Commit f4dd534 introduced a regression, so that QFontMetrics reported
a wrong size (to be more specific width) for FreeType fonts.
The calculation of glyph advances has to to reflect (rounded)
integral number of pixels. This was only done when the glyph was cached.
So in some cases the first call to QFontMetrics::size gave a different
result than the second.
This patch reverts f4dd5344fb.
The tst_QFontMetrics::same auto test only happened to work on some
platforms, on BlackBerry for instance it did not. Extended the test
case to make sure it works for different font sizes.
Change-Id: Ia5bb9abd3ff98193c9bba048b85207672ed8d9c3
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Currently the only supported SPDY version is 3.0.
The feature needs to be enabled explicitly via
QNetworkRequest::SpdyAllowedAttribute. Whether SPDY actually was used
can be determined via QNetworkRequest::SpdyWasUsedAttribute from a
QNetworkReply once it has been started (i.e. after the encrypted()
signal has been received). Whether SPDY can be used will be
determined during the SSL handshake through the TLS NPN extension
(see separate commit).
The following things from SPDY have not been enabled currently:
* server push is not implemented, it has never been seen in the wild;
in that case we just reject a stream pushed by the server, which is
legit.
* settings are not persisted across SPDY sessions. In practice this
means that the server sends a small message upon session start
telling us e.g. the number of concurrent connections.
* SSL client certificates are not supported.
Task-number: QTBUG-18714
[ChangeLog][QtNetwork] Added support for the SPDY protocol (version
3.0).
Change-Id: I81bbe0495c24ed84e9cf8af3a9dbd63ca1e93d0d
Reviewed-by: Richard J. Moore <rich@kde.org>
This partially reverts 5764f5e6ea and
fixes the problem differently.
After this commit, "file:///foo" is still equal to "file:/foo", but
"foo:///foo" becomes different from "foo:/foo", as it should be.
Task-number: QTBUG-36151
Change-Id: Ia38638b0f30a7dcf110aa89aa427254c007fc107
Reviewed-by: David Faure <david.faure@kdab.com>
This fixes the issue that the blitter required sometimes the
texture wrapping to be repeat
Change-Id: I86150d008422facf9040873b0983b0e44be9ad24
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
The Origin for Target rect was deemed a confusing concept. The current
implementation would translate the target rect to the coordinate system
specified. However, the order and "direction" of the vertices would
always be the same. So drawing a texture in for one target rect defined in
one coordinate system would paint the texture the same way as it would
when a texture was drawn for a target rect drawn in the "opposite"
coordinate system. The point with this was that if you wanted to "flip"
the texture you would specify that with the source coordinate system.
However, this approach breaks on different levels, such as QRect has functions
which expects a top left coordinate system (ie. top() and bottom()).
In the end Qt uses a top left coordinate system, hence QWindow specifies
a top left coordinate system, and hence the api becomes easier if it is
not possible to define the coordinate system of the target viewport.
Change-Id: I7dd59b3718380876e87a4bff88381d7a1c7d58c1
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This also has the advantage of not requiring the use of the locale
codec. Quite an advantage if you're debugging the locale codec. But it's
mostly so that we don't get question marks that hide the difference we
were trying to locate.
[ChangeLog][QtTest] QtTest now prints an escaped version of QStrings
that failed to compare with QCOMPARE. That is, instead of converting
non-printable characters to question marks, QtTest will print the
Unicode representation of the character in question.
Change-Id: I44c1ef3246b188c913dacd3ca4df02581356ea41
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This is extremely useful, since the most common action after a failed
compare-and-swap is to loop around, trying again with the current
value as found in memory.
Code currently written as:
do {
Type value = atomic.load();
...
} while (!atomic.testAndSetRelaxed(value, desired));
Becomes:
Type value = atomic.load();
do {
...
} while (!atomic.testAndSetRelaxed(value, desired, value));
In most CPU architectures, the value that was found in memory is known
to the compare-and-swap code, so this is more efficient than the
previous code. In architectures where the value is not known, the new
code is no worse than before.
The implementation sometimes modified an existing function, sometimes
it added a new one, depending on whether more registers were needed in
the assembly (like ARMv6-7), the code became more complex (ARMv5), the
optimizer failed (C++11), or it was just plain equivalent (MIPS).
Change-Id: I7d6d200ea9746ec8978a0c1e1969dbc3580b9285
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This implementation is based on GCC's implementation of std::hash<FP>, but only
to the extent of checking for zero before hashing the bits. The bit hasher is
the Qt one; I didn't even look what GCC uses.
The check against 0.0 is mandated by the requirement to have
\forall x,y: x == y => qHash(x) == qHash(y)
which would be violated for x = 0.0 and y = -0.0 if we only hashed the bits.
