scuffed-code/icu4c/source/layout/GlyphIterator.cpp

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/*
* %W% %E%
*
* (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
*
*/
#include "LETypes.h"
#include "OpenTypeTables.h"
#include "GlyphDefinitionTables.h"
#include "GlyphPositionAdjustments.h"
#include "GlyphIterator.h"
#include "Lookups.h"
#include "LESwaps.h"
U_NAMESPACE_BEGIN
const char InsertionList::fgClassID = 0;
InsertionList::InsertionList(le_bool rightToLeft)
: head(NULL), tail(NULL), growAmount(0), append(rightToLeft)
{
tail = (InsertionRecord *) &head;
}
InsertionList::~InsertionList()
{
reset();
}
void InsertionList::reset()
{
while (head != NULL) {
InsertionRecord *record = head;
head = head->next;
LE_DELETE_ARRAY(record);
}
tail = (InsertionRecord *) &head;
growAmount = 0;
}
le_int32 InsertionList::getGrowAmount()
{
return growAmount;
}
LEGlyphID *InsertionList::insert(le_int32 position, le_int32 count)
{
InsertionRecord *insertion = (InsertionRecord *) LE_NEW_ARRAY(char, sizeof(InsertionRecord) + (count - ANY_NUMBER) * sizeof (LEGlyphID));
insertion->position = position;
insertion->count = count;
growAmount += count - 1;
if (append) {
// insert on end of list...
insertion->next = NULL;
tail->next = insertion;
tail = insertion;
} else {
// insert on front of list...
insertion->next = head;
head = insertion;
}
return insertion->glyphs;
}
le_bool InsertionList::applyInsertions(InsertionCallback *callback)
{
for (InsertionRecord *rec = head; rec != NULL; rec = rec->next) {
if (callback->applyInsertion(rec->position, rec->count, rec->glyphs)) {
return true;
}
}
return false;
}
GlyphIterator::GlyphIterator(LEGlyphID *&theGlyphs, GlyphPositionAdjustment *theGlyphPositionAdjustments, le_int32 *&theCharIndices, le_int32 theGlyphCount,
le_bool rightToLeft, le_uint16 theLookupFlags, LETag theFeatureTag, const LETag **&theGlyphTags,
const GlyphDefinitionTableHeader *theGlyphDefinitionTableHeader)
: direction(1), position(-1), nextLimit(theGlyphCount), prevLimit(-1),
cursiveFirstPosition(-1), cursiveLastPosition(-1), cursiveBaselineAdjustment(0),
glyphsRef(&theGlyphs), glyphs(theGlyphs), glyphPositionAdjustments(theGlyphPositionAdjustments),
charIndicesRef(&theCharIndices), charIndices(theCharIndices), glyphCount(theGlyphCount), insertionList(NULL), ownInsertionList(true), srcIndex(-1), destIndex(-1),
lookupFlags(theLookupFlags), featureTag(theFeatureTag), glyphTagsRef(&theGlyphTags), glyphTags(theGlyphTags),
glyphClassDefinitionTable(NULL),
markAttachClassDefinitionTable(NULL)
{
if (theGlyphDefinitionTableHeader != NULL) {
glyphClassDefinitionTable = theGlyphDefinitionTableHeader->getGlyphClassDefinitionTable();
markAttachClassDefinitionTable = theGlyphDefinitionTableHeader->getMarkAttachClassDefinitionTable();
}
if (rightToLeft) {
direction = -1;
position = theGlyphCount;
nextLimit = -1;
prevLimit = theGlyphCount;
}
insertionList = new InsertionList(rightToLeft);
}
GlyphIterator::GlyphIterator(GlyphIterator &that)
: InsertionCallback()
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
cursiveFirstPosition = that.cursiveFirstPosition;
cursiveLastPosition = that.cursiveLastPosition;
glyphsRef = that.glyphsRef;
glyphs = that.glyphs;
glyphPositionAdjustments = that.glyphPositionAdjustments;
charIndicesRef = that.charIndicesRef;
charIndices = that.charIndices;
glyphCount = that.glyphCount;
