3b5f6f7647
Change-Id: I5954445057c1a597b5062ee8e472d684832812e5 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
635 lines
21 KiB
C++
635 lines
21 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <qwindow.h>
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#include <QtTest/QtTest>
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#include <QEvent>
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// For QSignalSpy slot connections.
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Q_DECLARE_METATYPE(Qt::ScreenOrientation)
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class tst_QWindow: public QObject
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{
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Q_OBJECT
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private slots:
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void mapGlobal();
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void positioning();
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void isActive();
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void testInputEvents();
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void touchToMouseTranslation();
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void mouseToTouchTranslation();
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void mouseToTouchLoop();
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void touchCancel();
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void touchCancelWithTouchToMouse();
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void orientation();
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void close();
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void initTestCase()
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{
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touchDevice = new QTouchDevice;
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touchDevice->setType(QTouchDevice::TouchScreen);
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QWindowSystemInterface::registerTouchDevice(touchDevice);
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}
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private:
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QTouchDevice *touchDevice;
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};
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void tst_QWindow::mapGlobal()
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{
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QWindow a;
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QWindow b(&a);
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QWindow c(&b);
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a.setGeometry(10, 10, 300, 300);
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b.setGeometry(20, 20, 200, 200);
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c.setGeometry(40, 40, 100, 100);
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QCOMPARE(a.mapToGlobal(QPoint(100, 100)), QPoint(110, 110));
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QCOMPARE(b.mapToGlobal(QPoint(100, 100)), QPoint(130, 130));
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QCOMPARE(c.mapToGlobal(QPoint(100, 100)), QPoint(170, 170));
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QCOMPARE(a.mapFromGlobal(QPoint(100, 100)), QPoint(90, 90));
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QCOMPARE(b.mapFromGlobal(QPoint(100, 100)), QPoint(70, 70));
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QCOMPARE(c.mapFromGlobal(QPoint(100, 100)), QPoint(30, 30));
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}
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class Window : public QWindow
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{
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public:
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Window()
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{
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reset();
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setWindowFlags(Qt::Window | Qt::WindowTitleHint | Qt::WindowMinMaxButtonsHint | Qt::WindowCloseButtonHint);
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}
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void reset()
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{
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m_received.clear();
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}
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bool event(QEvent *event)
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{
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m_received[event->type()]++;
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return QWindow::event(event);
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}
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int received(QEvent::Type type)
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{
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return m_received.value(type, 0);
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}
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private:
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QHash<QEvent::Type, int> m_received;
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};
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void tst_QWindow::positioning()
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{
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QRect geometry(80, 80, 40, 40);
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Window window;
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window.setGeometry(geometry);
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QCOMPARE(window.geometry(), geometry);
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window.show();
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QTRY_COMPARE(window.received(QEvent::Resize), 1);
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QTRY_COMPARE(window.received(QEvent::Map), 1);
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QMargins originalMargins = window.frameMargins();
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QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
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QVERIFY(window.frameGeometry().contains(window.geometry()));
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QPoint originalPos = window.pos();
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QPoint originalFramePos = window.framePos();
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window.setWindowState(Qt::WindowFullScreen);
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QTRY_COMPARE(window.received(QEvent::Resize), 2);
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window.setWindowState(Qt::WindowNoState);
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QTRY_COMPARE(window.received(QEvent::Resize), 3);
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QTRY_COMPARE(originalPos, window.pos());
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QTRY_COMPARE(originalFramePos, window.framePos());
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QTRY_COMPARE(originalMargins, window.frameMargins());
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// if our positioning is actually fully respected by the window manager
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// test whether it correctly handles frame positioning as well
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if (originalPos == geometry.topLeft() && (originalMargins.top() != 0 || originalMargins.left() != 0)) {
