- Replaced the usages of deprecated APIs by corresponding
alternatives in the library code and documentation.
- Modified the tests to make them build when deprecated APIs disabled:
* Made the the parts of the tests testing the deprecated APIs to
be compiled conditionally, only when the corresponding methods are
enabled.
* If the test-case tests only the deprecated API, but not the
corresponding replacement, added tests for the replacement.
Change-Id: Ic38245015377fc0c8127eb5458c184ffd4b450f1
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
- Never for global inputs
- Otherwise only if the temporary is referenced more than once
-> meaning it's actually caching the result of some operation
Tests updated accordingly.
Change-Id: Ic76615370d23dee3965ca6350d5257a8be5a3e22
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Up until now, the QShaderGenerator would create temporary variables
for uniform, attributes, const. This change makes it use the global
inputs directly rather than relying on the intermediate properties.
Change-Id: Ia9497367d61e536969fe87536606f309c286dbb2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
GL2/ES2 expect it to be attribute and not in like later versions of OpenGL.
Task-number: QTBUG-74829
Change-Id: Iddd22386ed315d6e6843d8225e49a4b73b6ad9ba
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
The standard astc encoder has its own file format.
Change-Id: I9a2f7b1fa20ba344b79637bafb50ff2bd0596747
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Add a framework for reading and decoding stored graphical texture file
formats. Includes decoders for the PKM and KTX formats.
This is basically the same texture file reading that was added to
qtdeclarative for 5.11, but has been refactored to be independent of
the scenegraph and opengl.
Task-number: QTBUG-67026
Change-Id: I87d8117550d8a2112f4f58c03e9ac6b3249cbc5a
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Input value which is over the highest acceptable value, but consisting
of a number of digits equal to or less than the max value should be
considered intermediate.
[ChangeLog][QtGui][QIntValidator] Input value with over the highest
acceptable value, but with equal or less amount of digits than the maximum
value is now considered intermediate.
Task-number: QTBUG-59650
Change-Id: I71a77c9c266f0f3b62c71ac6cb995019385c1cf5
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
The documentation states that if you have a range of
0.00-2.00 with the number of decimals set to 2 then
any number up to 9.99 would be considered intermediate.
This is because the number of digits still matches both before
and after the decimal point. If it is 10.0 or 9.999 then
it is still considered invalid.
In the case of 9.999 being invalid in this case, the documentation
is corrected as this was incorrectly indicated as Intermediate,
as the code indicates it as Invalid.
Change-Id: I07b433e856f355916a1240deafdf4ef58e680639
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
BuiltIn inputs shouldnt be translated into a code input. We comment the
input line for this variables
Change-Id: I3b7d2fd06afc6a122d90a999fc5a5246fc93234e
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
I was mistaken before, the "es" part for that version isn't optional, it
*must* be omitted.
Change-Id: I9e83d2317523fb0a905e40b95a56033cf693b93b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
When creating the statements, it is now possible to pass a list of
enabled layer names. Every node or edge which is not in the list of
enabled layers will be pruned from the graph prior to traversal. Note
that an empty layer list for a node or an edge means it is on all
layers.
Change-Id: I61a4df7d395b4beb42ee55ce08fef8ebe04263c9
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
In particular, go through QMetaType/QMetaEnum to deal with enums.
Change-Id: I2e847ba328eb46609b86b3dfd6c4dbf532d78b7d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
In particular, go through QMetaType/QMetaEnum to deal with enums.
Change-Id: Idbe16c913c1d471a4a91d219f77876e498c192d9
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Now the parameters from the prototypes are used as default values and
the graph file can overload them.
Change-Id: I9a8a73963c7e578bd0a34e96f76f147a12224f4f
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This will allow to make the prototypes more extensible when referred to
from a graph file while providing some sane defaults.
Change-Id: I1ae10182427d8a7d29c51a64e19e99139494ea92
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This will allow to create nodes having an entry point for tuning, still
need to be exploited by the loaders and the shader generator. Coming in
further commits.
