Make QWindowsDirect2DPaintEngine a subclass of QPaintEngineEx instead of
QPaintEngine like the other paint engines inside Qt. This should both be
faster and better supported, as the code paths handling QPaintEngineEx in
QPainter are tested more.
Additionally the visual output is closer to the raster engine, as all
primitives are drawn using the same mechanism, resulting in fewer
off-by-one-pixel errors.
This change also makes designer work mostly correctly, apart from some
remaining clipping bugs.
Change-Id: I53d36c08e73883ff35e389d57f9d30b482fc6721
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Since we will later have frameless NSWindow child QWindows, it makes
sense to be able to keep and reuse the instantiated NSWindows in cases
like QDockWidgets. If we keep these 2 different classes, it becomes
impossible to morph one into the other.
Task-number: QTBUG-33082
Change-Id: I351c628b887101b1cfd67689afbf689f119554de
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Since we dropped all platform-related shapers during the
QPA refactoring, thus making HarfBuzz the only shaper on all
platforms, we can not deal with AAT-capable fonts anymore.
HarBuzz-NG now supports it's own shaper backend infrastructure,
so the decision was to enable HB's CoreText shaper backend on Mac
and simply make HB-NG the default shaper there.
Task-number: QTBUG-36056
Change-Id: If22e24fd5cc00c25952934332a2f4123f38135a4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Prerequisite for making the SDK version (API level) available through
QtAndroidExtras and to other modules.
Change-Id: Iffd7540c1a85f60d6b6a3e658faa69e095d87afa
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
On Embedded Linux with libudev support hotplugging was already working,
except that the mouse cursor was not shown and hidden. This is now
corrected so that the cursor disappears when all mice become disconnected
and reappears if a mouse gets plugged in later on.
[ChangeLog][QtGui] Mouse hotplugging is now fully supported in eglfs
when running on Embedded Linux systems with libudev support enabled.
Task-number: QTBUG-36374
Change-Id: Iec7c1557ba6085e3958dd357460cc032896fb174
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
The geometry is used to set the dirty region of the screen, so it must be
translated in screen coordinates.
Change-Id: Ic559a0a0d0e840cb2aa27ae1b02dcc140b29556f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Remove the native bitmap and paint directly on the surface instead.
Change-Id: Ie7010d97aa934a170c079de549903fc3391df4d9
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
ANativeWindow_fromSurface already acquires the surface, no need to
call ANativeWindow_acquire.
Remove unused variables.
Change-Id: I563573072687927256aef76fab20f645f35778a2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
DLLDESTDIR is set in config.pri already, hence no need to set it twice
Change-Id: I84a5ecd0a3db41ff3920a295644e3d169deed264
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Otherwise d3dcompiler will not be installed using -prefix in configure
Change-Id: I3054969cc5d8b7c2378b12bbaef3dc4ca0194711
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
When drawing to and from the less common formats most of the cpu time
is spend in conversion. The conversion method is rather slow due to
using variable shifts and masks that the compiler does not have a chance
to optimize.
This patch changes the conversion methods to being templates fed by
constexpr methods. This allows the compiler to fully optimize the methods
yielding 2x->5x speedups.
The reliance on constexpr however means the optimized methods are only
used under C++11.
Change-Id: I2ec77c4c1c03f12ee463a694a2b59db0f0b52db1
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
This is really an implementation detail
and shouldn't be accessible in any way.
Change-Id: Icd9f2ea6f9a1d5ebd613ce65eebe2823301f87ea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This makes the font merging possible and solves an issue
with the default font properties inheritance when used
in conjunction with QTextFormatCollection.
Change-Id: If8b543c011122dde9f086f5d696df3b042f7b90c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
introduced by b0b22e8d49 .
Change-Id: Ia57331ce9373a414f2bc56962412f20ef83bd7ca
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
This adds an additional command line argument, -qdevel, for tooling
support. Since Windows Phone deployment APIs don't return the PID, this
writes the PID to a lock file that can be read by deployment tools.
