This reverts commit f6c36917f1.
Depends on 203ce7c5ce
which can't go into 5.3 because it introduces new enum values.
Change-Id: I13040a7268fae4baeace244a3e75dc982d3a50b8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Provide workarounds for things GCC doesn't like, and define a number
of macros not found in the MinGW headers.
Change-Id: I254c208209c0071fae5efb6727f2b3cfd5542da6
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
When we strip the & we should also report the hotkey.
In addition only strip labels when they are buddys and try not to remove
ampersands from all kinds of random text.
This fixes https://bugs.kde.org/show_bug.cgi?id=338282
Change-Id: I401281cd9ff43b23a3923ad9909ca9c469b59506
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
These functions are supposed to make it easy for third parties (and
QLineEdit) to implement the textAt/Before/AfterOffset functions.
Before the functions were ignoring newlines completely and thus only somewhat
useful.
Change-Id: I7136b9502a7fa6f8ad9ad7236761a34c1a7fd4da
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Trying to be smart and minimizing the amount of GL calls per frame
to provide a good example was a mistake (in a way): There are
components, like the eglfs mouse cursor, that change the context state.
To make sure the example work in these cases, set the state upon
each frame.
Change-Id: Ief1fd7bbb0fb1955a64dac97a071b7a3d9d506d4
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Read and store softInputMode set at AndroidManifest.xml on QtActivityDelegate.
When showSoftwareKeyboard is requested setSoftInputMode for main window if
softInputMode is not defined fall back to old behavior.
Change-Id: I71cb27d4bdb4ae4e3c2a0706560173703a2f5a50
Task-number: QTBUG-34401
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
QMdiSubWindow::eventFilter() is supposed to close the sub window on a
double click on the menu icon. However, it did not receive the double
click event since it removed itself when the menu was hidden, which
happened before the double click was delivered.
Task-number: QTBUG-25179
Change-Id: I5e7fb02dda26ceab12e8b7554fc604066a0a3136
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
This switches the font rendering to use gray scale antialiasing when in
translucent rendering mode. It does so by adding a flags argument to the
paint engine, allowing for future expansion in communicating render hints
from the device to the engine.
Task-number: QTBUG-41002
Change-Id: I0265154716a12060e851b603a109e9c693f5e843
Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
This adds support for reading and writing ASN.1 boolean
values. It also adds an operator to test two ASN.1 elements
for equality.
Change-Id: I4a22cbf9808533d593fc59d27b63caaf650b1f57
Reviewed-by: Richard J. Moore <rich@kde.org>
This environment variable will paint an overlay on each paint command
that is using the accelerated blitter path for DirectFB. This is useful
when you want to assure that you are taking advantage of the DirectFB
blitter.
Change-Id: I6e374754825794daf9c1bf40bee2b963e752a8e9
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
When using a linear index, all items in a scene are stored in a QList.
While adding new items is a constant operation, removal requires a
traversal through the entire list. This is especially problematic
when the scene contains millions of items and many of them are removed,
which requires a linear search for each item, resulting in a very slow
operation. Moreover, this behavior is actually inconsistent with the
current documentation which states for the linear index:
"Adding, moving and removing items, however, is done in constant time."
With this change, the list is sorted once an item needs to be removed.
The item to be removed is then found using binary search. To reduce
the overhead of sorting the list is not sorted from scratch. First the
newly inserted items are sorted and then the two parts of the list
are merged.
[ChangeLog][QtWidgets][QGraphicsScene] Speed up the removal of items
when using the linear index.
Change-Id: I28708622605d7fb0fac656df1f9b2f2fa3136759
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
During the introduction of context adoption support the config choosing got
broken for context creation, at least for hooks that return a customized
format in surfaceFormatFor(). The returned format is the one that needs
to be passed to chooseConfig(), not the original.
Change-Id: Iae203cbbf7b39c462386611dd3744f048116df13
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
This reverts commit bf2ec0183c.
That patch changed the way the linear index works in QGraphicsScene
in order to speed up item removal. That patch occasionally rebuilt
the index by recursively exploring all items in the scene, starting
with the top level. Further testing revealved that in some
circumstances, rebuilding the index in this way can be slow, thereby
significantly slowing down the index compared to the unpatched
version.
The original patch only exists in the qt 5.4 branch and has not been
released.
