qgtkstyle.cpp:3177:103: error: suggest parentheses around ‘&&’ within ‘||’ [-Werror=parentheses]
qcups.cpp:517:66: error: ‘QString::QString(const char*)’ is deprecated
itemviews.cpp:795:13: error: unused parameter ‘actionName’ [-Werror=unused-parameter]
qeglconvenience.cpp:268:9: error: ‘cfg’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
Change-Id: I9b8a175ff1c2ddc443363e08b92e09cf7c2f91cf
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: John Layt <jlayt@kde.org>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
For systems where the Unix signature checker isn't enabled (read: Mac
and Windows), QPluginLoader must actually load the plugin to query for
the metadata. On Mac it even tried to keep the library loaded to avoid
unloading and reloading again when the user calls load().
However, that plus the fact that it was calling load_sys() (on Mac)
meant that it would bypass the reference count checking. And on all
Unix, if a library-that-wasnt-a-plugin was already loaded by way of a
QLibrary, it would have an effect of unloading said library.
So remove the "caching" of the library. We should instead invest time to
write a proper Mach-O binary decoder.
Task-number: QTBUG-29776
Change-Id: Iebbddabe60047aafedeced21f26a170f59656757
Reviewed-by: Liang Qi <liang.qi@digia.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Both QPluginLoader::unload() and QLibrary::unload() protect against
that (they have a "did_load" member), but QFactoryLoaderPrivate's
destructor doesn't. In the past (Qt4) all plugins had to be loaded
anyway, so there was no mistake in the reference counting. With Qt 5,
we don't load plugins unless they're actually used (in
QFactoryLoader::instance).
Task-number: QTBUG-29773
Change-Id: I3278fa14bac7e26a9faaf999b4e42e950654ac9a
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The dbus_watch_get_fd function was deprecated in D-Bus 1.2 (technically,
in 1.1.1, but that was a development release) because it had a bad name.
Sockets on Windows have file descriptors, but they are not shared from
the same pool as the CRT library's file descriptors.
This commit raises the minimum required version of D-Bus to 1.2. This is
the first requirement raise since this code was introduced in 2006. For
some reason, the D-Bus 1.2.0 release seems to be missing, but 1.2.1 was
released on 04-Apr-2008. That's ancient enough for all distributions
Qt 5 is supposed to run on.
Change-Id: Ia6bbc137fffbb27c77290ed3e32d3380f0ae3c54
Reviewed-by: Lorn Potter <lorn.potter@jollamobile.com>
Don't use wcscpy_s() which is not available on MinGW but determine the utf-16
string length and pass that value to QString::fromWCharArray() instead.
Change-Id: I45d1b1969fe03255fdb6353fa9f52417af530e40
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Having a global static variable in a header is a poor choice to start
with. All .cpp including that header must use that variable or the
compiler will warn of an unused static.
Second, for the case of platform hooks, it's possible that it is reading
the value of a variable that isn't initialised yet.
Change-Id: Id823c2be9cfededb9c31fb76a9080d4122577ca4
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
This avoids confusion now with the actual driver and avoids a
name collision in later refactoring.
Change-Id: I83055213f3a7b7998640662d49ba33749fdadd18
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
The complete set of OpenGL extensions is large meaning that any attempt
to incorporate them into a shared library such as QtGui would bloat the
size of that library.
The typical usage pattern for OpenGL extensions is to use only a very
small number of extensions from the total available set. A static
library suits this situation very well as an application will only
compile in the executable code for the extensions actually used. Thus
makign all of the functionality available to those that need it but with
zero cost to those that do not.
Change-Id: I49fdac7e9d2e0b190b7ea04b776018dd63c3065f
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
This commit adds part of the output of utils/glgen and some simple
modifications to QOpenGLContext to allow easy access to classes
containing functions specific to a given OpenGL context and version.
This allows compile-time detection of mis-use of OpenGL features.
For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2
Core Profile context will be detected by the compiler rather than at
runtime.
These capabilities make it much easier to add functionality to Qt and
applications that relies upon core features of OpenGL from specific
versions e.g. geometry shaders.
Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The rubberBandRect function is nice to have, but this patch
makes it easier to track the rubber band by emiting a signal
on change.
That makes it easier (and less clumsy/hacky) to show information
related to the rubber band.
Change-Id: If65eb85d743a1804be3fdb823a821423411e9745
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
In many situations it is handy to know the rubberband rect.
There are many situations where we want to show something
related to the rubberband.
Regardless how that is done the rubberband area is needed.
(Not having this is a flaw that can force people to do make
a customized rubberband just to get this information)
Change-Id: Ia854db4c0022b6a97b150af2b4bb78fd5e974991
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Add the "We mean it" text and remove the now-unnecessary syncqt macros
that used to prevent those headers from being added to the master
includes.