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QPoint framePos(40, 40);
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window.reset();
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window.setFramePos(framePos);
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QTRY_VERIFY(window.received(QEvent::Move));
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QTRY_COMPARE(framePos, window.framePos());
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QTRY_COMPARE(originalMargins, window.frameMargins());
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QCOMPARE(window.pos(), window.framePos() + QPoint(originalMargins.left(), originalMargins.top()));
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// and back to regular positioning
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window.reset();
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window.setPos(originalPos);
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QTRY_VERIFY(window.received(QEvent::Move));
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QTRY_COMPARE(originalPos, window.pos());
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}
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}
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void tst_QWindow::isActive()
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{
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Window window;
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window.setGeometry(80, 80, 40, 40);
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window.show();
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QTRY_COMPARE(window.received(QEvent::Map), 1);
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QTRY_COMPARE(window.received(QEvent::Resize), 1);
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QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
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QVERIFY(window.isActive());
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Window child;
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child.setParent(&window);
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child.setGeometry(10, 10, 20, 20);
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child.show();
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QTRY_COMPARE(child.received(QEvent::Map), 1);
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child.requestActivateWindow();
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QTRY_VERIFY(QGuiApplication::focusWindow() == &child);
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QVERIFY(child.isActive());
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// parent shouldn't receive new map or resize events from child being shown
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QTRY_COMPARE(window.received(QEvent::Map), 1);
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QTRY_COMPARE(window.received(QEvent::Resize), 1);
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QTRY_COMPARE(window.received(QEvent::FocusIn), 1);
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QTRY_COMPARE(window.received(QEvent::FocusOut), 1);
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QTRY_COMPARE(child.received(QEvent::FocusIn), 1);
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// child has focus
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QVERIFY(window.isActive());
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Window dialog;
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dialog.setTransientParent(&window);
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dialog.setGeometry(110, 110, 30, 30);
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dialog.show();
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dialog.requestActivateWindow();
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QTRY_COMPARE(dialog.received(QEvent::Map), 1);
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QTRY_COMPARE(dialog.received(QEvent::Resize), 1);
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QTRY_VERIFY(QGuiApplication::focusWindow() == &dialog);
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QVERIFY(dialog.isActive());
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// transient child has focus
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QVERIFY(window.isActive());
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// parent is active
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QVERIFY(child.isActive());
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window.requestActivateWindow();
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QTRY_VERIFY(QGuiApplication::focusWindow() == &window);
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QTRY_COMPARE(dialog.received(QEvent::FocusOut), 1);
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QTRY_COMPARE(window.received(QEvent::FocusIn), 2);
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QVERIFY(window.isActive());
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// transient parent has focus
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QVERIFY(dialog.isActive());
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// parent has focus
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QVERIFY(child.isActive());
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}
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class InputTestWindow : public QWindow
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{
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public:
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void keyPressEvent(QKeyEvent *event) {
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keyPressCode = event->key();
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}
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void keyReleaseEvent(QKeyEvent *event) {
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keyReleaseCode = event->key();
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}
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void mousePressEvent(QMouseEvent *event) {
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if (ignoreMouse) {
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event->ignore();
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} else {
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mousePressButton = event->button();
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mousePressScreenPos = event->screenPos();
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}
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}
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void mouseReleaseEvent(QMouseEvent *event) {
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if (ignoreMouse)
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event->ignore();
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else
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mouseReleaseButton = event->button();
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}
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void mouseMoveEvent(QMouseEvent *event) {
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if (ignoreMouse) {
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event->ignore();
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} else {
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mouseMoveButton = event->button();
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mouseMoveScreenPos = event->screenPos();
