The extra code for using the OpenGL paint engine is significant enough
to be distracting from what the examples are supposed to show. If we
want to show how to use QPainter on an OpenGL widget, then we can make
dedicated and documented examples for that, in the OpenGL category. And
we have such examples in the Qt OpenGL module anyway.
As is, the examples feel more like manual tests of the OpenGL paint
engine; if we need more coverage there, then we can add it there.
Change-Id: I7b56ea6d08c02cd0a1050ab03991656a0538498d
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
The important bits from the example are ~10 lines of code, no need
for building a poor-man's version of a graphics or item view.
Pick-to: 6.6
Change-Id: I7874c66765c5b46230c92846ee3de1ee83f47e45
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
When adding custom buttons to a QMessageBox the return value of exec()
as well as result() is not a StandardButton value, but instead an opaque
value, and the documentation says to use clickedButton() to determine
which button was clicked.
Pick-to: 6.6 6.5
Change-Id: Ib47a218989b4dcb5d51f648bc55bc02399bae602
Reviewed-by: Oliver Eftevaag <oliver.eftevaag@qt.io>
QItemDelegate was superseded since Qt4 by QStyledItemDelegate but it
took until Qt6.7 to remove the last occurrences in qtbase.
- remove unused includes / replace with qabstractitemdelegate.h
- replace references in the documentation with QStyledItemDelegate
- adjust the examples and tests to use QStyledItemDelegate
Pick-to: 6.5 6.6
Change-Id: I246755004ce2d01192a726ca0972106c237df0cc
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Fix the following QDoc warnings:
* warning: Can't link to 'QRhiWidget::sampleConut'
* warning: Can't link to '`Q_NODISCARD_CTOR'
* warning: Invalid '\relates' (already a member of 'QEventLoopLocker')
* warning: Unknown command '\relatesalso'
* warning: Undocumented parameter 'separator' in QLocale::name()
* warning: clang couldn't find function when parsing \fn void QRhiWidget::framePresented()
In QAtomicPointer, work around the issue of QDoc not supporting
multiple \relates command for a single topic by adding a see-also
link to the global qYieldCpu() function.
Document the qvariant_cast() overload taking an rvalue reference.
Change-Id: I2528eee666149a97a14be059bbed537636d7aa0d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Added example categories and fixed some minor typos as well.
Task-number: QTBUG-116359
Pick-to: 6.5 6.6
Change-Id: I2e270a1919003f4cea233666b64437e4c2b77121
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
The example keeps around image file names only and append
them to the selected dir path, that works fine for file
scheme files, but for Android with content scheme files,
that doesn't work as good because usually the paths are
returned by a provider and managing them manually like
appending a file name to a directory (tree) path might not
work.
This patch retrieves QFileInfo objects and use the absolute
file paths to open any image.
Pick-to: 6.6 6.5 6.2
Fixes: QTBUG-116181
Change-Id: I9911a181d92ba0452500398cbe052b9583bd79a0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
This involves reimplementing QWidgetPrivate::grabFramebuffer().
Widgets call this function whenever a texture-based widget is
encountered.
This implies however that we rename QRhiWidget's own, lightweight
grab function, grab(), because it kind of shadows QWidget's grab().
Switch back to grabFramebuffer() which is what QQuickWidget and
QOpenGLWidget both use.
Supporting QWidget::grab() is particularly important when grabbing
an ancestor of the QRhiWidget, because that has no alternative.
Right now, due to not reimplementing the QWidgetPrivate function,
the place of the QRhiWidget is left empty.
In addition, grabFramebuffer() is now const. This is consistent
with QQuickWidget, but not with QOpenGLWidget and QOpenGLWindow.
Change-Id: I646bd920dab7ba50415dd7ee6b63a209f5673e8f
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Already there in the .pro.
Change-Id: I2f4312310b80ad3403f242ba387218e8ec86bcb4
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
It's Thomas Porter and Tom Duff, not Xavier and Yoann.
Pick-to: 6.6 6.5
Change-Id: I2e9345c06c299e9c0475831e21c3b9b85c58a32f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Removing dangling references to the example due to its move to
manual tests.
Pick-to: 6.6 6.5
Change-Id: I13f5fad93763d1ef70ddd8b3dcf430b5df8e28f9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Example source code should be LicenseRef-Qt-Commercial OR BSD-3-Clause
Pick-to: 6.5 6.6
Change-Id: Ia9cf6f4783fde0e25f72a31bbe6d809118fd4240
Reviewed-by: James McDonnell <jmcdonnell@blackberry.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
- Use unique_ptr instead of manual memory management
- Improve consistenty in variable name with the simpletreemodel
childrenNumber -> row, m_ prefix for member variables
Change-Id: Iface30c2224c2b1db7c623a9e6fcbb449c556f3e
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Use std::unique_ptr to manage items tree memory allocations. This also
use the new string literals operator.
Change-Id: Iab002b5dc612b75cef0be10862e263c6c6c013c1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>