Since arguments may be passed from one of several entry points, the
special argument checks are now done in Run() instead of onActivated().
Change-Id: Ib3af157ccf687769d43d60adef9a0ab480e835b7
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This variable works like CLEAN_DEPS, but applies to the distclean target.
Change-Id: Ia30e8932b9acd6529298728dd5d0e038b0208d66
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
This fixes the event dispatcher lookup on timer callbacks, which was
incorrectly using only the gui event dispatcher to look up timers.
Change-Id: Ia01a07f6505afd0adfc0641e9c60199f258138a1
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
This simplifies the code a lot and avoids silly mistakes where a
specific integer type is missing (such as char16_t).
Change-Id: Id91dfd1919e783e0a9af7bfa093ca560a01b22d1
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
No need to redefine everywhere, since they're required to be supported.
Change-Id: I2bdbbd0b0c44871e3bd0edcf0289fc58dd50ff31
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This is already implemented in qatomic_x86.h, qatomic_ia64.h,
qatomic_mips.h, qatomic_armv6.h, and qatomic_cxx11.h. For
qatomic_msvc.h, we've just fixed it.
For qatomic_gcc.h, we know that the compiler supports it, so just add
it. According to the GCC manual, it might print a warning on some
platforms, so we only enable that on 64-bit builds.
For qatomic_unix.h, the support was missing (along with support for
unsigned 32-bit), so this commits adds it.
For qatomic_armv5.h, the platform does not always support 64-bit
atomics, but ARMv5 cannot compile in 64-bit mode anyway.
Change-Id: Ia8b3b5c641f11e5df05937fe7442be0a223174ef
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
QAtomicInteger<T> is to QBasicAtomicInteger<T> what QAtomicInt was to
QBasicAtomicInt: just a little more syntactic sugar. The Basic classes
do not always have a constructor, since they depend on compiler
support. The constructor is always present in the non-Basic class, at
the expense of making it non-POD for C++98 code.
This commit also repurposes most of QAtomicInt's documentation for
QAtomicInteger. It adds only the Q_ATOMIC_INTnn_IS_SUPPORTED macro
that explains whether the given type is supported on this platform.
Change-Id: I58886d6fa49fea4de24015c40dae29c9fa534e00
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com>
MSVC provides the necessary functions / intrinsics for 16- and 64-bit
operations. It has some support for 8-bit too, but the most important
functions seem to be missing...
Change-Id: I177b4eb2a2cf14d716b78c94f9d6a9b11aea1b84
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
In almost all platforms, sizeof(qregisterint) == sizeof(void*) ==
sizeof(qptrdiff). It's different for architectures that have a pointer
with a size different from the machine word. This allows us to declare
variables of the most optimal size, even if the pointers are too wide or
too narrow.
The only currently-known architectures to match that case are the ILP32
builds on x86-64 (a.k.a "x32") and IA-64 (option -milp32, only available
on HP-UXi), which have 64-bit registers but 32-bit pointers.
Change-Id: I0f126b70ea9ea326bd3143797287e4b98210d36d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
We're using AAssetDir_getNextFileName() to verify that the
directory exists and has content, and this moves the
current file pointer to the second file in the dir, so
we need to reset the pointer before iterating to populate
the entry list.
[ChangeLog][Android] Fixed QDir::entryList() for assets
scheme to no longer skip the first file in the directory.
Task-number: QTBUG-36528
Change-Id: I9938c669658330b0e11d6fbe3df8c6566fd79f5f
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Xcode project templates will by default create source files that
ends with .m (obj-c). If you try to include Qt from such files, you
will get a bunch of compile errors, since the compiler will not
understand C++ concepts, such as namespaces.
To ease mixing native iOS and OS X apps with Qt, we print a warning
to the console, so that the error messages are easier to understand
and fix, by renaming the offending file to .mm.