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}
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}
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void touchEvent(QTouchEvent *event) {
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if (ignoreTouch) {
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event->ignore();
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return;
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}
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touchEventType = event->type();
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QList<QTouchEvent::TouchPoint> points = event->touchPoints();
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for (int i = 0; i < points.count(); ++i) {
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switch (points.at(i).state()) {
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case Qt::TouchPointPressed:
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++touchPressedCount;
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break;
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case Qt::TouchPointReleased:
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++touchReleasedCount;
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break;
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case Qt::TouchPointMoved:
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++touchMovedCount;
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break;
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default:
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break;
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}
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}
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}
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InputTestWindow() {
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keyPressCode = keyReleaseCode = 0;
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mousePressButton = mouseReleaseButton = 0;
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touchPressedCount = touchReleasedCount = touchMovedCount = 0;
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ignoreMouse = ignoreTouch = false;
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}
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int keyPressCode, keyReleaseCode;
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int mousePressButton, mouseReleaseButton, mouseMoveButton;
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QPointF mousePressScreenPos, mouseMoveScreenPos;
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int touchPressedCount, touchReleasedCount, touchMovedCount;
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QEvent::Type touchEventType;
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bool ignoreMouse, ignoreTouch;
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};
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void tst_QWindow::testInputEvents()
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{
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InputTestWindow window;
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window.setGeometry(80, 80, 40, 40);
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window.show();
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QTest::qWaitForWindowShown(&window);
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QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyPress, Qt::Key_A, Qt::NoModifier);
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QWindowSystemInterface::handleKeyEvent(&window, QEvent::KeyRelease, Qt::Key_A, Qt::NoModifier);
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QCoreApplication::processEvents();
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QCOMPARE(window.keyPressCode, int(Qt::Key_A));
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QCOMPARE(window.keyReleaseCode, int(Qt::Key_A));
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QPointF local(12, 34);
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QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::LeftButton);
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QWindowSystemInterface::handleMouseEvent(&window, local, local, Qt::NoButton);
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QCoreApplication::processEvents();
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QCOMPARE(window.mousePressButton, int(Qt::LeftButton));
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QCOMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
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QList<QWindowSystemInterface::TouchPoint> points;
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QWindowSystemInterface::TouchPoint tp1, tp2;
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tp1.id = 1;
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tp1.state = Qt::TouchPointPressed;
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tp1.area = QRect(10, 10, 4, 4);
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tp2.id = 2;
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tp2.state = Qt::TouchPointPressed;
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tp2.area = QRect(20, 20, 4, 4);
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points << tp1 << tp2;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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points[0].state = Qt::TouchPointReleased;
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points[1].state = Qt::TouchPointReleased;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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QCoreApplication::processEvents();
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QTRY_COMPARE(window.touchPressedCount, 2);
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QTRY_COMPARE(window.touchReleasedCount, 2);
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}
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void tst_QWindow::touchToMouseTranslation()
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{
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InputTestWindow window;
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window.ignoreTouch = true;
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window.setGeometry(80, 80, 40, 40);
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window.show();
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QTest::qWaitForWindowShown(&window);
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QList<QWindowSystemInterface::TouchPoint> points;
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QWindowSystemInterface::TouchPoint tp1, tp2;
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const QRectF pressArea(101, 102, 4, 4);
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const QRectF moveArea(105, 108, 4, 4);
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tp1.id = 1;
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tp1.state = Qt::TouchPointPressed;
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tp1.area = pressArea;
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tp2.id = 2;
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tp2.state = Qt::TouchPointPressed;
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points << tp1 << tp2;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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// Now an update but with changed list order. The mouse event should still
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// be generated from the point with id 1.