Change-Id: I081dbcdcc86196ef382466c3e800a33eab9a5b79
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
This adds a test for a QSslCertificate containing extensions which
are marked as critical.
Change-Id: I314e1f5c9943bcad5d43129a97f9f834882dc6fb
Reviewed-by: Richard J. Moore <rich@kde.org>
Get rid of the rendezvous at shutdown: the android thread does not
need to wait for the GUI thread. Since the GUI thread frequently does
blocking calls to the android thread, this fixes several known and
potential deadlocks.
Task-number: QTBUG-41072
Change-Id: Ia6fa8da026b1727e7352b22f4df4d72b63b8c847
Reviewed-by: BogDan Vatra <bogdan@kde.org>
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
This tightens tests performed on a certificate's extensions by checking
isCritical() and isSupported() for all extensions. It also explicitly
checks the keys when value() returns a QVariantMap.
Change-Id: If51c55be25bbcd09cc3a6712ddfea2bf9a01360f
Reviewed-by: Richard J. Moore <rich@kde.org>
There are valid uses cases how to use Qt without installing
any fonts (e.g. by using an application font), so let's
make the warning non fatal.
Task-number: QTBUG-29192
Change-Id: I5684331b687bef4b8a54be1f68303c80aa8d4372
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Assignment of a value was two times successively for same variable while
the variable itself is not used between these assignments.
Change-Id: I3c457e3af0505d32a64f6c8576b458cd15a951e5
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
The practical uses of a POD QElapsedTimer are not really that clear, and the
number of misuses of this API are quite high. Default the state to invalid to
prevent against mistakes.
[ChangeLog][QtCore][QElapsedTimer] Is no longer a POD.
Change-Id: I267292acf2bfca7404e3e449dd04410441d7ce26
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
udpSocket() can only be called after the socket descriptor is set.
Change-Id: If651ff58507cd66c98de4b699a80149913d9ffcf
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Maintaining a black list of devices can't be reasonably done.
The workaround is now enabled by default. It can be disabled with the
QT_ANDROID_DISABLE_GLYPH_CACHE_WORKAROUND environment variable, in
which case the current list of blacklisted drivers will still be taken
into account.
Task-number: QTBUG-40483
Change-Id: I9b90ab45e86569e8e4679333ddb9b835189892c7
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Move the line that adds the external page definions into its own
separate include file.
This prevents the files from being included in every Qt
documentation module by default, needlessly duplicating the
information. Currently only the QtDoc module (and modules that
depend on QtDoc) need it.
Task-number: QTBUG-41003
Change-Id: Ie2ddd3a645ea731787daacfffb3068cb36c79c9a
Reviewed-by: Martin Smith <martin.smith@digia.com>
Reviewed-by: Venugopal Shivashankar <venugopal.shivashankar@digia.com>
This adds the infrastructure for reading and writing encrypted private keys
when using non-OpenSSL backends. Each platform must provide its cryptographic
encrypt / decrypt functions.
As WinRT already uses the common parser, this commit includes an
implementation for that platform.
Done-with: Andrew Knight <andrew.knight@digia.com>
Task-number: QTBUG-40688
Change-Id: I0d153425ce63601ff03b784a111e13962061025f
Reviewed-by: Richard J. Moore <rich@kde.org>
Do not try to resize or destroy invalid surfaces.
This caused update problems with all GL apps after suspend,
since we would forget the dummy view that we always keep
around so we get proper transitions on shutdown.
Also make sure that we don't mess this up even if we try to destroy a
non-existing surface. This would have fixed the bug by itself, but
then we would still be stuck with the annoying warning message.
Task-number: QTBUG-41093
Change-Id: I83299e93eb9ac5357b98ca47014789b56c91b35a
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
The default behavior of ANGLE is to use D3D11 before falling back to D3D9.
This change improves flexibility the platform plugin to explicitly create
a D3D11, D3D9, or D3D11 software (WARP) context by setting the
QT_ANGLE_PLATFORM to "d3d11", "d3d9", or "warp", respectively.
Task-number: QTBUG-41031
Change-Id: Ie1d399c1cb0e360e5b3a6d9f2a4b28745d86cc71
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The color table is passed by value (good for C++11), so when
the argument is assigned to the member variable, that's a good
spot for a move assignment.
However, the argument is also declared const.
The standard says that top-level const is ignored, but some
compilers (I know about SunCC) think differently, so we cannot
remove it.
