QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
- Show which button was pressed or released
- Render an ellipse proportional to pressure for each point drawn
- Different color for the eraser
- More complete output for each event
- Don't show mouse events by default, just as most tablet applications
can now ignore mouse events on the drawing canvas. But for the
purpose of testing interleaving of tablet and mouse events,
one can give the argument --mouse when starting this program
to show them too, as before.
Task-number: QTBUG-39458
Change-Id: I5e03f1aa748be39d524bd6984ff5d66579787cf9
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Compile on Windows, add command line options to activate the
various tests.
Task-number: QTBUG-38858
Change-Id: I38c6a9a6711831b2bd8b6ea051dd19615cc911a1
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
It was always constructing a QUrl from the string causing the warning
"Non-native QFileDialog supports only local files" with the
new QUrl-based implementations of getOpenFileUrl(), etc.
Change-Id: Idd9bb432a48865df137f8f39f53014dda150ffe9
Reviewed-by: David Faure <david.faure@kdab.com>
So far, we had to listen to the QObject::destroyed signal from the QScreen
class to figure out whether a screen was removed. Often, this is already
too late, given that most of the QWindows have been moved by then and we
don't get to react before the windows are being set to the primary screen.
This patch introduces a new signal that will notify about a screen removal
before the screen is started to be destroyed, so that the application gets
to decide what to do with the screens before Qt decides to move things around.
[ChangeLog][QtGui][QGuiApplication] Added QGuiApplication::screenRemoved
signal to inform that a screen has been removed, before Qt reacts to it.
Change-Id: I99304179f4d345cae581a87baac6cff7b8773dea
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
When navigating with the directional keys or tab/backtab, there are
certain situations where the cell that is edited is incorrect.
For example, consider the table below.
'^' represents the starting cell and the direction of navigation.
'c' represents the index that is arrived at as the currentIndex prior to this patch as
reported by view.selectionModel()->currentIndex().
'x' is the cell that should be edited:
+---+---+---+---+
| | | e | |
+---+---+---+---+
| | x | |
+---+ +---+
| | c | |
+---+---+---+---+
| | | ^ | |
+---+---+---+---+
Before this patch, the cell that will actually be edited is c, rather
than x, so after editing the cell and pressing enter, the previous
contents of the cell will still be shown.
With this patch, currentIndex() will be changed after every call to
cursorMove(). Navigation into and out of cells is not affected because
the visualCursor member in the QTableViewPrivate tracks the keyboard
navigation entry point. If after the up navigation into the span, the
user presses up, the cell entered is 'e', not the cell above 'x'.
Task-number: QTBUG-29239
[ChangeLog][QtWidgets][QTableView][QTableWidget] currentIndex() now
reflects the top left cell when in a span.
Change-Id: I3dc3db46ebba340102860fc4ad98fcaf91484983
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
On Windows, it is possible to pass native Windows paper source
ids >= DMBIN_USER to QPrinter::setPaperSource() and they are
listed by supportedPaperSources().
Task-number: QTBUG-38897
Task-number: QTBUG-38888
Change-Id: I8f1264e80ce5bdddd3873602200b24eabee00502
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Add also a manual test application. For GLX there is an autotest since
that is likely to be run on one of the CIs. For EGL and especially
eglfs this is likely not the case so a manual test is better.
Task-number: QTBUG-37552
Change-Id: Ib09db5d909befb68d16f69abd401a56abe55f28a
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Now menu items and key shortcuts for Cut, Copy, Paste and Select All
work in the standard ways in dialogs such as the file dialog, provided
that the corresponding QActions have been created and added to the menu.
This depends on new roles to identify each menu item which is so
broadly applicable that it should work even when a native widget has
focus; but the role will be auto-detected, just as we were already
doing for application menu items such as Quit, About and Preferences.
When the QFileDialog is opened, it will call
redirectKnownMenuItemsToFirstResponder() which will make only those
"special" menu items have the standard actions and nil targets. When
the dialog is dismissed, those NSMenuItems must be reverted by calling
resetKnownMenuItemsToQt(), because to invoke a QAction, the NSMenuItem's
action should be itemFired and the target should be the
QCocoaMenuDelegate.
Task-number: QTBUG-17291
Change-Id: I501375ca6fa13fac75d4b4fdcede993ec2329cc7
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Add all the available QPrinter options to the QPrintDialog manual test
to allow for testing presets.
Change-Id: Ia6394094fc9920da0d6c645793d51650404899d8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Convert the manual print dialogs test to use a ui file as subsequent
changes will add a lot more widgets.
Change-Id: I06ac54b67532f0eea1e91a2d9aca4f587d2fa332
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Add a new QPA class to abstract Print Devices. Each platform instance
will encapsulate all required details about a print device instead of
the code being distributed throughout the print engine and print
plugin.
Change-Id: I7f6a537ad55a6e7f599d83f461b1e2ee62b15094
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
At least if the platform plugin's QPlatformOpenGLContext implementation
supports it.
This completes the QOpenGLFunction changes necessary for dynamic loading
of the OpenGL implementation. Everything else is up to the platform plugin.
Change-Id: I710e6fbee3005360ecf02bc6ef976e1beb513819
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Currently the only supported SPDY version is 3.0.
The feature needs to be enabled explicitly via
QNetworkRequest::SpdyAllowedAttribute. Whether SPDY actually was used
can be determined via QNetworkRequest::SpdyWasUsedAttribute from a
QNetworkReply once it has been started (i.e. after the encrypted()
signal has been received). Whether SPDY can be used will be
determined during the SSL handshake through the TLS NPN extension
(see separate commit).
