Deleting the page in the wizard without removing it
first leads to a crash when the wizard tries to
access a deleted page.
Reviewed-by: jasplin
(cherry picked from commit 3bff1637cd49617d334c1be63c20e008fac93be1)
During the destructor of QWidget, we delete the
layout. If the layout is not set to 0 afterwards,
a check on the layout might turn true, but any access
will end with a segfault.
Reviewed-by: João Abecasis
(cherry picked from commit abc5a632942c23496d75c49b3b0b4a674cdafdf8)
The old check would fail for an installed copy of Qt. Instead, base
the check on using QTDIR if it present, otherwise use the parent of
the bin directory, and then check that "mkspecs" is present.
Reviewed-by: Olivier Goffart
Animation drivers were changed to used signals instead of virtual
functions, but the default animation driver was left behind.
Reviewed-by: Michael Brasser
When refactoring the setPixelSize() code of QRawFont, it was broken
on Mac. To avoid making the same mistake again, I've added a simple
autotest to check that the pixel size is actually set.
Reviewed-by: Jiang Jiang
(cherry picked from commit 821b8b540af491ce60d35bd84d3c91399ecc0d16)
When the matrix has an non-affine transformation, the text will have to
be rendered using the default path-renderer. This means going through
the drawTextItem() path (since drawStaticText() has no support for those
transformations) and it also means not pre-transforming the coordinates,
since the default implementation of drawTextItem() supports
transformations.
Task-number: QTBUG-18214
Reviewed-by: Jiang Jiang
(cherry picked from commit 55446d104db77fc7994ab12352b1c08bb7b63346)
The comment was copy-pasted, spelling error and all, from the example
in the bug report, and really doesn't make any sense at all in this
context.
Reviewed-by: TrustMe
(cherry picked from commit 7ac511d8d906575dff1a02361e31251b244d3b3a)
Since macFontID restricts to quint32, we have to return that in
QFont::handle.
Task-number: QTBUG-17890
Reviewed-by: Eskil
(cherry picked from commit c8f299b7e675c839b16d750cd2633a57cdd0526f)
Remove virtual functions obsoleted by new resource handling
in Qt Designer 4.4. Remove static hash of private objects
for formbuilder.
Requires fd61c9b24d27452df3eb478a81d7e7725fe6f5b4 in qttools.
Rubber-stamped-by: axis
When you copy-pasted rich text in which the font size had been set
using setPixelSize() the font size would be mysteriously forgotten.
The pixel size property in QTextCharFormat was added ad hoc, and not
integrated in the HTML exporter.
Task-number: QT-4792
Reviewed-by: Gunnar
(cherry picked from commit 5aa5c2e2935c1829cc6965198968699f17c24ec0)
The SPI_FONTSMOOTHINGCONTRAST macro is not defined everywhere. When
the code was refactored, the workaround for this was lost. This
resubmits the work-around to make it compile.
Reviewed-by: Samuel
(cherry picked from commit 4c3630c1fcd2b3008f540a8906a19c533604f36a)
This is mostly for the xcomposite api, but also we needed to readEvents
after doing a connect
(cherry picked from commit 16c054125949b8f8ceec9626156d8790254a63a2)
Pass version number when creating proxies, use wl_ prefix when looking
up interfaces and drop wl_egl_display.
(cherry picked from commit c2adf9395214d711a3a40516c6c2afa64b3b4ca3)
For GL ES 2 teach the paint device about the fact that it
is doing rendering backed by a framebuffer object,
not a system framebuffer (which doesn't exist).
(cherry picked from commit 3b437a7706efbaaafdc4861393cbe21354cf4ee2)
If the SRGB framebuffer extension in GL is available, we can support
gamma correction of text with a gamma of 2.1. On Mac this is
sufficient for gamma correcting subpixel antialiased text. Gray
antialiasing should not be gamma corrected on Mac.
On Windows, the user can potentially set the gamma value to anything
between 1.0 and 2.2 (or something like that). We support anything
that resembles 1.0 closely enough by pushing the text out without
any correction (like before). We also support anything that resembles
2.1 (the gamma hardcoded in GL's SRGB extension) by turning on the
extension before blending the text. In between the two, we'll use
gray antialiasing to avoid differing too much from the raster engine
(which is our reference in this.)
For gray antialiasing on Windows, we use a constant gamma of 2.3 which
has been determined by experimentation. Since this is close enough to
2.1 we do gamma correction with SRGB extension.
The distance limit of 0.2 is determined by some experimentation.
Reviewed-by: Samuel
(cherry picked from commit 79ba7cceca5e4029876ace2121edd25b08ae14ce)
This will allow us to expose private headers in a controlled manner,
and ensure that they are not used by accident. This also means that
we internally will have to enable the private headers for the
modules we wish to use in the project.