Use pro2cmake with '--api-version 2' to force regenerate
projects to use the new prefixed qt_foo APIs.
Change-Id: I055c4837860319e93aaa6b09d646dda4fc2a4069
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: I3f0b6717956ca8fa486bed9817b89dfa19f5e0e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QCocoaGLContext::fromNative(nsContext, shareContext);
b) Access to underlying native handles, e.g.
openGLContext->platformInterface<QCocoaGLContext>->nativeContext()
c) Platform specific functionality, e.g.
static QWGLContext::openGLModuleHandle()
openGLContext->platformInterface<QEGLContext>->doSomething();
The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.
In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.
The documentation will be restored when the dust settles.
Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
The QT_OPENGL_ES* macros are leftovers from an earlier,
ad hoc configuration system, which has since been
replaced by QT_CONFIG. To clean things up in Qt 6,
we use the new way instead.
Task-number: QTBUG-83467
Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
The context—which lives in QtGui—now knows nothing about versioned functions.
This changes the public API for getting version functions for a context.
[ChangeLog][QtGui][OpenGL] QOpenGLContext::versionFunctions() has been removed.
QOpenGLVersionFunctionsFactory::get() from the QtOpenGL module should be used
instead.
Previously one would call
context->versionFunctions<QOpenGLFunctions_4_0_Core>();
Which now becomes
QOpenGLVersionFunctionsFactory::get<QOpenGLFunctions_4_0_Core>(context);
The rest of the API should be identical.
Since glgen no longer compiles, and the links to its input (gl.spec and gl.tm)
are dead, I've edited the previously generated files manually. If glgen is
fixed, it should be quite easy to make it generate the new way.
Task-number: QTBUG-74409
Change-Id: I800527e0af16a79005b276eeb74417770193c62f
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Also moves the openglwindow test to the opengl folder, as it makes use of these
classes.
Task-number: QTBUG-74409
Change-Id: Id9f0013cedcc8bd1e87122c005641d7298525045
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
These tests have not failed on the removed platforms for at least 60 days
Task-number: QTBUG-76608
Change-Id: If7a9f4db907124e3cd54e3f4b0ad3e20717d1912
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Adds support for 16bit per color image formats in QImage. This makes it
possible to read and write 16bpc PNGs, and take full advantage of the
16bpc paint engine.
[ChangeLog][QtGui][QImage] QImage now supports 64bit image formats with
16 bits per color channel, compatible with 16bpc PNG or RGBA16 OpenGL
formats.
Task-number: QTBUG-45858
Change-Id: Icd28bd5868a6efcf65cb5bd56031d42941e04099
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Commit ba1b73175b tried
blacklisting this autotest in Windows 7 only. This however
does not work. We can't pin point blacklisting to a specific
Windows version.
Task-number: QTBUG-63122
Change-Id: I5edb5b56fd86ad194214818a838db9cfd6be2ad1
Reviewed-by: Simo Fält <simo.falt@qt.io>
The qWaitFor functions themselves can not trigger a test failure, as that
will not result in the test function exiting early, so every single call
to qWaitFor needs to be wrapped in a QVERIFY.
Change-Id: Id15a1549f31d06cdbf788e1d84ea431c28636ec8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Now set the QImage devicePixelRatio so the content is correct on all
screens.
Task-number: QTBUG-53795
Change-Id: Ic92eee98f691ebb1e0212498c1ae13ede74bca93
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Only test for xcb specific sub-features if xcb is available in
the first place - not the case with Boot2Qt builds.
Change-Id: Iad49648ce1c8781d0c7bb2b2dcd4b7834434d51d
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
This change allows painting via QPainter onto a QOpenGLWindow, QOpenGLWidget
or QOpenGLFramebufferObject when an core profile context is in use. This is
important on macOS in particular, where compatibility profiles are not
available, and so the only way to use modern OpenGL is via a core profile
context.
Added core profile compatible shaders with moder GLSL keywords.
The paint engine binds a VAO and two VBOs from now on, whenever VAOs are
supported. Note that this changes behavior also for OpenGL 2.x context that
have VAO support via extensions.
The Lancelot test suite gains support for core profile contexts. This can
be triggered via -coreglbuffer in place of -glbuffer when manually inspecting
via 'lance', while tst_lancelot will automatically run core context-based tests
whenever supported.
Task-number: QTBUG-33535
Change-Id: I6323a7ea2aaa9e111651ebbffd3e40259c8e7a9c
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Previously when a new QOpenGLFramebufferObject was bound, the
QOpenGLContextPrivate::qgl_current_fbo member was also updated to point
to this new object.
But if a user called QOpenGLFramebufferObject::bindDefault(),
qgl_current_fbo was not unset, meaning that if the FBO object would be
deleted at some point, qgl_current_fbo would be a dangling pointer.
This patch makes sure to clear the value of qgl_current_fbo when
bindDefault() is called. It is cleared, and not set to point to another
object because the default platform OpenGL FBO is not backed by a
QOpenGLFramebufferObject.
Task-number: QTBUG-56296
Change-Id: I68b53d8b446660accdf5841df3d168ee2f133a90
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Use the new qtConfig macro in all pro/pri files.
This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.
Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Change QOpenGLTextureBlitter to be a public API, as it was originally intended.
There are now significant external uses outside qtbase (C++ compositor examples
in QtWayland), and the API is considered proven enough.
[ChangeLog][QtGui] QOpenGLTextureBlitter, a utility class to draw textured quads,
has been made public.
Change-Id: If7a2c94e1494195e2aa375d214932fa7b4c78321
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
VS2010 is not supported in Qt5.7+
Task-number: QTBUG-31611
Change-Id: I4b2bd703f6462e6f0a4de9e75bca8316b8707680
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
The keyword no longer has a meaning for the new CI.
Change-Id: Ibcea4c7a82fb7f982cf4569fdff19f82066543d1
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Introduce overloads in the API to allow specifying multiple color
attachment sizes and formats. When these are in use and MRT is supported,
a texture or renderbuffer is created for each of GL_COLOR_ATTACHMENT0, 1, 2, ...
[ChangeLog] Added support for multiple render targets in QOpenGLFramebufferObject
Task-number: QTBUG-39235
Change-Id: Ie7cfd81d1b796a9166b80dff7513aafe0120d53d
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>