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tp1.id = 2;
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tp1.state = Qt::TouchPointStationary;
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tp2.id = 1;
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tp2.state = Qt::TouchPointMoved;
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tp2.area = moveArea;
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points.clear();
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points << tp1 << tp2;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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points[0].state = Qt::TouchPointReleased;
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points[1].state = Qt::TouchPointReleased;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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QCoreApplication::processEvents();
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QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
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QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
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QTRY_COMPARE(window.mousePressScreenPos, pressArea.center());
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QTRY_COMPARE(window.mouseMoveScreenPos, moveArea.center());
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window.mousePressButton = 0;
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window.mouseReleaseButton = 0;
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window.ignoreTouch = false;
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points[0].state = Qt::TouchPointPressed;
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points[1].state = Qt::TouchPointPressed;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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points[0].state = Qt::TouchPointReleased;
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points[1].state = Qt::TouchPointReleased;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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QCoreApplication::processEvents();
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// no new mouse events should be generated since the input window handles the touch events
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QTRY_COMPARE(window.mousePressButton, 0);
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QTRY_COMPARE(window.mouseReleaseButton, 0);
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qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, false);
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window.ignoreTouch = true;
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points[0].state = Qt::TouchPointPressed;
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points[1].state = Qt::TouchPointPressed;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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points[0].state = Qt::TouchPointReleased;
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points[1].state = Qt::TouchPointReleased;
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QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
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QCoreApplication::processEvents();
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qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
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// mouse event synthesizing disabled
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QTRY_COMPARE(window.mousePressButton, 0);
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QTRY_COMPARE(window.mouseReleaseButton, 0);
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}
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void tst_QWindow::mouseToTouchTranslation()
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{
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qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
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InputTestWindow window;
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window.ignoreMouse = true;
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window.setGeometry(80, 80, 40, 40);
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window.show();
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QTest::qWaitForWindowShown(&window);
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
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QCoreApplication::processEvents();
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qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
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QTRY_COMPARE(window.touchPressedCount, 1);
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QTRY_COMPARE(window.touchReleasedCount, 1);
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qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
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window.ignoreMouse = false;
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
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QCoreApplication::processEvents();
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qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
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// no new touch events should be generated since the input window handles the mouse events
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QTRY_COMPARE(window.touchPressedCount, 1);
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QTRY_COMPARE(window.touchReleasedCount, 1);
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window.ignoreMouse = true;
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
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QCoreApplication::processEvents();
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// touch event synthesis disabled
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QTRY_COMPARE(window.touchPressedCount, 1);
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QTRY_COMPARE(window.touchReleasedCount, 1);
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}
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void tst_QWindow::mouseToTouchLoop()
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{
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// make sure there's no infinite loop when synthesizing both ways
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qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, true);
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qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
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InputTestWindow window;
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window.ignoreMouse = true;
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window.ignoreTouch = true;
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window.setGeometry(80, 80, 40, 40);
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window.show();
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QTest::qWaitForWindowShown(&window);
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::LeftButton);
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QWindowSystemInterface::handleMouseEvent(&window, QPoint(10, 10), window.mapToGlobal(QPoint(10, 10)), Qt::NoButton);
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QCoreApplication::processEvents();
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qApp->setAttribute(Qt::AA_SynthesizeTouchForUnhandledMouseEvents, false);
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qApp->setAttribute(Qt::AA_SynthesizeMouseForUnhandledTouchEvents, true);
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}
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void tst_QWindow::touchCancel()
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{
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InputTestWindow window;
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window.setGeometry(80, 80, 40, 40);
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window.show();
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QTest::qWaitForWindowShown(&window);
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QList<QWindowSystemInterface::TouchPoint> points;
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QWindowSystemInterface::TouchPoint tp1;
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tp1.id = 1;
|
|
|
|
// Start a touch.
|
|
tp1.state = Qt::TouchPointPressed;
|
|
tp1.area = QRect(10, 10, 4, 4);
|
|
points << tp1;
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
|
|
QTRY_COMPARE(window.touchPressedCount, 1);
|
|
|
|
// Cancel the active touch sequence.
|
|
QWindowSystemInterface::handleTouchCancelEvent(&window, touchDevice);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchEventType, QEvent::TouchCancel);
|
|
|
|
// Send a move -> will not be delivered due to the cancellation.
|
|
QTRY_COMPARE(window.touchMovedCount, 0);
|
|
points[0].state = Qt::TouchPointMoved;
|
|
tp1.area.adjust(2, 2, 2, 2);
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchMovedCount, 0);
|
|
|
|
// Likewise. The only allowed transition is TouchCancel -> TouchBegin.
|
|
QTRY_COMPARE(window.touchReleasedCount, 0);
|
|
points[0].state = Qt::TouchPointReleased;
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchReleasedCount, 0);
|
|
|
|
// Start a new sequence -> from this point on everything should go through normally.
