Like in all other places. This way the resulting QMenu is correctly
parented so it will show up at the proper position even on platforms
which do not have a way to position top-level windows.
Task-number: QTBUG-29025
Change-Id: I2aa6fe73699379029c44a3f379366a2133753190
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Use showMaximized(). Just calling show() without setting a size can result
in a zero-sized, invisible window on some platforms.
Change-Id: Ifa48258060e3d651c2fac3a1409a26a2c3db6bdb
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
On systems that give alpha configs by default writing alpha values of
less than 1.0 is a bad idea since it will lead to the content behind the
window becoming visible, even though this is not the example's intention.
Change-Id: I23cdfc1fb78d77b1cbc192d2aba5d6665a7acfcc
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The StorageView example demonstrates the QStorageInfo API.
Change-Id: Ifaabadbe64fdf26d13a4ce4690e6b54514667c9f
Reviewed-by: Ivan Komissarov <ABBAPOH@gmail.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
While we will cover the entire surface with our textured quads, the clear
is still necessary in order to make top-levels with TranslucentBackground
render correctly: We don't want to blend transparent areas with undefined
content that is in the surface's framebuffer.
Blending is problematic for alpha values. We now prevent the blended alpha
from being written out. This ensures that in examples like qquickviewcomparison,
where the backingstore image contains an alpha of 0.5 while the QQuickWidget
texture 1.0, the result is still an alpha value of 1.0 in the final image.
Writing out an alpha of 0.5 would break on systems where windows get an alpha
buffer by default.
hellogl2 can now take a --transparent parameter which makes the QOpenGLWidget
being cleared to transparent in order to verify it works in combination
with Qt::WA_TranslucentBackground.
The swapped red and blue problem is also corrected. RGBA8888 does not need
swizzling. The only format that needs this is RGB32.
Task-number: QTBUG-40716
Change-Id: I54a9fd3a91a1b59575b38cdb908835315514e40f
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Manually included changes from
3a347a4e70
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
Change them to use QOpenGLWidget and QOpenGLTexture.
Advocate also the usage of VBOs.
Hopeless examples, that rely on the fixed pipeline and will
not compile or work in ES and dynamic builds, are moved to
a "legacy" directory. The documentation pages for these are
removed. This long due change avoids the confusion newcomers
experience when trying to get started with Qt 5 and OpenGL.
hellowindow's behavior is changed to open a single window only
by default. The old default behavior, that opened three windows
on platforms that supported both MultipleWindows & ThreadedOpenGL,
can be requested by passing --multiple. --single is removed since it
is the default now. This plays much nicer with drivers that have
issues with threading.
In addition, say hello to hellogl2.
This is the old hellogl example updated to use QOpenGLWidget and
OpenGL 2. It also has a mainwindow with multiple (un)dockable widgets
containing the OpenGL widgets. This helps testing the behavior when
the top-level of the QOpenGLWidget changes and provides a very
important example of how to do proper resource management in this case.
(must use aboutToBeDestroyed() of the context, since the context goes
away and is replaced by a new one on every dock/undock)
As a bonus, the logo is now real 3D, no more orthographic nonsense.
Launch with --multisample to request 4x MSAA.
Launch with --coreprofile to request 3.2 Core. In this particular example
the shaders are present in both versions and there is a VAO so the application
is functional with core profile contexts.
Change-Id: Id780a80cb0708ef164cc172450ed74050f065596
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
We introduce QPlatformFontDatabase::isPrivateFontFamily() to allow
testing for private, system UI font families. Both QFontComboBox
and QFontDialog need to filter out those private font families
which, by definition, should be hidden from the end user.
(The textedit example had to be updated to fix the issue where the
default font would be private. In 5.4, we will be adding an equivalent,
public API in QFontDatabase, and a better solution for the textedit
example and QTexEdit in general).
In particular, on OS X and iOS, private fonts are used for the system
UI font. Those have their font family name prefixed by a dot.
QCoreTextFontDatabase knows about this, and makes sure those are
tested positive as private font families. In order to have a cleaner
layer separation, we moved the QPA theme font resolution from the
platform theme classes into QCoreTextFontDatabase for both Cocoa and
iOS QPA plugins.
In both cases, we use CoreText's CTFontCreateUIFontForLanguage(), that
nicely maps to the HITheme API we were using so far on Mac. That means
one HITheme dependency less. We also cache the font descriptors we get
for these font for each time QCTFD::populateFamilies() gets called.
(While not common, this currently happens in auto-tests, like
tst_QFontDatabase, and could happen in actual applications -- specially
when adding and removing application fonts.)
Change-Id: Ic6f0b60f9f597afee1a43596a669742dc546b97f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
1. Use includes without module prefixes, as is the custom in examples.
2. No inline functions to make it more readable.
3. Pause animation on pressing P and document our signal connection a bit more.
Change-Id: I68dc3d4c74b639cf3fec17b63b7f49626db58bdb
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
A simple convenience class providing a QWindow that has a
paintEvent and supports opening a painter on itself. It
behaves exactly like QOpenGLWindow in this respect, which is not
surprising since they share the same base class (QPaintDeviceWindow).
QRasterWindow does not however have any OpenGL dependencies and will
be present in -no-opengl builds too.
