qt5base-lts/examples/vulkan/hellovulkancubes
Kai Köhne a5de12f0d7 Examples: Use PRIVATE CMake linkage
We (almost) only build apps, for which PRIVATE linkage makes more sense.

Change-Id: I09a509c3fb33a00cdfdede687b3f95d638f42091
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
2022-11-30 14:48:50 +01:00
..
camera.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
camera.h Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
CMakeLists.txt Examples: Use PRIVATE CMake linkage 2022-11-30 14:48:50 +01:00
color_frag.spv Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color_phong_frag.spv Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color_phong_vert.spv Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color_phong.frag Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color_phong.vert Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color_vert.spv Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color.frag Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
color.vert Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
hellovulkancubes.pro Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
hellovulkancubes.qrc Add the Vulkan cube example 2017-03-29 10:58:06 +00:00
main.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
mainwindow.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
mainwindow.h Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
mesh.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
mesh.h Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
renderer.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
renderer.h Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
shader.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
shader.h Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
vulkanwindow.cpp Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
vulkanwindow.h Use SPDX license identifiers 2022-05-16 16:37:38 +02:00