Update documentation for the QAbstractItemModel::supportedDragActions()
(virtual since 5.0) and the obsoleted setter function.
Task-number: QTBUG-32410
Change-Id: I4f77601bca63e5f782ade1f577104500f541bbb1
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Reviewed-by: Geir Vattekar <geir.vattekar@digia.com>
For developer builds, there is no need to run the test a second time.
Change-Id: I3564874cb2e9d6cc243e25a89ecd7f89df23b0bd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Task-number: QTBUG-32403
Change-Id: I709ca32ca5bc1a342593357735ef3911ef849eb9
Reviewed-by: Clinton Stimpson <clinton@elemtech.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Copy some needed files into a local folder when QtWidgets is not
available.
Task-number: QTBUG-31993
Change-Id: I93b65bda198c22a60e979c119de8de683a78bb53
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
- Don't run this test in parallel
- Remove redundant QT=-gui
- Place the insignificant_test marks together
Change-Id: I078fa29a4dccef9af8798792d06d51835b4b8934
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Synthesize expose events for all Windows except ANGLE-windows.
Task-number: QTBUG-32121
Change-Id: Ifbff2730ec8f2e8cfe23eeb4022b76a6e432598e
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
We don't have 4-edge window resizing, so we need QSizeGrip to
be functional again in this case.
Task-number: QTBUG-32228
Change-Id: Ib66bc662f8bf0b521427755570bc1cd65fb28446
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
QCoreApplication::argv() method was obsolete in Qt4.8
and removed in Qt5.0.
Change-Id: I217402f774f5509c8ca317a35c831ffa5ac2af06
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
If the connection failed, the DBusConnection object is null, but we
still add our QDBusConnectionPrivate to the global hash (maybe we
shouldn't). Both disconnectFromXXX functions check that they are
disconnecting a connection of the right type, but we never initialized
the type if the connection failed.
So simply make sure we initialize before handling the error state.
Task-number: QTBUG-27973
Change-Id: I96f4825ab1b71adf1b72caf4f72db41742b44a55
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
The play_pause key was mapped incorrectly to direct pause. This one
maps it to togglePlayPause.
The two keys fast-forward and rewind have been mapped to
Key_AudioForward
and Key_AudioRewind, matching XCB and Android mappings.
Change-Id: I481bafab2fdfe1824b49e268e9d0754eef348cbf
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
QHttpSocketEngine fails to authenticate to an HTTP proxy that is using
Digest authentication and the CONNECT method (i.e. when you are
tunneling TLS over HTTP). The bug is due to a bad parameter being
passed to QAuthenticatorPrivate::calculateResponse - the requestMethod
parameter is passed in as "CONNECT " instead of "CONNECT" (note the
trailing space).
Because an MD5 hash is derived from this method when using the
qop="auth" flavor of Digest auth, the hash does not match the expected
value and authentication always fails in this configuration.
Change-Id: Ia97ce5967bfb57b28db7614347ffdcaa56e4da0c
Reviewed-by: Peter Hartmann <phartmann@blackberry.com>
Fix compilation of libGLESv2 for mingw-headers predating MinGW-w64
svn commit 5567 (like MinGW-builds gcc 4.7.2-rev8, the toolchain
we officially support).
Commit 5567 added the D3DCOMPILER_DLL define to d3dcompiler.h, but with
a trailing semicolon that has then fixed in commit 5783. Any toolchain
that ships MinGW-w64 headers from a version in between (like
MinGW-builds gcc 4.7.2-rev11) will unfortunately remain broken.
Change-Id: I31272a1a991c4fc0f1611f8fb7510be51d6bb925
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
There can be cases where the accessibility plugin is not available so
rather than have an incorrect style in those cases we check if the
widget inherits QTextEdit.
Change-Id: Ia514ce61f24ef016f56c6dce103f90f699b4048a
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Introduce QScopedPointer for windows or instantiate them on the
stack to prevent leaks. Tile all windows within virtual
screen to ensure they don't influence each other and are not
in the taskbar area.
Move cursor away from windows in modalWindow-test.
Change-Id: I40343e9f72263e22bdf2560448d7efcc915d17cb
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
The fix for QTBUG-30046 introduced this regression on Windows, which
meant that it became impossible to create a directory anywhere under
c:\Users for example, because each user only has permission to see
his own directory.
