qt5base-lts/src/opengl/qopengltextureblitter.h
Johan Klokkhammer Helsing fcaa7506ba Move QOpenGLTextureBlitter from QtGui to QtOpenGL
Task-number: QTBUG-74409
Change-Id: Ie4a3dfd01ba44715de6da71c4420fe9a95a0c242
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
2020-02-04 18:02:41 +01:00

91 lines
3.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** accordance with the commercial license agreement provided with the
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**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#ifndef QOPENGLTEXTUREBLITTER_H
#define QOPENGLTEXTUREBLITTER_H
#include <QtOpenGL/qtopenglglobal.h>
#include <QtGui/qopengl.h>
#include <QtGui/QMatrix3x3>
#include <QtGui/QMatrix4x4>
QT_BEGIN_NAMESPACE
class QOpenGLTextureBlitterPrivate;
class Q_OPENGL_EXPORT QOpenGLTextureBlitter
{
public:
QOpenGLTextureBlitter();
~QOpenGLTextureBlitter();
enum Origin {
OriginBottomLeft,
OriginTopLeft
};
bool create();
bool isCreated() const;
void destroy();
bool supportsExternalOESTarget() const;
void bind(GLenum target = GL_TEXTURE_2D);
void release();
void setRedBlueSwizzle(bool swizzle);
void setOpacity(float opacity);
void blit(GLuint texture, const QMatrix4x4 &targetTransform, Origin sourceOrigin);
void blit(GLuint texture, const QMatrix4x4 &targetTransform, const QMatrix3x3 &sourceTransform);
static QMatrix4x4 targetTransform(const QRectF &target, const QRect &viewport);
static QMatrix3x3 sourceTransform(const QRectF &subTexture, const QSize &textureSize, Origin origin);
private:
Q_DISABLE_COPY(QOpenGLTextureBlitter)
Q_DECLARE_PRIVATE(QOpenGLTextureBlitter)
QScopedPointer<QOpenGLTextureBlitterPrivate> d_ptr;
};
QT_END_NAMESPACE
#endif //QOPENGLTEXTUREBLITTER_H