insertionList = that.insertionList;
ownInsertionList = false;
srcIndex = that.srcIndex;
destIndex = that.destIndex;
lookupFlags = that.lookupFlags;
featureTag = that.featureTag;
glyphTagsRef = that.glyphTagsRef;
glyphTags = that.glyphTags;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator(GlyphIterator &that, LETag newFeatureTag)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
cursiveFirstPosition = that.cursiveFirstPosition;
cursiveLastPosition = that.cursiveLastPosition;
glyphsRef = that.glyphsRef;
glyphs = that.glyphs;
glyphPositionAdjustments = that.glyphPositionAdjustments;
charIndicesRef = that.charIndicesRef;
charIndices = that.charIndices;
glyphCount = that.glyphCount;
insertionList = that.insertionList;
ownInsertionList = false;
srcIndex = that.srcIndex;
destIndex = that.destIndex;
lookupFlags = that.lookupFlags;
featureTag = newFeatureTag;
glyphTagsRef = that.glyphTagsRef;
glyphTags = that.glyphTags;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator(GlyphIterator &that, le_uint16 newLookupFlags)
{
direction = that.direction;
position = that.position;
nextLimit = that.nextLimit;
prevLimit = that.prevLimit;
cursiveFirstPosition = that.cursiveFirstPosition;
cursiveLastPosition = that.cursiveLastPosition;
glyphsRef = that.glyphsRef;
glyphs = that.glyphs;
glyphPositionAdjustments = that.glyphPositionAdjustments;
charIndicesRef = that.charIndicesRef;
charIndices = that.charIndices;
glyphCount = that.glyphCount;
insertionList = that.insertionList;
ownInsertionList = false;
srcIndex = that.srcIndex;
destIndex = that.destIndex;
lookupFlags = newLookupFlags;
featureTag = that.featureTag;
glyphTagsRef = that.glyphTagsRef;
glyphTags = that.glyphTags;
glyphClassDefinitionTable = that.glyphClassDefinitionTable;
markAttachClassDefinitionTable = that.markAttachClassDefinitionTable;
}
GlyphIterator::GlyphIterator()
{
};
GlyphIterator::~GlyphIterator()
{
if (ownInsertionList) {
delete insertionList;
}
}
void GlyphIterator::reset(le_uint16 newLookupFlags, LETag newFeatureTag)
{
position = prevLimit;
featureTag = newFeatureTag;
lookupFlags = newLookupFlags;
}
LEGlyphID *GlyphIterator::insertGlyphs(le_int32 count)
{
return insertionList->insert(position, count);
}
le_int32 GlyphIterator::applyInsertions()
{
le_int32 growAmount = insertionList->getGrowAmount();
if (growAmount == 0) {
return glyphCount;
}
le_int32 newGlyphCount = glyphCount + growAmount;
*glyphsRef = glyphs = (LEGlyphID *) LE_GROW_ARRAY(glyphs, newGlyphCount);
*glyphTagsRef = glyphTags = (const LETag **) LE_GROW_ARRAY(glyphTags, newGlyphCount);
*charIndicesRef = charIndices = (le_int32 *) LE_GROW_ARRAY(charIndices, newGlyphCount);
srcIndex = glyphCount - 1;
destIndex = newGlyphCount - 1;
// If the current position is at the end of the array
// update it to point to the end of the new array. The
// insertion callback will handle all other cases.
if (position == glyphCount) {
position = newGlyphCount;
}
insertionList->applyInsertions(this);
insertionList->reset();
if (direction < 0) {
prevLimit = newGlyphCount;
} else {
nextLimit = newGlyphCount;
}
return glyphCount = newGlyphCount;
}
le_bool GlyphIterator::applyInsertion(le_int32 atPosition, le_int32 count, LEGlyphID newGlyphs[])
{
// if the current position is within the block we're shifting
// it needs to be updated to the current glyph's
// new location.