Task-number: QTBUG-32314
Change-Id: I1b35433265934d4978d4b0c23a946c3f920c710d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
It was doing tricks with URLs that it shouldn't be doing... including
running QDir::toNativeSeparators on a URL.
Task-number: QTBUG-32311
Change-Id: I5b6f640919956998c00dcf507f931045f21a9e53
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
It seems like the left-side menu bar on Ubuntu 12.04 causes some
problems when it is not automatically hidden, which is the case
in the CI machines.
Task-number: QTBUG-31995
Change-Id: I01ff3fe4c09d720b2dd53037c42e59679d8570dd
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
We prefer to use the monotonic clock because it's never affected by time
jumps (such as the user changing the date, or the system adjusting for
any other reasons, including automatic leap seconds). But if a system
doesn't have a monotonic clock, we simply accept the regular, real time
clock and hope it doesn't jump.
This is better than the current code that never restarts a call. The
side-effect is that a 30-second select may become a 3630-second select
if someone sets the clock back one hour.
Task-number: QTBUG-22301
Change-Id: Ia5a3bb453cd475f45b03637e2549165589fd2524
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
There is no need to do a search for an item if we already
have the correct index.
Change-Id: Iac0e7df7573b71b82aa491acb8e289fe02fb3285
Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
The deadlock is caused because the QEvent is destroyed while holding the
event list mutex. And the QEvent may have a custom destructor that will
re-enter the event handlng code.
The QScopedPointer that should destroy the event must be created after
the MutexUnlocker.
Regression introduced by commit f9035587b9
Task-number: QTBUG-31606
Change-Id: I6b2cbc2656eacdec61b641886953f00bf5b3ff36
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
In the qobject.html page, the description of the syntax of Q_PROPERTY
does not include the MEMBER keyword added in Qt 5.1.
But it was well documented in the documentation of the property system.
Merge the two code snipppets.
Task-number: QTBUG-32211
Change-Id: I7b57329c201b6f3bc812155f21dbfb2c6423494e
Reviewed-by: Martin Smith <martin.smith@digia.com>
It is better to mark a test as XFAIL so we get an error whenever
it gets fixed.
Task-number: QTBUG-23059
Change-Id: I0f2f491645c261bf0e735dde6a16d8e90e0b17a0
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
The test should still be run, even though it is insignificant.
Change-Id: I6a3853e2b0e9670152b4f329dbceed2986a7e008
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Commit b5922c89ba (Add support for retina glyph-based text drawing
in the GL engine), and commit 155a20628b (Use QPaintEngineEx to decide
if font is too big for using the glyph cache) together changed the
behavior of drawing scaled cached glyphs in the GL engine, producing
blocky text drawing when using the FreeType font engine.
Whereas before we would cache all glyphs without any transform, and
let the paint engine take care of the transform, commit b5922c added
support for a scaled GL glyph cache, resulting in a 2x cache, drawn
at 1x for example. The problem was that the FreeType engine claimed
to support producing glyphs at 2x, but did that using the QFontEngine
baseclass implementations, which use a simple fast-transform to scale
up the glyphs. The result was a 2x cache with horrible looking glyphs.
The first step in fixing this issue was to have the FreeType engine
claim to only support translations. This would then make the paint
engine choose path-based drawing for all scaled text, which is slow.
To restore the optimization that we would draw 0.5x-2.0x scaled text
using a smooth-scale in the GL engine (which was removed in 155a206),
we then needed to extend shouldDrawCachedGlyphs() and add a special
condition for this, coupled with a bit of logic in drawCachedGlyphs()
that ensures we don't propagate the painter scale to the glyph cache
if the engine is not able to produce scaled glyphs for it. This
means we get the old behavior of the GL engine doing a smooth scale
of the 1x glyph in the cache.
Finally, since the raster engine also checks if the font engine
supports the current transform, but for FreeType then ends up in
a separate code path when actually drawing the glyphs (as the
FreeType font engine supports internal glyph caching), we need
to add a corresponding check for hasInternalCaching() in the
shouldDrawCachedGlyphs() function, now that the FreeType engine
only reports that it supports translations.
Change-Id: Id03de896dec5f29535b281fb235332ef018045d8
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>