2a48b60dbd
While a previous commit added the logic for handling arm from a qmake perspective, the responsible mkspec was forgotten. Change-Id: I5f36d411f2d2c22d8b048e0931da50d911e7e1b4 Reviewed-by: Jake Petroules <jake.petroules@qt.io>
21 lines
687 B
Plaintext
21 lines
687 B
Plaintext
#
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# qmake configuration for winrt-arm-msvc2017
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#
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# Written for Microsoft Visual C++ 2017
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#
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include(../common/winrt_winphone/qmake.conf)
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DEFINES += WINAPI_FAMILY=WINAPI_FAMILY_PC_APP WINAPI_PARTITION_PHONE_APP=1 ARM __ARM__ __arm__
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QMAKE_CFLAGS += -FS
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QMAKE_CXXFLAGS += -FS
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QMAKE_LFLAGS += /MACHINE:ARM /NODEFAULTLIB:kernel32.lib
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QMAKE_LIBS += windowscodecs.lib WindowsApp.lib runtimeobject.lib OneCore.lib
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VCPROJ_ARCH = ARM
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WINSDK_VER = 10.0
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WINTARGET_VER = winv10.0
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WINRT_MANIFEST = $$PWD/../common/winrt_winphone/manifests/10.0/AppxManifest.xml.in
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WINRT_MANIFEST.architecture = arm
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