Change-Id: I192f460f9ca53145b7193dec1cfe7c095ae149a1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Might be useful to expose to QWindow in 5.3, but for now it's private
so it can be used by platform plugins.
Change-Id: Iad96d7e249a7b85695668f8d7e8918164ec67442
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
px16 and py16 might be <0 in the first iteration of the loop. In order
to avoid accessing an invalid index the values have to be corrected
before px and py are accessed.
Change-Id: I790faeacc2b77ae8af52bf5e69a2d801c9fe973d
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Re-use a private helper API from QWindowsFontDatabase.
This also helped in consolidating the behavior between these two.
Change-Id: I93ba0a486a2c11fdefd328af090497dde5b0fbdb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
A convenient way to obtain the block format ranges that should be
applied to the block text.
Change-Id: I220429b7c9c592c4880357c0d7b1b21f6c1c11f3
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
In UTF-16, SMP code point is encoded with a pair of surrogates,
thus making SMP code point twice wider than BMP code point.
Change-Id: Ifb0e78cff50cca7231d07097a730188bd98c54cb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
...and thus consume 4 bytes less per glyph and increase the performance a bit.
It seems, the only CTFontGetAdvancesForGlyphs() returns both x and y
advances, though y advances are always equal to 0 for horizontal
orientation and x advances are always equal to 0 for vertical orientation.
Also, rename `advances_x` to `advances` for consistency
and declare QGlyphLayout's data size in a single place.
Change-Id: I56b20f893f8a6feb7aa870e3edbca99dd93ba2e2
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Just like eglfs does. This will result in dialogs, like file dialogs,
showing up properly centered on the screen.
Change-Id: I2682c7792e4bc66773e31f602a4bee4cf525a6a1
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
A few more HTTP status codes from the 4xx and 5xx series have been
added to QNetworkReply::NetworkError.
For content errors, the following codes have been added:
1. 409 - Resource Conflict
2. 410 - Resource Gone
For server related errors, the following codes have been added:
1. 500 - Internal Server Error
2. 501 - Operation Not Implemented
3. 503 - Service Unavailable
Few of the above codes are quite possible when communicating with REST
based services.
NOTE:
=====
* HTTP error status 400 is interpreted as
QNetworkReply::ProtocolInvalidOperationError.
* QNetworkReply::UnknownServerError is returned for all server related
errors (5xx) not listed above.
[ChangeLog][QtNetwork][QNetworkReply] Added more (specific) HTTP status
codes to NetworkError enum.
Task-number: QTBUG-30880
Change-Id: I9d2a133f6b3869f26710c6eb930dd8b08df31108
Reviewed-by: Peter Hartmann <phartmann@blackberry.com>
This aimed to disctinct joining types "L", "T", and "U" from just "U".
Unicode 6.3.0 has introduced a character with joining type "L" and
Unicode 7.0 will add a few more characters of joining type "L", so
we'll have to deal with it anyways.
[ChangeLog][QtCore][QChar] Added JoiningType enum and joiningType()
method that deprecates the old QChar::Joining enum and joining() method.
Change-Id: I4be3a3f745d944e689feb9b62d4ca86d1cf371b0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Change a4ff400e25 exposed a bug in
the font matching in the FontConfig engine. FcFontMatch is
documented to not work unless you call FcConfigSubstitute()
and FcDefaultSubstitute() on the pattern first. We were neglecting
to do this, but hiding the bug before since we were doing our own
font matching and never reading back the file name from FC's match.
When we started doing this, suddenly DejaVu Sans (for instance)
would match its bold variant instead.
Change-Id: Ie6b7026de24cfb0353dc892fa862d6ee79604f38
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Currently QImage::pixel() returns the raw underlying pixel values for
RGB32. For all other pixel formats the returned value is either valid
ARGB32 or ARGB32PM.
This patch masks the undefined alpha field in RGB32 so that the return
value is well defined QRgb. It also fixes one test that relied on the
previous behavior.
Change-Id: If37463528268b7419733499d1f7bfd0d1097d21e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>