[ChangeLog] Added QRasterWindow, a thin convenience wrapper for a
QWindow on which a QPainter can be opened.
Done-with: Jorgen Lind <jorgen.lind@digia.com>
Change-Id: I37e82720492945d7b85d5f713eea8d5f7556e511
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
[ChangeLog] Added QOpenGLWindow. This serves as a convenience class for
creating windows showing OpenGL content via an API similar to QGLWidget
and without any widget dependencies.
Done-with: Jorgen Lind <jorgen.lind@digia.com>
Task-number: QTBUG-36899
Change-Id: I52e9bc61acb129dbfd3841b3adeffab2dbcf7f05
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Q_DECL_OVERRIDE (which expands to 'override' for supported compiler)
helps to declare the intent (that it is an overridden function) and
force compilation error when there is no such virtual function in the
base class.
The examples should show the best practice of having it, as it may save
the programmer quite some time in case of change of API or typo in the
function name or arguments.
This change was done automatically with
clang-modernize -add-override -override-macros
And fixed MSVC compilation by removing inline for TorrentViewDelegate::paint
Change-Id: Ice66ae93fae571266f908703d5b8892b2c1ebb1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Moved to qtbase/examples/xml/streambookmarks.
Files: qxmlstreambookmarks.qdoc and png files
Change-Id: I6edf975f1e0666a4283e65c933d31923695f8b4c
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Rearrange the code so that QTableView::setSortingEnabled() is
called after setting up the sort filter. This ensures that
new entries added to the model always follow the column
header's sort order.
Task-number: QTBUG-39585
Change-Id: Iaec8aa9342981817a019473ba12bad52cdbdfbb8
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d5
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
Examples using OpenGL 1.x cannot be migrated. Therefore, similarly to ES
builds, we just disable them.
Change-Id: I76e888d2ecfb2582ae35853d9dcdd0cb686fddc6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
- Open files passed on the command line.
- Point the file dialog to the pictures location
and use a filter string for the supported types.
- Set the window title according to file name.
Task-number: QTBUG-37203
Task-number: QTBUG-39287
Change-Id: I4e5e43875c3a7544c862c054181e75942939c1d5
Reviewed-by: David Faure <david.faure@kdab.com>
-added links to and from the overviews.
-added information on how to run the example.
-updated copyright.
Task-number: QTBUG-33597
Change-Id: Ib049cb94f136caa6916878959ae830248bd236b5
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Nico Vertriest <nico.vertriest@digia.com>
- fix build on 10.6
- actually build it at all
Change-Id: Ib929f8b56e55f00191f7fcfb2be25975e46a1af2
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
-transferred group page from qtdoc repository
-added description in example pages
-set the example documentation to use the standard Qt thumbnail
-added an entry in the help index for the example page
Change-Id: I9d5747bc329b5ecc15acd2eb3139696931166c6f
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
I show this example during trainings, and parent() is too much like
QObject::parent(), QModelIndex::parent() and our model's parent()
[which calls this method], so it's less confusing if this is called
something clearer like parentItem().
Change-Id: I101342051349d94c4a3bc3d4bc332194d6779293
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
- Add a command line parser to properly evaluate help option and
directory argument, add options to disable gestures.
- Add logging category so that the user can actually see what is
happening.
- Scale large images.
- Use qreal instead of float.
- Minor polishing: set window title, position file dialog at
pictures location.
Task-number: QTBUG-37759
Task-number: QTBUG-37203
Change-Id: Ibaf54a13034b150386a8aee476f83a9eba298298
Reviewed-by: Indrajit Tapadar <indrajit.tapadar@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Examples under examples/ipc were not part of any module
documentation. This change adds the above folder to
Qt Core documentation, and moves the corresponding
files so that the example documentation is built
correctly.
Change-Id: If1f34ce7ef04a02df8a87f820bb2e68ffa723dd4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Change-Id: Icd150787f9ff0878fafd459b3741d1b1e008f8bc
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Show how use QCommandLineParser with additional
parameter checking for custom options and positional
arguments.
Also explain how to display help in GUI applications.
Change-Id: I03513e09b7dd5b150259593da0af2ef2a281cab2
Reviewed-by: David Faure <david.faure@kdab.com>
This is causing compilation errors on some Windows CE
configurations:
mainwidget.cpp(130) : error C3861: 'setlocale': identifier not found
mainwidget.cpp(149) : error C3861: 'setlocale': identifier not found
Change-Id: Ie863cd7c9c53cfef4074dabffe157d9068654a1c
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Moved codecs folder to qtbase/examples
Corrected quote in dropsite.qdoc
Replaced snippet statement by include statement
Added doc for undocumented parameters
Task-number: QTBUG-34749
Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
No reason to restrict it to desktop only, the code works on ES2 too.
Task-number: QTBUG-35730
Change-Id: I915a88cbf3c95a941d6bafd88ed57fef0b6a25b9
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Platforms like eglfs will not allow opening more than one OpenGL-based
window. To prevent aborting the hellowindow example when invoked without
--single, enhance the capability check to include also WindowManagement
in addition to ThreadedOpenGL.
Change-Id: I147d90b31d9fd94912c36339d36af3f311aaa874
Reviewed-by: Andy Nichols <andy.nichols@digia.com>