473ed1c1aa
QOpenGLShaderProgram::hasOpenGLShaderPrograms tests whether QOpenGLFunctions::Shaders is provided for the given context. As the initialization code assumed OpenGL 2 this always was true. But unfortunately we still cannot assume that OpenGL 2 is universally supported. E.g. indirect rendering (no matter how bad that idea is) does not support OpenGL 2 on all hardware and the Shader related extensions are not available. This change makes sure that only when OpenGL 2 is available the features provided by OpenGL 2 are enabled. If OpenGL 2 is not available the extensions are tested. The checks are slightly reordered to not do the extension tests at all if OpenGL 2 is available. Task-number: QTBUG-39730 Change-Id: Ic775163e0dcc519925b1287f3c4ca5e8ebf101d5 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> |
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bin | ||
config.tests | ||
dist | ||
doc | ||
examples | ||
lib | ||
mkspecs | ||
qmake | ||
src | ||
tests | ||
tools | ||
util | ||
.gitattributes | ||
.gitignore | ||
.qmake.conf | ||
.tag | ||
configure | ||
configure.bat | ||
header.BSD | ||
header.FDL | ||
header.LGPL | ||
header.LGPL-ONLY | ||
INSTALL | ||
LGPL_EXCEPTION.txt | ||
LICENSE.FDL | ||
LICENSE.GPL | ||
LICENSE.LGPL | ||
LICENSE.PREVIEW.COMMERCIAL | ||
qtbase.pro | ||
sync.profile |