Change-Id: I03ac2a452bc6ac43ebba502bc0ecbf5ee1adf314
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
The drivers were never public API. They were exposed by mistake in
public headers. What's more, they have #include'd a private header
(qsqlcachedresult_p.h) since at least Qt 4.5.1. That means no one used
those headers in Qt 4 (private headers weren't installed then) and
it's unlikely anyone did in 5.0.
Change-Id: Ie0a47bcf0260ee6bdd3d8494b78fd1eec28a2d6b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
U+202F is not of a Default_Ignorable property for a loooong time
(perhaps was treated like a control code by mistake)
Task-number: QTBUG-13280
Change-Id: I3c5ec5fa514039b7bca9ffa28ad6f5355e627855
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
This patch provides a code generator that can be executed offline
to generate a few classes for enhancing Qt's support for OpenGL.
The generated code effectively provides all the benefits of GLEW
in its multi-context form but for all platforms and even for ES2.
The code generator takes as input the official Khronos gl.spec
specification and gl.tm typemap files. These provide all of the
information required to create the OpenGL Desktop related classes.
The classes for ES2 are hand-crafted as no similar spec files have
been published.
The generated code supports all OpenGL extensions listed in the
Khronos registry for both Desktop OpenGL and ES 2.
There is a helper factory class generated which are used by
QOpenGLContext::versionFunctions().
This allows code like the following to be written:
QOpenGLFunctions_3_3_Core* m_funcs = 0;
m_funcs = m_context->versionFunctions<QOpenGLFunctions_3_3_Core>();
if (!m_funcs) {
qWarning() << "Could not obtain required OpenGL context version";
exit(1);
}
if (!m_funcs->initializeOpenGLFunctions()) {
qWarning() << "Failed to resolve entry points";
exit(2);
}
// Get an extension object
QOpenGLExtension_ARB_draw_buffers* ext = 0;
if (m_context->hasExtension("GL_ARB_draw_buffers")) {
ext = new QOpenGLExtension_ARB_draw_buffers();
ext->initializeOpenGLFunctions(m_context);
}
Such usage will allow much easier and rigorous use of features in
modern OpenGL and extensions both in Qt itself and by users of Qt.
Follow-up patches will import the generated files and then use
these to reinstate OpenGL geometry shaders, add tessellation
shaders, and other OpenGL constructs.
Change-Id: Id0172e8aa1fd57eb4e6979a96d10fb5a34826426
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: James Turner <james.turner@kdab.com>
When selecting the primary screen, the m_primaryScreen value obtained
from the xcb_connect() call should be respected. This ensures that the
proper primary screen is selected when specifying the DISPLAY
environment variable.
Task-number: QTBUG-27220
Change-Id: I60aa207f13d919087d4d2913141c804928684731
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Introduce QT_OPENGL_ES_2_ANGLE_STATIC define for static builds
and modify export accordingly. Provided static instances
of gl::Current and egl::Current for Qt's single threaded
use.
Task-number: QTBUG-28196
Change-Id: Ia75699d6da103fb8dd9d5fe97c1ee51e48a74406
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Just removing the event from QList will not delete it...
Change-Id: I3c4bb69a2afaada7ad4d5695eba0b3f29e9463ec
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
The constructor is sufficient, since it has a parameter for each member variable.
Even the drivers, which were mentioned in the class description don't use them.
Change-Id: Ie8ba0467c7dc1928c539b4b19db8cc2ea0f44ea0
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
QCryptographicHash will do the full Init/Update/Final calls, so we
don't need the Hash function. Disable it from the compilation to avoid
a warning about a function defined but not used.
Change-Id: Ib48ae4a7be91089fdcffa00851b786816b798cd9
Reviewed-by: Richard J. Moore <rich@kde.org>
There's no need to compile the other codecs if they never get
used. It's possible that a whole-program optimisation would remove the
dead code away, but it's not very likely.
Change-Id: I75d7618c174566beec2fab44f60a9f7120133775
Reviewed-by: Richard J. Moore <rich@kde.org>
This patch includes a few different fixes to make transparent toplevels
work on cocoa.
- When setting alpha on the toplevel, it also needs setOpaque:NO
- The OpenGL context needs a separate flag for this to work.
- Make sure setOpaque fighting between setMask, setFormat and
setOpacity ends up correctly
Task-number: QTBUG-28214
Change-Id: Ic3a2d71193bb653e181c98787b4ebda002424092
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Instead of creating a default-constructed format and filling its field
in, pass a pointer to an instance. This way we won't lose the renderable
type set on the surface, but just fill in the other parameters.
