Remove unused includes
Remove unused static vars
use Q_NULLPTR insead of 0 or NULL
Change-Id: Id8c99c83c64425c9725e441108010f3821bd3b44
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
It seems that the second parameter of handleExposeEvent function is
about the region inside the window, not its position on the screen.
Change-Id: I89f5b2b13c9b0993253542823a84547d6a994c31
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
When an application is suspended on Android all its Gl surfaces
are destroyed and can't be used to render anymore, so we should
release them in order to give back to the system the memory used
by them.
[ChangeLog] [Android] Release all windows when the application is
suspended.
Task-number: QTBUG-29069
Change-Id: I038aaa2006da1f3188fccba943ec4ffb3e551cf0
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
The main event loop will be paused when an application is suspended,
this is also the normal behavior of any Android application. When an
application is suspended on Android all its Gl surfaces are destroyed
and can't be used to render anymore. So, we need to pause the main
event loop in order to pause all the timers which might trigger
drawings. The event loop is resumed immediately after the application
is foreground. AndroidManifest.xml contains more info about how to
disable this behavior and what might happen if you do it.
[ChangeLog][Android][Important Behavior Changes] The main event loop is
now stopped when the app is suspended
Task-number: QTBUG-36274
Change-Id: I4c0ba5df9d95f348bca67ea5c76865d6d20775e4
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Xcode uses project and group relative file paths, but to keep things
simple for ourselves we use absolute paths everywhere. We now make an
effort to actually make these paths absolute before telling Xcode they
are.
We also make the visual representation of the files inside Xcode be
just the filename, not the full path, like Xcode itself does. This
is among other things a prerequisite for Xcode to stop complaining
about missing launch images for retina 4-inch screens.
Change-Id: I5ff6bf07f61888e3c9fe2f64cbc2beb896b8442d
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
Use sizes relative to the test widget size; move windows relative
to the top left point of the available screen geometry. Set a window
title on widgets to be able to identify them. The test now
passes on Windows using a 4K monitor.
Task-number: QTBUG-38858
Change-Id: I5df9198e390befeb3ca18796e24180135a084aad
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Use sizes relative to the test window size; move windows relative
to the top left point of the available screen geometry.
The test now passes on Windows using a 4K monitor.
Task-number: QTBUG-38858
Change-Id: Ia8d992f2a9bfa1cb1deacaf918ed0cfff7616959
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
It's needed by androiddeployqt tool to run "zipalign" tool
and to set it to gradle properties.
Task-number:QTBUG-40481
Change-Id: I3dd665a7461a4e981867cdad75a50940e46a5ae6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
The window can be null in the qpa event. This is indicated by the nullWindow
field to be able to differentiate between a dead window and a genuinely
null input.
[ChangeLog] Double click events are now sent correctly on eglfs.
Task-number: QTBUG-40146
Change-Id: I63c8d08e0dec217b929161d2e827e0c273b4dd3e
Reviewed-by: Will Wagner <willw@carallon.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
When the user holds the Wacom Art Pen straight, rotation is zero;
when turning it counter-clockwise, it should have a negative angle,
whereas the driver sends a positive angle;
when turning it clockwise it should have a positive angle up to 180,
whereas the driver sends 360 going downwards towards 180.
These corrections make the angle reading consistent between Linux,
Windows and OS X.
Task-number: QTBUG-39570
Change-Id: I7a57cc1fb56d4f7128ca1add10aff2597f29c507
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
- Show which button was pressed or released
- Render an ellipse proportional to pressure for each point drawn
- Different color for the eraser
- More complete output for each event
- Don't show mouse events by default, just as most tablet applications
can now ignore mouse events on the drawing canvas. But for the
purpose of testing interleaving of tablet and mouse events,
one can give the argument --mouse when starting this program
to show them too, as before.
Task-number: QTBUG-39458
Change-Id: I5e03f1aa748be39d524bd6984ff5d66579787cf9
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
The driver sends values in the range 0..1, but we want the "center"
value to be 0. This correction makes tangentialPressure consistent
between Linux, Windows and OS X.
Task-number: QTBUG-40469
Change-Id: Ia4aa777efdf015c2802b945f6ca7a8e442bbf5fc
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
- Use static invocation of QGuiApplication accessor.
- Use QInputMethod::queryFocusObject().
Task-number: QTBUG-40402
Change-Id: Ic1a7f66389df532acca88ddda37d35d6e7049a53
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
The functions can be used to optimize code that do not need to use
the split results as QString directly.
[ChangeLog][QtCore] QString can now split a string to a list of
QStringRef.
Change-Id: Ic2dc929e1fba82f9a060e37c51068a301cb5b866
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
If we wanted to make the list exhaustive for buildCpuArchitecture, we'd
add alpha, avr32, bfin, s390(x), and sh. I don't want to make it
exhaustive because that's cluttering the documentation and we'd have to
keep in sync with archdetect.cpp. And we can't make
currentCpuArchitecture exhaustive, since it depends on the output from
uname(2).
You can argue that neither IA-64, POWER, nor SPARC architectures are
typical these days...
Change-Id: I0a5310770947263e1bafd9443ea59420813c51a8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Richard J. Moore <rich@kde.org>
It's easier to read AVXState and AVX512State than 6 and 0xe6.
Also add a note that where we should have checked whether the SSE state
is being saved by the OS. However, we won't do it because it's just a
waste of CPU cycles: any OS Qt 5 runs on will enable the proper
state-saving.
Change-Id: Id87b59fe1388a6cab983c9412341e36a86dd15c5
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
It is documented to be, and the LanguageChange event is caught and processed.
