1e2d67152f
- USE_WEBGL2 is depreciated, Emscripten now uses MAX_WEBGL_VERSION - Optimize and remove use of emulated ES2 and ES3, which means only use WebGL friendly subset. Users can add USE_ES3=1 and USE_ES2=1 to the final linker arguments for those respective versions in order to enable using glDrawArrays and glDrawElements with unbound buffers. See https://emscripten.org/docs/porting/multimedia_and_graphics/OpenGL-support.html Pick-to: 6.4 Change-Id: I11ae359966964b3e7aa6e61ccc714c2bfbf61f96 Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io> |
||
---|---|---|
.. | ||
qmake.conf | ||
qplatformdefs.h |