A focus scope has effective focus if one of its children is the focus item,
clearFocus() should remove effective focus from an item and its children
not just from the focus item.
Task-number: QTBUG-28328
Change-Id: I62a292eff000151e50b2f5221e22f326a380fc3a
Reviewed-by: Martin Jones <martin.jones@jollamobile.com>
complementary to QMAKE_RPATHDIR. this avoids that we need to sprinkle
linux/gcc specific code all over the place.
Task-number: QTBUG-27427
Change-Id: Iebafd1749d1a0d803704902473df8c743f074ddc
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
all modules have been migrated to auto-generation
Change-Id: Ie7b3ebfd735a22f8e0b0339909b6385508d7a6b3
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
turns out that some modules need a lot of work, so make it opt-in for
the time being.
Change-Id: I16365e3d96adab98a1bc748907dbd67488dfad5f
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
instead of letting *every* qmake-based project have recursive check target,
let interested projects "subscribe" to it by adding CONFIG+=testcase_targets
in a central place (.qmake.conf, which Qt itself does via qt_build_config.prf).
Change-Id: Ib13fdd2d3a1adee0c5ad02b6b176a664c583bf9d
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
cosf seems to be defined in the cmath header
for Windows CE, so include it to fix the
issue of not finding the symbol cosf.
Change-Id: I7317668838912325d45be0d4087ae3055940d3cd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Also change Trolltech for QtProject in other places
Task-number: QTBUG-23269
Change-Id: Ie4e344f23cab77c575562d18b481b3369ce30491
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
QStackedLayout doesn't have support for QLayout, only QWidget, so
the issue doesn't arise there.
Reported-by: Johannes Schaub
Task-number: QTBUG-27420
Change-Id: I71f8d10a036918c16d8f8c9197a2ec61cd76cf01
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Don't pass the pointer errorMessages_string - 1 to strcmp().
-1 marks the end should not be used for the pointer arithmetic
in get(const char *name)
Change-Id: I5ec239c63f074d104d441511294554f21fd6eccd
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Execute the test in a temporary directory, purge remaining files
except the special readonly-files in cleanup().
Avoid repeated invocation of QFINDTESTDATA() by assigning to
member variables.
Do more checks in rename(), check on contents of file.
Generally, use more QVERIFY2, print error messages.
Task-number: QTBUG-3570
Change-Id: Ibd0e11a361208a716ea3efbcca76adeda70e061a
Reviewed-by: David Faure (KDE) <faure@kde.org>
NSPanels have builtin support to work with modal sessions.
Task-number: QTBUG-28111
Change-Id: Ifeb6de03129e77aad744b3989931964c375cdbc7
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
On the one hand this doc reads like an overview, but didn't mention
Qt Quick; on the other, the gestures framework is questionable,
and in any case is solidly in the widgets module, not reusable for
Qt Quick. So, just added some comments at the end to make it clear
that Qt Quick takes a different approach. Also changed the relevant
links because the title has changed.
Change-Id: I66a0c0c106f496de26fb8947e90826ef39ccfddd
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Bring Qt 5 on par with Qt 4, prepare for more comprehensive
support later on.
Introduce device independent pixels (dips), device pixels,
and devicePixelRatio. Add high-dpi support to QPainter,
QGLWidget, the cocoa platform plugin, mac and fusion styles.
Dips are similar to CSS pixels, Apple points and
Android density-independent pixels. Device pixels
are pixels in the backing store/physical pixels on screen.
devicePixelRatio is the ratio between them, which is
1.0 on standard displays and 2.0 on "retina" displays.
New API:
QImage::devicePixelRatio() and setDevicePixelRatio()
QPixmap::devicePixelRatio() and setDevicePixelRatio()
QWindow::devicePixelRatio()
QScreen::devicePixelRatio()
QGuiApplicaiton::devicePixelRatio()
Change-Id: If98c3ca9bfdf0e1bdbcf7574cd5b912c9ff63856
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
It's again possible for QWindows and widget windows to go into
fullscreen mode on the Mac.
Change-Id: I7b304a135838394ef0392f89be4f225f2949fad3
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The accessibility implementation is unstable and
causes application crashes. Disable until it has
been stabilized.
Change-Id: Ic34361a0ad599c6f92df722499d274fe0655646b
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Add a 'd' to debug builds to allow both release and debug builds
to be used.
- Add .def-files for Debug
- Build all libraries debug/release
- Add description to README.qt
- Differentiate debug/release in qmake.conf.
Task-number: QTBUG-28196
Change-Id: Ib3081004a6ed2ad71d353244154684d2e0ebbc86
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
It is also used in Qt, mixing both is not recommended.
Add to default variables instead of overwriting them.
Change-Id: I895d44d5ea17f98dde9979eea6ff10b98180cc08
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Commit 26db7de13d introduced the
modal session cleanup for Cocoa print dialog before running the
modal event loop for the dialog. Add the same cleanup for Cocoa
file, font and color dialog helpers.
Task-number: QTBUG-28146
Change-Id: Ifeb7c82566db35f0c6654be7762e9aaffbafb900
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
The call to glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT) in
QGLExtensions::currentContextExtensions() was resulting in an invalid
enum on ES 2 systems. This was not being cleared and subsequentally
being interpreted as a failed texture upload in the textures example.
This enum doesn't exist on ES 2 so don't query it.
Change-Id: I84f9c4b0aa8b11b6036eeed1f9378d110d9ea69d
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The standard resource files where renamed,
so fix the include for qmenu in Windows CE.
Change-Id: Id29dd8e1028cf438f4d483126a74994fc1e310d7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
We should consider the scene-position when we are expanding
moving a rubberband. If the user does some auto-scroll
(Qt should support that itself, but that is another matter)
then the rubberband should not keep the (old) local position
to calculate the rubberband extension, but instead use the
scene-position that was actually clicked.
Change-Id: I04a2df6a1edae8b3587e1ac2104c7fe4ccfb7762
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The buffer count check should take place right after buffers are created. For
some reason, the buffer count value inside libscreen may become incosistent during
the course of the program.
Change-Id: Icbbaf4734eac5b0c5c95bdd93771899f9fcdb7db
Reviewed-by: Kevin Krammer <kevin.krammer@kdab.com>
Reviewed-by: Thomas McGuire <thomas.mcguire@kdab.com>
Reviewed-by: Nicolas Arnaud-Cormos <nicolas@kdab.com>
It didn't match the reality any more (now it shows an IP address
as well as the chosen port).
Change-Id: I7b942313ad5246a72186e3b9c93e54af8ab7a5ae
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
This change only affects the ANGLE_surface_d3d_texture_2d_share_handle
extension. The patch is necessary to have WebGL running in Qt/WebKit2.
If the share handle is reset, we are loosing the reference to the
EGLSurface and cannot actually reuse it in a different context anymore.
Change-Id: I0138432dd8ff60ea57e7e591cfa2f8db1d324f53
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>