Implemented out-of-line to avoid potential FP-comparison warnings, as well
as to be able to use the file-static hash() functions, which gets inlined
unlike qHashBits(), which cannot be.
[ChangeLog][QtCore][QHash/QSet] Allowed to use float, double and long double
as QHash/QSet keys.
Change-Id: I38cec4afb860f17e9f8be7b67544e58b330f8fff
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
This test can assume that the QObject::signalsBlocked property works as
advertized, so just check signalsBlocked() in repsonse to QSignalBlocker
manipulations.
Change-Id: I99e4ef9c4ed05c3840233d92a587636d2d78f59a
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
Change 85e57653 caused a compile error for code that does
Q_DECLARE_LOGGING_CATEGORY(cat);
//..
qCDebug(cat()) << // ...
error: C3848: expression having type 'const QLoggingCategory' would lose
some const-volatile qualifiers in order to call 'QLoggingCategory
&QLoggingCategory::operator ()(void)'
This is a regression from Qt 5.2. Fix the error by adding a const version
of operator()().
Change-Id: I2fb04f2e155962adee0f98089fc5a159000bef56
Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Added basic functionality to socket for WinRT. Even though not
all auto tests pass yet, this patch can be seen as a foundation
for upcoming work in this area. Reading from and writing to TCP
socket works and one can listen for tcp connections.
Change-Id: Id4c25ba1c7187ed92b6368c785c4f62837faded7
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
moc would skip the 'operator' keyword as unknown and try to parse a type again
but as it sees the '<' it looks for the corresponding '>' which does not exist
types can't start with '<' anyway, so return an invalid type and continue
parsing as usual
Task-number: QTBUG-36834
Change-Id: If3d27076ef9947abf8c57c594713eece9334d0b0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Conversion from UTC to local time will result in same datetime value,
if local time is in UTC.
Change-Id: Icd4ea57cb46cc97bcc8fce4f4e579bf64a4d4b10
Reviewed-by: Mitch Curtis <mitch.curtis@digia.com>
At first, my goal was just to fix Moc::until() to parse properly
template arguments containing expressions containing > or >>
such as Foo<(8>>2)>
But with the test, I realized that normalizeType also requires change
not to split the > > too much.
And QMetaObjectPrivate::decodeMethodSignature should not interpret
the ) within the template parameter as the end of the function.
Change-Id: Ia9d3a2a786368aeda1edcf66280d70f64cf05070
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
It was not possible to get the actual process ID (in a cross-platform
manner) from QProcess, as the user would need to handle the returned
typedef (Q_PID) differently on Unix and Windows.
On Unix Q_PID is the actual process ID, but on Windows it's a pointer
to a PROCESS_INFORMATION structure, which among other fields contains
the process ID. Instead of returning a pointer on Windows,
QProcess::processId() will return the actual process ID on both Windows
and Unix.
[ChangeLog][QtCore][QProcess] Added processId() to QProcess. This
function will, unlike pid(), return the actual process identifier on
both Window and Unix.
Task-number: QTBUG-26136
Change-Id: I853ab721297e2dd9cda006666144179a9e25b73d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
This is only useful for logging benchmarks, since it won't print test
passes, failures, etc. It's useful for importing to spreadsheets to do
number-crunching.
[ChangeLog][QtTest]Added a CSV logging mode that is suitable for
importing benchmark results into spreadsheets. This can be enabled by
the -csv option on the command-line. The CSV logging mode will not print
test failures, debug messages, warnings, etc.
Change-Id: I245d6f86bb380645c9bc0d748cf474b3ed42cab8
Reviewed-by: Sergio Ahumada <sahumada@blackberry.com>
Reviewed-by: Jason McDonald <macadder1@gmail.com>
Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends.
Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Initial submission of a new class QByteArrayList with the
purpose of aggregating and then joining QByteArray instances.
[ChangeLog][QtCore] Added new QByteArrayList class.
Change-Id: I2a9dc71ff7aadb19ebc129a0d47ac8cd33895924
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
[ChangeLog][QtGui][QWindow]QWindow::icon() now defaults to the application
icon, which can be set with QGuiApplication::setWindowIcon().
Change-Id: Id1974e5cda81775e515c14b294f67fb99351c6c9
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
-title disappeared between Qt4 and Qt5, due to all the refactorings around QPA.
Making the caption of the mainwindow configurable allows custom setups
for specific users or use cases.
[ChangeLog][QtGui][QGuiApplication] Restore support for -title command line
argument on X11, add -qwindowtitle on all platforms.
Change-Id: I73e6bf21248f3419178eba583b257172a175e74e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Albert Astals Cid <albert.astals@canonical.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
Enable child widgets (without a native window) that render to an FBO
and are composed with the raster backingstore by the platform plugin.