Instead, we do a const_cast. It is well-defined: Even though
apparently the argument was declared as const, the standard
says the const is not there, and no sane compiler would put
the argument copy into read-only memory.
Add a reminder to remove the top-level const from the
signature come Qt 6.
Change-Id: Iac18846ba669de0a30da620685ad1438c267e193
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
The code doesn't touch any member variables, so it doesn't need mutex
protection. Reducing the time spent under the mutex allows a higher
speedup (Amdahl's Law), so do it.
Also made the mutex locker const to indicate it is never unlock()ed
again.
Change-Id: Ic50b827c0e34d39cbddc7ec83675b568a9c33f6d
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Fixes missing space before `]` in test condition introduced in 8d57725338.
Change-Id: I741c291677f32056a0a0bec12cb4d9fd293a2021
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
We pull out the magic UIViewAnimationCurve of the keyboard animation
when the keyboard is about to show, but we need to defer the shifting
of the value 16 bits, as that turns it into a UIViewAnimationOptions,
which we can't store in a UIViewAnimationCurve member.
Change-Id: Id35dae1ec487951df749dfffb6118b572c28b103
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
When 'cursorPos' is out of bounds ([0, lineEnd]), this method crashed.
Change-Id: Ia0540ab3afbffb5c598f7b8515263cce3b3928e4
Task-number: QTBUG-40753
Reviewed-by: Dominik Haumann <dhaumann@kde.org>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
A blocking isSoftwareKeyboardVisible() is a deadlock
waiting to happen: when the android input method performs
blocking metacalls from the android thread to the GUI
thread all the time, we cannot block the GUI thread
waiting for the android thread.
Task-number: QTBUG-40750
Change-Id: I2490897b0f65e0d92214907e239b10b372d949dd
Reviewed-by: Christian Stromme <christian.stromme@digia.com>
For iOS8 and up [UIScreen bounds] changes based on the interface orientation,
so we need to use [UIScreen nativeBounds] instead.
Change-Id: I3fc12cfa417df26ca94c803e970bc2dc18a94378
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
Extract a struct containing the function pointers and derive
QWindowsXPStylePrivate from it, so that both styles can use them.
Remove duplicated variables.
Task-number: QTBUG-38858
Change-Id: I7c2c665b5930c56ffdf33c5185720f71517d146c
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
This change adds the ability to decode ASN.1 INTEGER fields,
provided they represent a positive number of less than 64-bit.
This is needed for PKCS#12 decoding.
Change-Id: Iafb76f22383278d6773b9e879a8f3ef43c8d2c8f
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Otherwise bad things happen if the application leaves a buffer bound.
[ChangeLog] The eglfs mouse cursor properly resets the array buffer
to prevent rendering issues. This, just like with vertex attributes and
textures, requires applications to be aware of such state changes in
swapBuffers().
Change-Id: I8b383cc867d8d0d0572773eacfa650e7b33b9680
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
It's easy to do the work on the side and then commit. This is strongly
exception safe, but in Qt, we don't care. But transactional code, when
this easy to achieve, is also clearer.
Change-Id: I30f1badec7745d62a09af4eede234cb312b373aa
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
As usual, HITheme is not helping, and renders inactive controls
as disabled. Also, given the design changes in Yosemite, we can't
just desaturate the active pixmap and render it. In this case, we
render the inactive control and enhance it, making very close to
the expected result. The pixel-exact version would be to render
a plain push button, and then add the combo box arrows. However,
these arrows would need to be created (and updated) since there
seems to be no more API to render them.
Task-number: QTBUG-40833
Change-Id: If1bc366c0bc83123972fabebbc8beeb9f071e7a1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
When using WA_TranslucentBackground/FramelessWindowHint, the backing
store must paint to an offscreen texture instead of the swap chain in
order to achieve the desired results. This texture is then presented to
the screen using UpdateLayeredWindowIndirect().
As the swap chain is not needed in this mode, its construction is skipped
if indirect rendering is active.
Furthermore, the layering options were updated to fix an issue with
transparent layers overpainting the background. The layer options were
switched to D2D1_LAYER_OPTIONS1_NONE, which appears to work for both
translucent and non-translucent rendering modes.
Task-number: QTBUG-40601
Change-Id: I656f7cdfb424d1eda6f82c2c69500e78d8c1726a
Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>