If QTimer::singleShot() is used with a functor callback and a context
object with different thread affinity than the caller, a crash can
occur. If the context object's thread is scheduled before
connecting to QCoreApplication::aboutToQuit(), the timer has a change
to fire and QSingleShotTimer::timerEvent() will delete the
QSingleShotTimer object making the this pointer used in the
connection invalid. This can occur relatively often if an interval
of 0 is used.
Making the moveToThread() call the last thing in the constructor
ensures that the constructor gets to run to completion before the
timer has a chance to fire.
Task-number: QTBUG-48700
Change-Id: Iab73d02933635821b8d1ca1ff3d53e92eca85834
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>