if (position >= atPosition && position <= srcIndex) {
position += destIndex - srcIndex;
}
while (srcIndex > atPosition) {
glyphs[destIndex] = glyphs[srcIndex];
glyphTags[destIndex] = glyphTags[srcIndex];
charIndices[destIndex] = charIndices[srcIndex];
destIndex -= 1;
srcIndex -= 1;
}
for (le_int32 i = count - 1; i >= 0; i -= 1) {
glyphs[destIndex] = newGlyphs[i];
glyphTags[destIndex] = glyphTags[atPosition];
charIndices[destIndex] = charIndices[atPosition];
destIndex -= 1;
}
// the source glyph we're pointing at
// just got replaced by the insertion
srcIndex -= 1;
return false;
}
le_int32 GlyphIterator::getCurrStreamPosition() const
{
return position;
}
le_bool GlyphIterator::isRightToLeft() const
{
return direction < 0;
}
le_bool GlyphIterator::ignoresMarks() const
{
return (lookupFlags & lfIgnoreMarks) != 0;
}
le_bool GlyphIterator::baselineIsLogicalEnd() const
{
return (lookupFlags & lfBaselineIsLogicalEnd) != 0;
}
le_bool GlyphIterator::hasCursiveFirstExitPoint() const
{
return cursiveFirstPosition >= 0;
}
le_bool GlyphIterator::hasCursiveLastExitPoint() const
{
return cursiveLastPosition >= 0;
}
LEGlyphID GlyphIterator::getCurrGlyphID() const
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return 0xFFFF;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return 0xFFFF;
}
}
return glyphs[position];
}
LEGlyphID GlyphIterator::getCursiveLastGlyphID() const
{
if (direction < 0) {
if (cursiveLastPosition <= nextLimit || cursiveLastPosition >= prevLimit) {
return 0xFFFF;
}
} else {
if (cursiveLastPosition <= prevLimit || cursiveLastPosition >= nextLimit) {
return 0xFFFF;
}
}
return glyphs[cursiveLastPosition];
}
void GlyphIterator::getCursiveLastExitPoint(LEPoint &exitPoint) const
{
if (cursiveLastPosition >= 0) {
exitPoint = cursiveLastExitPoint;
}
}
float GlyphIterator::getCursiveBaselineAdjustment() const
{
return cursiveBaselineAdjustment;
}
void GlyphIterator::getCurrGlyphPositionAdjustment(GlyphPositionAdjustment &adjustment) const
{
if (direction < 0)
{
if (position <= nextLimit || position >= prevLimit)
{
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
adjustment = glyphPositionAdjustments[position];
}
void GlyphIterator::getCursiveLastPositionAdjustment(GlyphPositionAdjustment &adjustment) const
{
if (direction < 0)
{
if (cursiveLastPosition <= nextLimit || cursiveLastPosition >= prevLimit)
{
return;
}
} else {
if (cursiveLastPosition <= prevLimit || cursiveLastPosition >= nextLimit) {
return;
}
}
adjustment = glyphPositionAdjustments[cursiveLastPosition];
}
void GlyphIterator::setCurrGlyphID(TTGlyphID glyphID)
{
glyphs[position] = LE_SET_GLYPH(glyphs[position], glyphID);
}
void GlyphIterator::setCurrStreamPosition(le_int32 newPosition)
{
cursiveFirstPosition = -1;
cursiveLastPosition = -1;
cursiveBaselineAdjustment = 0;
if (direction < 0) {
if (newPosition >= prevLimit) {
position = prevLimit;
return;
}
if (newPosition <= nextLimit) {
position = nextLimit;
return;
}
} else {
if (newPosition <= prevLimit) {
position = prevLimit;
return;
}
if (newPosition >= nextLimit) {
position = nextLimit;
return;
}
}
position = newPosition - direction;
next();
}
void GlyphIterator::setCurrGlyphPositionAdjustment(const GlyphPositionAdjustment *adjustment)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments[position] = *adjustment;
}
void GlyphIterator::setCurrGlyphBaseOffset(le_int32 baseOffset)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments[position].setBaseOffset(baseOffset);
}
void GlyphIterator::adjustCurrGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
float xAdvanceAdjust, float yAdvanceAdjust)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
glyphPositionAdjustments[position].adjustXPlacement(xPlacementAdjust);
glyphPositionAdjustments[position].adjustYPlacement(yPlacementAdjust);
glyphPositionAdjustments[position].adjustXAdvance(xAdvanceAdjust);
glyphPositionAdjustments[position].adjustYAdvance(yAdvanceAdjust);
}
void GlyphIterator::setCursiveFirstExitPoint()
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
cursiveFirstPosition = position;
}
void GlyphIterator::resetCursiveLastExitPoint()
{
if ((lookupFlags & lfBaselineIsLogicalEnd) != 0 && cursiveFirstPosition >= 0 && cursiveLastPosition >= 0) {
le_int32 savePosition = position, saveLimit = nextLimit;
position = cursiveFirstPosition - direction;
