapplicable test functions.

Change-Id: I713560cde7f715696984ed082d682900f5f1bcdd
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Caroline Chao <caroline.chao@nokia.com>
2012-09-14 06:24:38 +02:00
Caroline Chao
b88534c2d4 Test: Update QSKIP for tst_QGLThread on Mac
Task-number: QTBUG-22361
Change-Id: I6182a37dc38294011fd3b3934317f22c7297a4ca
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: J-P Nurmi <j-p.nurmi@nokia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
2012-09-12 11:01:25 +02:00
Stephen Kelly
dbe4b45f9b Remove some dead code wrapped in Q_WS_QWS.
Change-Id: Ie1ee8c4af603b924abe40145041357981d174445
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
2012-08-03 11:24:28 +02:00
Thiago Macieira
672b5b7ab6 Set the Qt API level to compatibility mode in all tests.
Qt 5.0 beta requires changing the default to the 5.0 API, disabling
the deprecated code. However, tests should test (and often do) the
compatibility API too, so turn it back on.

Task-number: QTBUG-25053
Change-Id: I8129c3ef3cb58541c95a32d083850d9e7f768927
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
2012-08-01 15:37:46 +02:00
Friedemann Kleint
aaaf60aeab Remove usage of deprecated qWaitForWindowShown(QWidget *) method.
Remove usages from autotests with the exception of
widgets/kernel, widgets/widgets and widgets/graphicsview.

Change-Id: I917b2857ed0cd07a6b3dbcd69244f558086c6586
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
2012-07-25 17:32:21 +02:00
Friedemann Kleint
8761840397 Implement waitForWindowExposed and friends for widget windows.
- Implement waitForWindowExposed() for toplevel windows.
- Implement waitForWindowShown(QWidget *) and mark as
  deprecated in line with waitForWindowShown(QWindow*).
- Use in tests.
- Simplify tests (collapse waitForExposed, setActive
  into setActiveWindow, waitForActive), remove most
  hard-coded timeouts.
- Stabilize graphicsview tests by using waitForWindowActive.

Change-Id: Ic7c061e2745b36f71a715ee4e47c0346b11a91e8
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
2012-07-20 09:27:28 +02:00
Kalle Juhani Lehtonen
2ec9d34df6 Mark qgl autotest as significant for Windows
After Mesa 3D OpenGL library deployment to Windows 7 machines the test
starts passing.

Task-number: QTBUG-25293
Change-Id: I228cd683359f3932670bfa6ec8c4f32e2b40144b
Reviewed-by: Kalle Lehtonen <kalle.ju.lehtonen@nokia.com>
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-07-03 00:51:44 +02:00
Kalle Juhani Lehtonen
34396358d5 Change qglfunctions autotest to insignificant on Windows
Previously the test was skipped, because no OpenGL context was found.
After Mesa 3D OpenGL library distribution for Windows 7 machines,
OpenGL context is found, but the test crashes with exit code:
0xC0000409 (STATUS_STACK_BUFFER_OVERRUN)

Marking the test insignificant until the issue is resolved.

Task-number: QTBUG-26390
Change-Id: I996bbc3399704b541f5baa4832cf39b77b715c1c
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-07-02 03:19:15 +02:00
Rohan McGovern
177070cb7b Add CONFIG+=parallel_test to suspected parallel-safe tests.
These tests have passed a parallel stress test on all three of Linux,
Mac, Windows.  Mark them with CONFIG+=parallel_test to allow CI to run
them in parallel, saving time.

Change-Id: I19fd333c3c645a67374ca998f6c8530dd236b0f8
Reviewed-by: Toby Tomkins <toby.tomkins@nokia.com>
2012-05-28 07:33:01 +02:00
Girish Ramakrishnan
36547f4eff Expose QPA API under qpa/*
The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.

As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to  treated differently from private headers since they
will be used by  in-qtbase and out-of-qtbase plugins.

This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.

This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.

The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h

files were renamed using

    for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
    for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done

includes were renamed using script

for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
    sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
        -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
        -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
        -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
        -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
        -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
        $file
done

Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2012-05-07 20:25:24 +02:00
Jason McDonald
4de95586f1 Re-enable QGLThreads autotest on Mac OS X.
This test passes consistently on Mac OS, but crashes consistently on
Windows and fails consistently on Ubuntu 10.04 and 11.10.

Disable the test only on platforms where it known to fail, so that CI
can use it to detect future regressions on platforms where the test
currently passes.

Task-number: QTBUG-22560
Change-Id: I0def45e1ed7dd3387e42e7294a495c89bc0caea6
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-04-19 13:26:51 +02:00
Jason McDonald
970f5e18fe Re-enable QGL autotest on Mac OS X and Ubuntu 11.10.
This test passes consistently on Mac OS and Ubuntu 11.10, but crashes
consistently on Windows and fails consistently on Ubuntu 10.04.

Disable the test only on platforms where it known to fail, so that CI
can use it to detect future regressions on platforms where the test
currently passes.

Task-number: QTBUG-25293
Change-Id: I5d6a474ea1e6fdf3983f164ebc181e1dd6e3f639
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-04-19 13:26:51 +02:00