qt5base-lts/examples/opengl
Paolo Angelelli 40ace7a2a0 Fix computegles31 example
This patch fixes the example that contained problems showing up
with mesa/nouveau drivers.

Change-Id: Ic90f6028e394138781f00bcc00c145c56134f441
Reviewed-by: Gunnar Sletta <gunnar@crimson.no>
2017-03-08 09:19:39 +00:00
..
2dpainting Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
computegles31 Fix computegles31 example 2017-03-08 09:19:39 +00:00
contextinfo Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
cube Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
doc Unify license header usage. 2016-03-29 10:20:03 +00:00
hellogl2 Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
hellogles3 Unify license header usage. 2016-03-29 10:20:03 +00:00
hellowindow Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
legacy Example: migrate grabber to use QRegularExpression 2017-02-15 14:45:51 +00:00
paintedwindow examples: Use QOverload to select overloaded signals and slots 2016-12-22 14:54:55 +00:00
qopenglwidget examples: Use QOverload to select overloaded signals and slots 2016-12-22 14:54:55 +00:00
qopenglwindow examples: Use QOverload to select overloaded signals and slots 2016-12-22 14:54:55 +00:00
textures Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
threadedqopenglwidget Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
opengl.pro OpenGL: add support for compute shaders in GLES 3.1 2016-09-21 16:45:50 +00:00
README Remove references to demos from docs. 2011-07-05 19:57:54 +02:00

Qt provides support for integration with OpenGL implementations on all
platforms, giving developers the opportunity to display hardware accelerated
3D graphics alongside a more conventional user interface.

These examples demonstrate the basic techniques used to take advantage of
OpenGL in Qt applications.


Documentation for these examples can be found via the Examples
link in the main Qt documentation.