Change-Id: I8384b0f528c9919e9f8d35102adde2b307f08b80
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
We forgot to check that the node content was correct and complete when
loading the graph.
Change-Id: Id4ee6aaba6ca268b0785e7fa3fb51a19817e7c9c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
The return order of the keys is random, so let's sort both first, then
we can compare the lists. Should get rid of the test flakiness.
Change-Id: I2e89d3cc603da6a4667b3677350baa4d40d59b45
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
This class allows to node definitions from a JSON representation. This
will come in handy to ship preset prototypes for use with
QShaderGraphLoader.
Change-Id: I3f3b5d7852e17d484069b4814ee6e5910997c613
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This class allows to load a shader graph from its JSON representation.
To avoid duplicating the shader snippets inside of the JSON which would
be a maintenance nightmare, we instead allow to register a set of node
prototypes by their name and only refer to said names inside the JSON.
Change-Id: I3e7b39e8b3c25f51f331a0a59dda883ac8e2bc57
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This class is meant to generate code from shader graphs
Change-Id: I1cf22352387f3f9f55e7589aa77a296689836911
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This is our "byte code" representing a flattened graph. It will be used
as input for the code generation.
Change-Id: Ie02a60d07c035f3d16872e79931eb7cde168a8d1
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This allows to connect our nodes together via ports. This way user code
can assemble a shader from simpler blocks.
Change-Id: I168dcf4af6aa11ad47b68d91e5a55e96ca922678
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Nodes will allow to describe inputs, outputs or value transformations in
a shader graph.
Change-Id: I44f806d9595fd0e68fc9026cda2b4fa0a62af283
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
The ports will be used to connect nodes from our shader graphs.
Change-Id: I9d4fbb1f7bd8320c4373ebb166a4fe13bd1482c9
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This is the first building block toward a node based generator for
shader programs.
QShaderFormat will be used by the other classes to qualify in which
format the code snippets and includes used are.
Change-Id: I11aefc6bb359832a853ed1b6bec302dc3516cfc4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Remove #ifdef sections for Q_OS_WINCE and wince .pro file clauses in library,
and tests.
Task-number: QTBUG-51673
Change-Id: I55f61845c3b54027c467a5c59c122e7d16955358
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Move some code (like registrations of meta types) from init() to
initTestCase() in the process.
Change-Id: I57db5156647cfadab554fbed853b2e68b2815f3b
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@theqtcompany.com>
The EcmaScript format for printing doubles in exponent form differs
from Qt's format only in this aspect. EcmaScript explicitly prohibits
leading zeroes in exponents. It is thus worthwhile to add those flags
in order to be able to generate and parse doubles in compliance with
EcmaScript.
[ChangeLog][QtCore][QLocale] Additional flags in QLocale::NumberOption
allow generating and parsing doubles in EcmaScript compliant format.
Change-Id: Ia7b82c2e67bb8b80bd890014ff5cd4563faf2a03
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
The error return has been observed to vary.
Task-number: QTBUG-48566
Change-Id: Iecfe7819898a6a8a482c1b2251543193ecfa4841
Reviewed-by: Liang Qi <liang.qi@theqtcompany.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
The keyword no longer has a meaning for the new CI.
Change-Id: Ibcea4c7a82fb7f982cf4569fdff19f82066543d1
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
- Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer).
- Replace Q[TRY]_VERIFY(smartPointer == 0) by
Q[TRY]_VERIFY(smartPointer.isNull()).
- Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b) and
add casts where necessary. The values will then be logged
should a test fail.
Change-Id: I624deb320c378c18a29b3707f48583d53bfd5186
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
QRegularExpressionValidator and QRegularExpression disagree on what a
partial match means.
[ChangeLog][QtGui][QRegularExpressionValidator] Allow empty string as
intermediate match
Change-Id: Ia6c55beb54870b1be5c88b6ef3eceebc8ca3f86b
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
It was doing tricks with URLs that it shouldn't be doing... including
running QDir::toNativeSeparators on a URL.
Task-number: QTBUG-32311
Change-Id: I5b6f640919956998c00dcf507f931045f21a9e53
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>