|
|
points[0].state = Qt::TouchPointPressed;
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchEventType, QEvent::TouchBegin);
|
|
QTRY_COMPARE(window.touchPressedCount, 2);
|
|
|
|
points[0].state = Qt::TouchPointMoved;
|
|
tp1.area.adjust(2, 2, 2, 2);
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchMovedCount, 1);
|
|
|
|
points[0].state = Qt::TouchPointReleased;
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.touchReleasedCount, 1);
|
|
}
|
|
|
|
void tst_QWindow::touchCancelWithTouchToMouse()
|
|
{
|
|
InputTestWindow window;
|
|
window.ignoreTouch = true;
|
|
window.setGeometry(80, 80, 40, 40);
|
|
window.show();
|
|
QTest::qWaitForWindowShown(&window);
|
|
|
|
QList<QWindowSystemInterface::TouchPoint> points;
|
|
QWindowSystemInterface::TouchPoint tp1;
|
|
tp1.id = 1;
|
|
|
|
tp1.state = Qt::TouchPointPressed;
|
|
tp1.area = QRect(100, 100, 4, 4);
|
|
points << tp1;
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.mousePressButton, int(Qt::LeftButton));
|
|
QTRY_COMPARE(window.mousePressScreenPos, points[0].area.center());
|
|
|
|
// Cancel the touch. Should result in a mouse release for windows that have
|
|
// have an active touch-to-mouse sequence.
|
|
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
|
|
QCoreApplication::processEvents();
|
|
|
|
QTRY_COMPARE(window.mouseReleaseButton, int(Qt::LeftButton));
|
|
|
|
// Now change the window to accept touches.
|
|
window.mousePressButton = window.mouseReleaseButton = 0;
|
|
window.ignoreTouch = false;
|
|
|
|
// Send a touch, there will be no mouse event generated.
|
|
QWindowSystemInterface::handleTouchEvent(&window, touchDevice, points);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.mousePressButton, 0);
|
|
|
|
// Cancel the touch. It should not result in a mouse release with this window.
|
|
QWindowSystemInterface::handleTouchCancelEvent(0, touchDevice);
|
|
QCoreApplication::processEvents();
|
|
QTRY_COMPARE(window.mouseReleaseButton, 0);
|
|
}
|
|
|
|
void tst_QWindow::orientation()
|
|
{
|
|
QWindow window;
|
|
window.setGeometry(80, 80, 40, 40);
|
|
window.create();
|
|
|
|
window.reportContentOrientationChange(Qt::PortraitOrientation);
|
|
QCOMPARE(window.contentOrientation(), Qt::PortraitOrientation);
|
|
|
|
window.reportContentOrientationChange(Qt::PrimaryOrientation);
|
|
QCOMPARE(window.contentOrientation(), Qt::PrimaryOrientation);
|
|
|
|
QVERIFY(!window.requestWindowOrientation(Qt::LandscapeOrientation) || window.windowOrientation() == Qt::LandscapeOrientation);
|
|
QVERIFY(!window.requestWindowOrientation(Qt::PortraitOrientation) || window.windowOrientation() == Qt::PortraitOrientation);
|
|
QVERIFY(!window.requestWindowOrientation(Qt::PrimaryOrientation) || window.windowOrientation() == Qt::PrimaryOrientation);
|
|
|
|
QSignalSpy spy(&window, SIGNAL(contentOrientationChanged(Qt::ScreenOrientation)));
|
|
window.reportContentOrientationChange(Qt::LandscapeOrientation);
|
|
QCOMPARE(spy.count(), 1);
|
|
}
|
|
|
|
void tst_QWindow::close()
|
|
{
|
|
QWindow a;
|
|
QWindow b;
|
|
QWindow c(&a);
|
|
|
|
a.show();
|
|
b.show();
|
|
|
|
// we can not close a non top level window
|
|
QVERIFY(!c.close());
|
|
QVERIFY(a.close());
|
|
QVERIFY(b.close());
|
|
}
|
|
|
|
#include <tst_qwindow.moc>
|
|
QTEST_MAIN(tst_QWindow);
|