qt5base-lts/tests/auto/gui/math3d/qmatrixnxn
Sean Harmer ca15825ed4 Add viewport transform to QMatrix4x4
This allows to easily create a matrix that performs the transformation
used by OpenGL fixed function to go from normalized device coordinates
to window coordinates.

This comes in useful if you need to perform the NDC->window coordinate
conversion inside a shader.

Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-05-16 09:53:58 +02:00
..
qmatrixnxn.pro Set the Qt API level to compatibility mode in all tests. 2012-08-01 15:37:46 +02:00
tst_qmatrixnxn.cpp Add viewport transform to QMatrix4x4 2014-05-16 09:53:58 +02:00