However, retranslateStrings() uses QProgressDialog::setCancelButtonText(),
which unconditionally sets useDefaultCancelText=true, blocking any further
changes to the button text by subsequent LanguageChange events.
The fix is to use extracted QProgressDialogPrivate::setCancelButtonText()
which - quite intentionally - doesn't set useDefaultCancelText.
Task-number: QTBUG-40504
Change-Id: I6e701deda10c454cb088c0b0778ac2d6adff574a
Reviewed-by: David Faure <david.faure@kdab.com>
This is in preparation of a fix for the broken online-retranslatability of
the cancel button.
Change-Id: Ie62540766e50e1f1ec07d251cc56a2ee0745d434
Reviewed-by: David Faure <david.faure@kdab.com>
The associated test has unearthed that setBar() fails to make the new bar a child
of the progress dialog. This will be fixed in a separate commit.
Task-number: QTBUG-40502
Change-Id: I2d09ebb07ae6395449a4efe38a638df831eebdd7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: David Faure <david.faure@kdab.com>
This is needed to make it possible to use the same interface for
retrieving the EGLDisplay on Windows and EGLFS, thus get rid of
cluttering ifdefs.
Change-Id: I37b848b1017eacbf8a29627cd157b74e22e5f40c
Reviewed-by: Michael Bruning <michael.bruning@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The native interface implementation in QEGLPlatformIntegration
lower-cases the resource key strings, where as in the Windows
implementation we currently only check for camel-case resource
names to retriece the same resources.
Make it possible to use lower-case strings on Windows as well
by using the same key look-up mechanism as used in the eglfs
implementation.
Change-Id: Id2a594310df610cadbe420409c090f0abb316474
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
On Linux for example Orca gets confused when showing a dialog that is a
child of another widget since it would show up twice in the hierarchy.
Task-number: QTBUG-39444
Change-Id: I84773ecc3d6774a652dbeb29ad201779f5b3191c
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Seems to have been a cut'n'paste from 'minimum'.
Change-Id: Ifc3a4441809a9fc75ecac621cff59950235f6bc7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: David Faure <david.faure@kdab.com>
This patch adds support for binding RGB30 images as textures, and as
internal format of framebuffer objects. Together with the
QOpenGLPaintDevice
this provides support for rendering to and from RGB30 in full precision.
[ChangeLog][QtGui][QOpenGLFramebufferObject] Support 10-bit per color
channels formats as the internal framebuffer format, making it possible
to render in that precision.
Change-Id: I06de2d12dfe1c1adc466d574fdffbc77f88f4f16
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The code path in QOpenGLVertexArrayObjectPrivate::create() that triggers
the creation of a QVertexArrayObjectHelper is guarded by runtime checks
for ES3 or the GL_OES_vertex_array_object extension, but the actual
function lookup was ifdef'ed, which broke on iOS where the SDK may
support ES3, but an older (supported) runtime target might not.
Change-Id: Id578667c1f5aebf53e197f3a79eb2f9273fea487
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
It is useful in other places, for instance in QtQuick, to avoid
duplicating the same resolver logic.
Change-Id: I9748a420a0abeb07cc84f948965b1e0321a95ca2
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This is just an optimization of the code: instead of opening and parsing
/etc/os-release every time QSysInfo::kernelType() is called on Linux, do
that only in QSysInfo::productType() and productVersion().
Change-Id: I201504934ecf7a51854cb49c790bd9d30eba644b
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
[ChangeLog][QtCore][QByteArray] Fixed a bug that would cause QByteArray
to stop converting toUpper or toLower at the first embedded null
character.
Change-Id: Ia369037206617813d86a8f1489589243c82aa51b
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
This patch splits the OS product from the kernel name and versions.
Previously, it was a little confusing.
Thus, osType is split in two: kernelType() always returns the kernel
type, which includes "linux" for Android, "darwin" for iOS and OS X,
"qnx" for BlackBerry, and "windows" for all the Windows OSes. The Linux
distribution name and the visible product names are found in
productType(), with the respective versions in productVersion().
For an update system, applications probably want to send all four
tokens:
- for Android, BlackBerry, iOS, OS X and Windows, the relevant
information is productType and productVersion
- for Linux distributions, in addition to productType and
productVersion, the kernelType ("linux") is useful as a fallback and
it's important for Debian/kFreeBSD and Debian/GNU
- for other Unix systems, the relevant information is kernelType and
kernelVersion
Change-Id: I66c36d5a4ddfad47babfc6744d752273705e7076
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
buildCpuArchitecture() returns the CPU Qt was built for, while this
function returns the CPU that Qt is running on -- if the OS was kind
enough to tell us.
Change-Id: Ib27937e3ff028cb500d263c4921ef00d3a567715
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
We build "Supporting Files" out of QMAKE_INTERNAL_INCLUDED_FILES, which
is really not supposed to be exposed to the user like that, but since
the variable will hold user-included pri files eg., the Xcode generator
piggy-backs on this variable to list the files.
To make the project view in Xcode a bit cleaner we explicitly exclude
any file living inside the Qt directory, meaning we won't show all the
pri and prf files from Qt's mkspecs directory anymore.
Change-Id: I828700aceac5fdf3ea2b27d9ba3885543c2ad137
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Now that we rely on simd.prf for all SIMD sources (including NEON and SSE2),
we need to ensure that CONFIG has the right SIMD values to match simulator.
This worked before due to us checking QT_CPU_FEATURES.$$QT_ARCH and adding
directly to SOURCES.
Change-Id: I4ea7f559e83860eabff1948ad5d140bbb65454df
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Use the built-in hex, showbase manipulator to format the number in
hex. Also, apply nospace() only once.
Change-Id: Id4b3d5f082ad13f52c8711408d7ec609bec3a621
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>