The following things from SPDY have not been enabled currently:
* server push is not implemented, it has never been seen in the wild;
in that case we just reject a stream pushed by the server, which is
legit.
* settings are not persisted across SPDY sessions. In practice this
means that the server sends a small message upon session start
telling us e.g. the number of concurrent connections.
* SSL client certificates are not supported.
Task-number: QTBUG-18714
[ChangeLog][QtNetwork] Added support for the SPDY protocol (version
3.0).
Change-Id: I81bbe0495c24ed84e9cf8af3a9dbd63ca1e93d0d
Reviewed-by: Richard J. Moore <rich@kde.org>
This fixes the issue that the blitter required sometimes the
texture wrapping to be repeat
Change-Id: I86150d008422facf9040873b0983b0e44be9ad24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The Origin for Target rect was deemed a confusing concept. The current
implementation would translate the target rect to the coordinate system
specified. However, the order and "direction" of the vertices would
always be the same. So drawing a texture in for one target rect defined in
one coordinate system would paint the texture the same way as it would
when a texture was drawn for a target rect drawn in the "opposite"
coordinate system. The point with this was that if you wanted to "flip"
the texture you would specify that with the source coordinate system.
However, this approach breaks on different levels, such as QRect has functions
which expects a top left coordinate system (ie. top() and bottom()).
In the end Qt uses a top left coordinate system, hence QWindow specifies
a top left coordinate system, and hence the api becomes easier if it is
not possible to define the coordinate system of the target viewport.
Change-Id: I7dd59b3718380876e87a4bff88381d7a1c7d58c1
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.
Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Enable child widgets (without a native window) that render to an FBO
and are composed with the raster backingstore by the platform plugin.
A preliminary version of QOpenGLWidget is included as private API.
Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Useful for bug reports and test logs.
[ChangeLog][QtCore] QLibraryInfo provides information on how
Qt was built.
Change-Id: I867197fd7d2e10bcdf01a8eb47c9c1e03647e2c1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
... which is needed to negotiate the SPDY protocol.
[ChangeLog][QtNetwork][QSslConfiguration] Added support for the Next
Protocol Negotiation (NPN) TLS extension.
Task-number: QTBUG-33208
Change-Id: I3c945f9b7e2d2ffb0814bfdd3e87de1dae6c20ef
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
private api, but useful for 2d gui code that suddenly finds itself
needing to get a set of textures onto some fbo
I didn't want to include ARB_copy_image since it looks like its from
texture/renderbuffer -> texture/renderbuffer while this class implies
texture -> write fbo. We could wrap ARB_copy_image in QOpenGLTexture or
some other class or we can add it later.
I have not added any QOpenGLTexture functions since this class opperates
on the GLuint identifier. We can add overloads later.
Change-Id: I3e565b33466c1c183a249a33c3e82c6786debd55
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Showing, moving and resizing
Contrarily to what an NSWindow does to its NSViews, child NSWindows need
to be explicitly shown and hidden, and clipped if the parent NSWindow
changes geometry. Also, hiding an NSWindow will not hide its child
windows. This needed to be managed manually, adding 2 additional states
to QCocoaWindow to reflect whether a child window has been clipped out by
any ancestor geometry change, or hidden by any ancestor being hid. Also,
ordering out an NSWindow will remove it fromm its parent's child windows
array, making necessary to maintain a parallel list of child windows in
QCocoaWindow.
Stack order
Although child NSWindows can be ordered relatively to each other, they
need to be added again to be moved lower in the window stack. This also
means the windows above it need to be added on top.
Key (focus) status
One of the remaining issues, is to make sure the top level window keeps
the "key status" while still forwarding key events to the child window.
Keeping same event propagation
This use case is best illustrated with undocking QDockWidgets (if these
are child NSWindows). The main issue is to make sure the QDockArea will
get the mouse events right after undocking a dock widget. We used a similar
workaround as the "key status" problem, and manually forward the mouse
events to the dock area's QWindow.
Manual test, by Morten Johan Sørvig, included.
Task-number: QTBUG-33082
Task-number: QTBUG-22815
Change-Id: I50e34936fb82bff013e99f4bcb3bd0db0704c6ae
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
... to have a real world test case for uploading via SSL,
QHttpMultiPart (+ resetting) etc.
Change-Id: I004dd6f2507776b2fb8ebe1f02625b40abff6261
Reviewed-by: Richard J. Moore <rich@kde.org>
the diff -w for this commit is empty.
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I77bb84e71c63ce75e0709e5b94bee18e3ce6ab9e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Press and hold is an interaction available on many platforms,
particularly when touch is involved. In Qt Quick this is exposed to the
user via MouseArea::onPressAndHold. This value should not be hard-coded,
but rather use a platform-specified default. This commit adds the
low-level hooks necessary for that to happen.
Task-number: QTBUG-24793
Change-Id: I621a8ac9de66b881e34336228056bffbb6306a70
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
It is probably better not to have a default boolean in
QHeaderView::setResizeContentsPrecision
Task-number: QTBUG-34665
Change-Id: I0bb2c35abc1d5713bb3ee65df3af86c04f175a38
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Allowing for creating a printer in various modes
and toying with the paper settings.
Task-number: QTBUG-34276
Change-Id: Ieb35dc55c509f84d7d81817c7903e02a41ba8b44
Reviewed-by: John Layt <jlayt@kde.org>