A preliminary version of QOpenGLWidget is included as private API.
Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Useful for bug reports and test logs.
[ChangeLog][QtCore] QLibraryInfo provides information on how
Qt was built.
Change-Id: I867197fd7d2e10bcdf01a8eb47c9c1e03647e2c1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Avoid dereferencing the q-pointer if the button has been
destructed meanwhile popup was open.
Task-number: QTBUG-26956
Change-Id: I68190e9fe84c669229ae0ce4d573ee7a02a8a141
Reviewed-by: Ivan Komissarov <ABBAPOH@gmail.com>
Reviewed-by: Thorbjørn Lund Martsum <tmartsum@gmail.com>
Allow configuration of logging rules from outside of the application,
either through a configuration file (.config/QtProject/qtlogging.ini),
or through a file specified by a QT_LOGGING_CONF environment
variable.
The logging rules from the different sources are concatenated: First
the rules from QtProject/qtlogging.ini are applied, then
QLoggingCategory::setLoggingRules(), finally from the environment.
This allows an application to overwrite/augment the system wide rules,
and in turn that can be tailored for a specific run by setting a
configuration in the environment variable.
[ChangeLog][QtCore][Logging] The logging framework can now be configured
with an .ini file.
Change-Id: I442efde1b7e0a2ebe135c6f6e0a4b656483fe4b1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
They cause test failures from time to time.
Change-Id: I917bef340401d25bf54e133be9d9562b3b133c9f
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Niels Weber <niels.weber@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Richard J. Moore <rich@kde.org>
... which is needed to negotiate the SPDY protocol.
[ChangeLog][QtNetwork][QSslConfiguration] Added support for the Next
Protocol Negotiation (NPN) TLS extension.
Task-number: QTBUG-33208
Change-Id: I3c945f9b7e2d2ffb0814bfdd3e87de1dae6c20ef
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Passing a constructor as second argument to foreach didn't work when
building with gcc.
For MSVC this already worked as a different foreach implementation is
used.
Change-Id: Id98444c699b4cebc14ea62076c5f7cba33ffb824
Reviewed-by: hjk <hjk121@nokiamail.com>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
The RGBA8888 formats was incorrectly using the qt_gradient_quint32
which is argb specific. This caused vertical gradients but only
vertical gradients to be drawn incorrectly.
This changes the RGBA8888 formats formats to use the generic gradient
method and renames qt_gradient_quint32 to qt_gradient_argb32 to
indicate its limitation.
Change-Id: Ia1cd48ca7f4f78b64f31d6263e81cd8ac3b0954e
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
The debug output of all categories will be visible by default,
except from the "qt.*" categories. "qt.*" categories are private
and their default debug output will be hidden.
[ChangeLog][QtCore][Logging] Enable qCDebug's for all categories except qt one's
Change-Id: Ibe147c8bbe0835a63b3de782288b9c3251321d8f
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
private api, but useful for 2d gui code that suddenly finds itself
needing to get a set of textures onto some fbo
I didn't want to include ARB_copy_image since it looks like its from
texture/renderbuffer -> texture/renderbuffer while this class implies
texture -> write fbo. We could wrap ARB_copy_image in QOpenGLTexture or
some other class or we can add it later.
I have not added any QOpenGLTexture functions since this class opperates
on the GLuint identifier. We can add overloads later.
Change-Id: I3e565b33466c1c183a249a33c3e82c6786debd55
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
The basedir xdg spec says:
"All paths set in these environment variables must be absolute.
If an implementation encounters a relative path in any of these variables it
should consider the path invalid and ignore it."
Therefore we ignore relative paths including the empty string.
Change-Id: I8f779b78981018051b16de23b2514f2e62b7ab39
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
The slot object was deleted after the mutex was relocked, which caused
a deadlock in case the functor destructor locked the same mutex again.
Change-Id: I5b4fb22fdb4483f91c89915872bfd548c31b0eea
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
QScreen::grabWindow() is not always reliable because it grabs from the
framebuffer. (The window might then be covered by other windows, e.g.
"Stays on top"-Windows, popups etc).
If QScreen::grabWindow() fails we therefore fallback to
QWidget::grab(). This will not grab from the frame buffer, but it will
ask the widget to render itself (with its current state) to a pixmap
and return it.
QWidget::grab() should usually return the expected pixmap, and the
pixmap it gives is not subject to the state of the window manager.
This means that both QScreen::grabWindow() *and* QWidget::grab()
must produce an unexpected pixmap in order for the test to fail.
Change-Id: I276554155bb1e5b510d2a2d43628d91669464fe2
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>