Also moves the openglwindow test to the opengl folder, as it makes use of these
classes.
Task-number: QTBUG-74409
Change-Id: Id9f0013cedcc8bd1e87122c005641d7298525045
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Don't use the hardcoded indices 0 and 1 but the ones returned from
QOpenGLShaderProgram::attributeLocation(). Also change them from GLuint
to GLint.
Fixes: QTBUG-43566
Change-Id: I582bcf899f20d90f4ec1cd61326a177aabb69992
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Cleanup the OpenGL examples
- use nullptr (clang-tidy)
- use member-initialization
- avoid redundant checks for != nullptr when deleting a pointer
Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This changes many different CMake places to mention Qt6 instead of
Qt5.
Note that some old qt5 cmake config files in corelib are probably not
needed anymore, but I still renamed and kept them for now.
Change-Id: Ie69e81540386a5af153f76c0242e18d48211bec4
* Simplify add_qt_gui_executable() to not require WIN32/MACOSX_BUNDLE
but provide it implicitly. It's redundant :)
* When on Android, build a module (shared library), just like qmake.
This requires an additional library destination in the install() call,
but that's ignored on other platforms.
* Fix typos in the android deployment generation settings function
* Use the correct cache variable to determine whether we're inside a Qt
build or not. Right now this only works inside Qt builds anyway as
QtPlatformAndroid.cmake is not publically accessible.
Change-Id: If1c763c31a7a83d0e0d854362ba7901657f63eb5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Reviewed-by: Qt CMake Build Bot
Provide add_qt_gui_executable() as function in our public API that takes
care of automaticWinMain linkage. We can use this in the future to
encapsulate similarplatform-specific behavior and adjustments, such as
module generation onAndroid.
In order for the examples to see the function in Qt5CoreMacros, three more
additional fixes were required:
* Do the build_repo_end() call _before_ attempting to build the
examples, as we need the build_repo_end() to include QtPostProcess
and complete the creation of all the target config files.
Otherwise the find_package() calls in the examples see something
incomplete.
* Add more QT_NO_CREATE_TARGET guards
* Always call find_dependency on the dependencies, regardless of the
target creation mode. This way a find_package(Qt5 COMPONENTS
Widgets) will still load Qt5CoreMacros.
Change-Id: I03ce856e2f4312a050fe8043b8331cbe8a6c93e6
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Create CMake config files which can be used from the very same CMake
project. These CMake config files simply do not create any targets,
controlled via the QT_NO_CREATE_TARGETS.
This patch also allows to build qtbase.git:examples as a standalone
project, against an already-built Qt.
Ran this:
ag -s "QT " examples -l -0 | xargs -0 -n 1 .../util/cmake/pro2cmake.py --is-example
Task-number: QTBUG-74713
Change-Id: I44cce5a4048618b30f890c5b789592c227a8b47d
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
Also affects the windowcontainer example, which includes an OpenGL
window.
Change-Id: Ic9f0f2aa66410b657e08c0225b085dd8df44e2a7
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Similar to Qt::GlobalColor, the presets allow the user to create
brushes based on predefined gradients, quickly getting pretty pixels
on screen.
The presets are based on the linear gradients from WebGradients, a
free collection of gradients, hosted at https://webgradients.com/.
The few radial and blended gradient presets have been excluded.
Change-Id: I1ce8f2210a6045c9edb8829ab3eddcc313549127
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The resize event should not be used to draw, as there will be a follow-up
exposeEvent delivered just after, and we don't want to draw twice.
This is how QRasterWindow operates too, except it defers the backingstore
resize to beginPaint() instead of resizing in the reizeEvent.
It's also how QOpenGLWindow operates, which also has a note for the
virtual resizeGL method saying: "Scheduling updates from here is not
necessary. The windowing systems will send expose events that trigger
an update automatically."
Change-Id: I2a9740018508c2eb129149f53237ee8e378c03b1
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Documentation does not match the sample code. There is no explicit
call to QWindow::create(). It is called implicitly by QWindow::show().
Furthermore, QWindow::create() documentation states: "Note that it is
not usually necessary to call this function directly, as it will be
implicitly called by show(), setVisible(), and other functions that
require access to the platform resources.".
Change-Id: I632da86438f7f88c1fd8359b9fd6d52f329291cb
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
With disabled gui module qmake in the directory examples/gui and
examples/widgets failes with:
Project ERROR: Could not find feature opengl.
Fix this by protecting 'qtConfig(opengl)' by 'qtHaveModule(gui)' as
already done in examples/examples.pro.
Task-number: QTBUG-60488
Change-Id: Ia842124e818e8c81d41d2b8e3b8905bf1dee58ce
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
QBackingStore should be able to handle a non-created QWindow just fine.
Change-Id: I42299aa0e985422e1fe4279c1385b9979d267a47
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Move the different parts of configure.json/.pri into the libraries where
they belong.
Gui is not yet fully modularized, and contains many things related to
the different QPA plugins.
Done-with: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Change-Id: I6659bb29354ed1f36b95b8c69e7fce58f642053f
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Use the new qtConfig macro in all pro/pri files.
This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.
Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
At least with the eglfs platform plugin, the QBackingStore constructor
results in a null pointer access if done before creation.
Change-Id: I2e78e70700fa48499a35c55797e1b962b6e6285a
Reviewed-by: Rebecca Worledge <rebecca.worledge@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Examples should demonstrate best practice, and we can use the keyword
directly nowadays.
Change-Id: I1f122e5caceca17290757ffbaf3d660e7daa9ae4
Reviewed-by: Topi Reiniö <topi.reinio@theqtcompany.com>
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one
Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
-Application Example
-Analog Clock
-Analog Clock Window
-Scribble
-Digital Clock
-Thumbnail images were created with an obscure window manager and
they look out of place in the Welcome Mode in Qt Creator.
-Used Windows 7 as the platform.
-Images within the documentation not updated because they are still
relevant.
Task-number: QTBUG-33597
Change-Id: I255fc4960e9adcec273f21287ef2182656c6b007
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Q_DECL_OVERRIDE (which expands to 'override' for supported compiler)
helps to declare the intent (that it is an overridden function) and
force compilation error when there is no such virtual function in the
base class.
The examples should show the best practice of having it, as it may save
the programmer quite some time in case of change of API or typo in the
function name or arguments.
This change was done automatically with
clang-modernize -add-override -override-macros
And fixed MSVC compilation by removing inline for TorrentViewDelegate::paint
Change-Id: Ice66ae93fae571266f908703d5b8892b2c1ebb1a
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
This example is hit by the infamous QTBUG-13496 issue.
Task-number: QTBUG-28665
Change-Id: I9bcffe72d34b1eaa9f5beafc69a16913a597d17f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Url for OpenGL Registry
Url for Khronos OpenGL ES API Registry
Change-Id: I682ddcedf1e06d589e5c44e364936c78fd9219a5
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
This eliminates seven EXAMPLE PATH DOES NOT EXIST warnings.
Change-Id: Iaa6267138a1799fb775f0034805d5691bfa40d7c
Reviewed-by: Christian Stenger <christian.stenger@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>