- Open files passed on the command line.
- Point the file dialog to the pictures location
and use a filter string for the supported types.
- Set the window title according to file name.
Task-number: QTBUG-37203
Task-number: QTBUG-39287
Change-Id: I4e5e43875c3a7544c862c054181e75942939c1d5
Reviewed-by: David Faure <david.faure@kdab.com>
-added links to and from the overviews.
-added information on how to run the example.
-updated copyright.
Task-number: QTBUG-33597
Change-Id: Ib049cb94f136caa6916878959ae830248bd236b5
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Nico Vertriest <nico.vertriest@digia.com>
- fix build on 10.6
- actually build it at all
Change-Id: Ib929f8b56e55f00191f7fcfb2be25975e46a1af2
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
-transferred group page from qtdoc repository
-added description in example pages
-set the example documentation to use the standard Qt thumbnail
-added an entry in the help index for the example page
Change-Id: I9d5747bc329b5ecc15acd2eb3139696931166c6f
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
I show this example during trainings, and parent() is too much like
QObject::parent(), QModelIndex::parent() and our model's parent()
[which calls this method], so it's less confusing if this is called
something clearer like parentItem().
Change-Id: I101342051349d94c4a3bc3d4bc332194d6779293
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
- Add a command line parser to properly evaluate help option and
directory argument, add options to disable gestures.
- Add logging category so that the user can actually see what is
happening.
- Scale large images.
- Use qreal instead of float.
- Minor polishing: set window title, position file dialog at
pictures location.
Task-number: QTBUG-37759
Task-number: QTBUG-37203
Change-Id: Ibaf54a13034b150386a8aee476f83a9eba298298
Reviewed-by: Indrajit Tapadar <indrajit.tapadar@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Examples under examples/ipc were not part of any module
documentation. This change adds the above folder to
Qt Core documentation, and moves the corresponding
files so that the example documentation is built
correctly.
Change-Id: If1f34ce7ef04a02df8a87f820bb2e68ffa723dd4
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Change-Id: Icd150787f9ff0878fafd459b3741d1b1e008f8bc
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Show how use QCommandLineParser with additional
parameter checking for custom options and positional
arguments.
Also explain how to display help in GUI applications.
Change-Id: I03513e09b7dd5b150259593da0af2ef2a281cab2
Reviewed-by: David Faure <david.faure@kdab.com>
This is causing compilation errors on some Windows CE
configurations:
mainwidget.cpp(130) : error C3861: 'setlocale': identifier not found
mainwidget.cpp(149) : error C3861: 'setlocale': identifier not found
Change-Id: Ie863cd7c9c53cfef4074dabffe157d9068654a1c
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Moved codecs folder to qtbase/examples
Corrected quote in dropsite.qdoc
Replaced snippet statement by include statement
Added doc for undocumented parameters
Task-number: QTBUG-34749
Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
No reason to restrict it to desktop only, the code works on ES2 too.
Task-number: QTBUG-35730
Change-Id: I915a88cbf3c95a941d6bafd88ed57fef0b6a25b9
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Platforms like eglfs will not allow opening more than one OpenGL-based
window. To prevent aborting the hellowindow example when invoked without
--single, enhance the capability check to include also WindowManagement
in addition to ThreadedOpenGL.
Change-Id: I147d90b31d9fd94912c36339d36af3f311aaa874
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
sub-attaq/boat_p.h:134:9: warning: private field 'key' is not used [-Wunused-private-field]
Change-Id: I3f4cb1325aaac71d2bf0e7807381742937d173f7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This introduces the ability to indirectly invoke all common GL1-GLES2
functions via QOpenGLFunctions. The GL1 functions are not yet resolved,
since this would not work anyway when linking to an OpenGL implementation
directly. However this may change later but that will be a completely
internal change without affecting any public APIs.
Also migrate some of the opengl examples to use QOpenGLFunctions for
everything. Once dynamic GL loading becomes available on some platforms,
these examples should continue to function without any changes since they
do not anymore invoke any OpenGL functions directly.
Task-number: QTBUG-36483
Change-Id: Ie630029651e5a4863a480aac5306edd67ee36813
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Besides serving as an example for performing OpenGL rendering inside
a window container in a way that it works across all GL versions,
this is an extremely useful tool for developers and users alike
since it allows quick and easy checking of what sort of context a
particular driver returns for a particular QSurfaceFormat.
NB! Depending on the OpenGL driver, some surprises can be expected.
The handling of core/compatibility profiles, the fwdcompat bit,
the supported GLSL versions, etc. tend to be somewhat different
across the different OpenGL implementations.
Task-number: QTBUG-37071
Change-Id: Iae4328e66cd0bb19f74a77fefef93ea5a3221e31
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This patch ignores:
- Docs for obsolete types themselves
- Comparisons between new and obsolete types
Change-Id: Id9b1e628255113e7c44520abe0f8a4e0db4a283d
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Task-number: QTBUG-37027
Change-Id: Id18ee9c44650de9c434a82d3d10cf48e6ba9e78c
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
'styles' are only defined in the qt build internals, when the
examples are compiled inside a configured Qt source. That's not
the case for the examples e.g. in the Qt SDK.
(windows is a default style on all platforms, anyway. So I
think the check is superfluous in the first place.)
Task-number: QTBUG-36655
Change-Id: I7114619efd479408dad99c8514f8e33ddcab7c7c
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The screenshots were taken on Windows 7 with the Aero theme.
Change-Id: I2517664e25389f4fb87408daec7b720dfb785bf0
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
The screenshots were taken on Windows 7 with the Aero theme.