nextLimit = cursiveLastPosition + direction;
while (nextInternal()) {
glyphPositionAdjustments[position].adjustYPlacement(-cursiveBaselineAdjustment);
}
position = savePosition;
nextLimit = saveLimit;
}
cursiveLastPosition = -1;
cursiveFirstPosition = -1;
cursiveBaselineAdjustment = 0;
}
void GlyphIterator::setCursiveLastExitPoint(LEPoint &exitPoint)
{
if (direction < 0) {
if (position <= nextLimit || position >= prevLimit) {
return;
}
} else {
if (position <= prevLimit || position >= nextLimit) {
return;
}
}
cursiveLastPosition = position;
cursiveLastExitPoint = exitPoint;
}
void GlyphIterator::setCursiveBaselineAdjustment(float adjustment)
{
cursiveBaselineAdjustment = adjustment;
}
void GlyphIterator::adjustCursiveLastGlyphPositionAdjustment(float xPlacementAdjust, float yPlacementAdjust,
float xAdvanceAdjust, float yAdvanceAdjust)
{
if (direction < 0) {
if (cursiveLastPosition <= nextLimit || cursiveLastPosition >= prevLimit) {
return;
}
} else {
if (cursiveLastPosition <= prevLimit || cursiveLastPosition >= nextLimit) {
return;
}
}
glyphPositionAdjustments[cursiveLastPosition].adjustXPlacement(xPlacementAdjust);
glyphPositionAdjustments[cursiveLastPosition].adjustYPlacement(yPlacementAdjust);
glyphPositionAdjustments[cursiveLastPosition].adjustXAdvance(xAdvanceAdjust);
glyphPositionAdjustments[cursiveLastPosition].adjustYAdvance(yAdvanceAdjust);
}
le_bool GlyphIterator::filterGlyph(le_uint32 index) const
{
LEGlyphID glyphID = glyphs[index];
le_int32 glyphClass = gcdNoGlyphClass;
if (LE_GET_GLYPH(glyphID) >= 0xFFFE) {
return true;
}
if (glyphClassDefinitionTable != NULL) {
glyphClass = glyphClassDefinitionTable->getGlyphClass(glyphID);
}
switch (glyphClass)
{
case gcdNoGlyphClass:
return false;
case gcdSimpleGlyph:
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
case gcdLigatureGlyph:
return (lookupFlags & lfIgnoreLigatures) != 0;
case gcdMarkGlyph:
{
if ((lookupFlags & lfIgnoreMarks) != 0) {
return true;
}
le_uint16 markAttachType = (lookupFlags & lfMarkAttachTypeMask) >> lfMarkAttachTypeShift;
if ((markAttachType != 0) && (markAttachClassDefinitionTable != NULL)) {
return markAttachClassDefinitionTable->getGlyphClass(glyphID) != markAttachType;
}
return false;
}
case gcdComponentGlyph:
return (lookupFlags & lfIgnoreBaseGlyphs) != 0;
default:
return false;
}
}
const LETag emptyTag = 0;
const LETag defaultTag = 0xFFFFFFFF;
le_bool GlyphIterator::hasFeatureTag() const
{
if (featureTag == defaultTag || featureTag == emptyTag) {
return true;
}
2002-04-02 03:41:50 +00:00
if (glyphTags != NULL) {
const LETag *tagList = glyphTags[position];
for (le_int32 tag = 0; tagList[tag] != emptyTag; tag += 1) {
if (tagList[tag] == featureTag) {
return true;
}
}
}
return false;
}
le_bool GlyphIterator::findFeatureTag()
{
while (nextInternal()) {
if (hasFeatureTag()) {
prevInternal();
return true;
}
}
return false;
}
le_bool GlyphIterator::nextInternal(le_uint32 delta)
{
le_int32 newPosition = position;
while (newPosition != nextLimit && delta > 0) {
do {
newPosition += direction;
} while (newPosition != nextLimit && filterGlyph(newPosition));
delta -= 1;
}
position = newPosition;
return position != nextLimit;
}
le_bool GlyphIterator::next(le_uint32 delta)
{
return nextInternal(delta) && hasFeatureTag();
}
le_bool GlyphIterator::prevInternal(le_uint32 delta)
{
le_int32 newPosition = position;
while (newPosition != prevLimit && delta > 0) {
do {
newPosition -= direction;
} while (newPosition != prevLimit && filterGlyph(newPosition));
delta -= 1;
}
position = newPosition;
return position != prevLimit;
}
le_bool GlyphIterator::prev(le_uint32 delta)
{
return prevInternal(delta) && hasFeatureTag();
}
le_int32 GlyphIterator::getMarkComponent(le_int32 markPosition) const
{
le_int32 component = 0;
le_int32 posn;
for (posn = position; posn != markPosition; posn += direction) {
if (glyphs[posn] == 0xFFFE) {
component += 1;
}
}
return component;
}
// This is basically prevInternal except that it
// doesn't take a delta argument, and it doesn't
// filter out 0xFFFE glyphs.
le_bool GlyphIterator::findMark2Glyph()
{
le_int32 newPosition = position;
do {
newPosition -= direction;
} while (newPosition != prevLimit && glyphs[newPosition] != 0xFFFE && filterGlyph(newPosition));
position = newPosition;
return position != prevLimit;
}
U_NAMESPACE_END