Change-Id: I1fd403671f9c677cc74aaf3c116a05f213d5d556
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
We don't support other context types, so fail in those cases.
Also, return OpenGL as the rendereable type of our surface.
Change-Id: I22792a913b78b837da3d27cef69145076579b949
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
We don't support other context types, so fail in those cases.
Also, return OpenGL as the rendereable type of our surface.
Change-Id: Ic7b5ed0ec5eaf5c0f88f50f5bceb697ea414c696
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
We don't support other context types, so fail in those cases.
Also, return OpenGL as the rendereable type of our surface.
Change-Id: I3d5632eb8555d73ed14837b662c7450589a8681f
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Added the following functions to QStringRef: toShort, toUShort, toInt,
toUInt, toLong, toULong, toLongLong, toULongLong, toFloat, and toDouble.
These functions use the corresponding functions found in QLocale.
Updated tst_qstringref.cpp to exercise the new functionality.
Change-Id: I38668a0cc7da0c101a62613fd16cb5a98286617f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Allows us to dynamically generate the command line option for iOS later,
and allows the user to override QMAKE_MACOSX_DEPLOYMENT_TARGET with the
expected effect on the command line options.
We unset PERL5LIB to ensure we get the system Perl libraries, since the
Mac OS 10.6 CI machine seems to have a broken XML::Parser::Expat from
macports/CPAN.
Change-Id: I04430c7b1daf9452d72f9a04a6b7f8d0d6926884
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Change-Id: I09286388e9af7ec472b394be87204746f8ae22b1
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
This now includes support for OpenGL 4.3
Change-Id: I964284843dffe806280e7f67cde67f17e84dc6df
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Must use ; as the path delimiter instead of :
Change-Id: I549e1652ef5bbae09c8fddec3e83ac9f52cec3a4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Before a buffer swap the new QEglFSHooks::waitForVSync method is
called which looks at QT_QPA_EGLFS_FORCEVSYNC and - if that is set
and non-null - calls ioctl with the FBIO_WAITFORVSYNC request on
the framebuffer device.
This is required on some embedded platforms where the driver does not
support VSYNC yet the Kernel provides a generic implementation.
I tested this using QML_RENDER_TIMING=1 which proofs that the frame
rate for an example of mine drops from >125fps to a straight ~60fps
with a few frames that take ~33ms (i.e. 30fps) as expected for VSYNC.
To prevent excessive open/close calls on the frame buffer device
per frame, the file descriptor is now cached. To keep the QEglFSHooks
interface as clean as possible this is done via a global static in
qeglfshooks_stub.cpp and initialized and freed in platformInit and
platformDestroy.
Change-Id: I4d31b227c65ff22aa089db0fbc62c89a59cbb6c7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
These will be needed by the upcoming OpenGL enablers so move them
out of qopenglfunctions.h to somewhere that any opengl related file can
access them.
Change-Id: I0c788559397d446ec7210e2ad940da862179710d
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
The motivation for this patch is twofold:
1: we need a way (for iOS/Android) to tell the current window to remove
focus from the focus object when the user hides the input panel.
Otherwise, if the focus object is e.g a line edit, the cursor will
continue to blink inside it, which is wrong. As it stands, telling
the active window to deactivate
(by calling QWindowSystemInterface::handleWindowActivated(0)), will cause
the whole application to deactivate if no windows are active, which
is not what we want.
2: Qt currently understands just two application states, Activated and
Deactivated. On mobile platforms we can have other states
as well, like "suspended" on iOS. So controlling the application
state should not depend on window activation, but instead be controlled
through a separate API by the platform plugin.
This patch will add the following function:
QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationState newState)
that lets us control the application state from the plugin. This also
means that we factor out application state handling from window
activation, which also gives us a way to remove focus from a window while
keeping the application active.
To not break existing desktop platforms that relies on application
activation being tied to window activation, we need to make this API
opt-in by using a platform integration capability hint. This is not optimal, but
found necessary after investigating several other solutions.
Which states (other that active/inactive) it makes sense
to add to Qt::ApplicationState will be a topic for later patches.
Change-Id: Ic6fdd3b66867abb67da43eba04ec86f06d82ff94
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
This fixes QMetaType detection of const reference arguments in signals
while connecting using the new syntax and Qt::QueuedConnection
const references should have the same QMetaType as non references.
That means we need to remove the const reference while getting the
QMetaType.
Change-Id: I9b2688da7fb9ae985aec0d8fa62a1165357ffe71
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Now that we always build against an SDK, we can be sure that the
function declaration for CTFontCopyDefaultCascadeListForLanguages
is available in the CoreText CTFont.h header.
Change-Id: I304a701548833e5c7774b4fd2e72eb8c541dd103
Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>