Change-Id: Ief04c3a9c0084a778606ba72f1f3199119d5c64e
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Links fixed: Extra Filters
Basic Tools
blockingfortuneclient
Thread Support
Drag and drop examples
qBinaryFind
qmake common project types
imagegestures
Task-number: QTBUG-34749
Change-Id: Ib93dda00716dc596db327fee5b97e110a9f27fa7
Reviewed-by: Martin Smith <martin.smith@digia.com>
the diff -w for this commit is empty.
Started-by: Thiago Macieira <thiago.macieira@intel.com>
Change-Id: I77bb84e71c63ce75e0709e5b94bee18e3ce6ab9e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Fix some spelling and grammatical errors in comments that show up in Qt documentation. No changes to code.
Change-Id: I2e946fda0bd9a2117f8e9b2fb300df9bf0a98a6c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Task-number: QTBUG-34749
Corrected link to drag and drop example.
Corrected link to {mandatory fields}
Created target referring to macros for defining plugins
Change-Id: I387a2d9bab428b2eacd8d371f08c72f42f7e2be2
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Moved qdoc and image file to correct qdoc folder.
Added brief and ingroup statements to books.qdoc.
Task-number: QTBUG-34749
Change-Id: I5806ffd6f116cccf10238e3e1a9fc627ad0e93a9
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
glViewport expects device pixels, but the various
geometry accessors returns values in device-independent
pixels.
Change-Id: I8004692de82251e4f1f25bf8f2698895f222ede3
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
Updated dnslookup example to take an optional nameserver argument
for doing DNS lookup against a specific nameserver.
Task-number: QTBUG-30166
Change-Id: I9f46f9f766b56f770d2c8372e3bfad5c71023c73
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
- Example 3 (Clock) is a collection of anti-patterns.
- It implements a slot in a QThread subclass and then forces the new
thread to use Qt::DirectConnection to invoke the slot in the
"wrong" thread.
- It talks about getting away with non-thread-safe usage
- It uses a thread as a timer and then admits that it's an over-
complicated approach.
- Example 4 (Permanent Thread) is over-complicated yet incomplete. A
better one exists in the QThread class ref.
- Example 1 (Thread Pool) is covered by the QThreadPool class ref.
- Example 2 (QtConcurrent::run()) is covered in the "Threading and
Concurrent Programming Examples" page and the "QtConcurrentRun" page.
- The undocumented "Hello Thread" example is covered in the QThread
class ref.
- These examples cannot be accessed from Qt Creator's Examples tool.
- These examples are neither widget-related nor tutorials, contrary to
their source paths.
Task-number: QTBUG-33360
Change-Id: Ic79cb764ee925ddbcbeafee8e1d01db7fe0f6cfe
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
[ChangeLog][QtWidgets][QAbstractSpinBox] QTBUG-5142 - This will
allow a group (thousand) separator to be shown in QSpinBox
and QDoubleSpinBox widgets.
Task-number: QTBUG-5142
Change-Id: I2e23f5f83c93bb092a2dbd784e06d17d40d42909
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The Qt Simulator is no longer supported with Qt 5.
Change-Id: I0f98351d482dd0554ea0754746d56f94ee6bf22f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This would be the case in most if not all the real life use cases.
Change-Id: Ib7ebc6dbe471ce50f4bd1df9becba8e9806008e7
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
WinRT doesn't support QProcess, so the network-chat example shouldn't be
built there.
Change-Id: I7885a992d3b8baffd5530c694063140535240f07
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Also adds examples/widgets/mac subdir for Mac specific examples,
starting with one for this feature.
Change-Id: I4cc7d84ce3d7562259d6206faa5d6996c2392a3e
Reviewed-by: Liang Qi <liang.qi@digia.com>
- Incomplete: It doesn't talk about how to use a raw QThread, or
QRunnable, or Qt Concurrent.
- Redundant: Its contents are already presented in QThread's class ref,
and the line before this section links to the "Multithreading
Technologies in Qt" overview page which provides a more complete intro
Also remove snippet markers that are no longer used.
Change-Id: I89b7bd72f10c8ffdfd9b7772e2493050aafc9c88
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Demonstrates that you can have mnemonic buttons which don't
conflict with the Ctrl-A and Ctrl-C shortcuts.
Task-number: QTBUG-6731
Change-Id: I41ce64e6f3bd0cf387af13c5c37894b721b5a3bb
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Demonstrate the new side widgets feature of QLineEdit.
Change-Id: I1c4289c652abf2209e50601871249008fdec4f6b
Reviewed-by: Kevin Ottens <kevin.ottens@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Similarly to qmlscene, multisampling will only be requested when
passing --multisample on the command line. This is useful because (1)
multisampling is not really needed by this app and (2) it helps with
broken drivers that advertise MSAA configs but break when using them.
Change-Id: I50ff0db80843f488899901ab796eee588b62078b
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
The windowcontainer example utilzes the openglwindow example, so it
must also check that OpenGL is available.
Change-Id: I7ecb372cfd533bb56effe7c61ebee9bd53de4c54
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
A wrong code path caused the textedit example to attempting to try to
save the file it was currently editing even if it was loaded
from the resource system.
Task-number: QTBUG-33105
Change-Id: I9e03168968a98a421e8ab93a8d06f808b72ac3b0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Compilation was failing when compiling with -no-opengl
Task-number: QTBUG-32712
Change-Id: I7c3f7c6be542aa79afa20d8563565fd477cc053c
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Documentation is generally not translated, this one sticks out.
Task-number: QTBUG-28535
Change-Id: Ib2cdbc8c94a6354af3369ff2dcf4df69cde4c381
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Geir Vattekar <geir.vattekar@digia.com>
There wasn't any example documentation besides json.html, which doesn't
actually describe usage of the various QJson* classes.
This also makes each QJson* class page link back to json.html.
Change-Id: If5ad6493d2728df0cec7bdbbc5790f0b755f816c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>