qt5base-lts/examples/opengl
Edward Welbourne 02b7ec05d5 Be (somewhat more) consistent about the value of pi
Use M_PI (and friends), where possible, in favor of hand-coded
approximations of various (in)accuracies.  Where that's not available
(e.g. fragment shaders), use the same value that qmath.h uses for
M_PI, for consistency.  Replaced math.h with qmath.h in places that
defined a fall-back in case math.h omits it (it's not in the C++
standard, although M_PI is in POSIX); or removed this entirely where
it wasn't used.

Reworked some code to reduce the amount of arithmetic needed, in the
process; e.g. pulling common factors out of loops.  Revised an
example's doc to not waste time talking about using a six-sig-fig
value for pi (which we no longer do) - it really wasn't relevant, or
anything to be proud of; nor did the doc mention its later use.

Task-number: QTBUG-58083
Change-Id: I5a31e3a2b6a823b97a43209bed61a37b9aa6c05f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2017-06-20 09:53:46 +00:00
..
2dpainting Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
computegles31 Fix computegles31 example 2017-03-08 09:19:39 +00:00
contextinfo Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
cube Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
doc Unify license header usage. 2016-03-29 10:20:03 +00:00
hellogl2 Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
hellogles3 Unify license header usage. 2016-03-29 10:20:03 +00:00
hellowindow Be (somewhat more) consistent about the value of pi 2017-06-20 09:53:46 +00:00
legacy Be (somewhat more) consistent about the value of pi 2017-06-20 09:53:46 +00:00
paintedwindow examples: Use QOverload to select overloaded signals and slots 2016-12-22 14:54:55 +00:00
qopenglwidget Be (somewhat more) consistent about the value of pi 2017-06-20 09:53:46 +00:00
qopenglwindow Be (somewhat more) consistent about the value of pi 2017-06-20 09:53:46 +00:00
textures Examples: Replace 'Q_DECL_OVERRIDE' by 'override' 2016-06-15 09:32:30 +00:00
threadedqopenglwidget Be (somewhat more) consistent about the value of pi 2017-06-20 09:53:46 +00:00
opengl.pro OpenGL: add support for compute shaders in GLES 3.1 2016-09-21 16:45:50 +00:00
README

Qt provides support for integration with OpenGL implementations on all
platforms, giving developers the opportunity to display hardware accelerated
3D graphics alongside a more conventional user interface.

These examples demonstrate the basic techniques used to take advantage of
OpenGL in Qt applications.


Documentation for these examples can be found via the Examples
link in the main Qt documentation.