cacf3d2b39
X-SVN-Rev: 11845
200 lines
6.0 KiB
C++
200 lines
6.0 KiB
C++
/*
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**********************************************************************
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* Copyright (c) 2002, International Business Machines
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* Corporation and others. All Rights Reserved.
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**********************************************************************
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* Author: Alan Liu
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* Created: October 30 2002
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* Since: ICU 2.4
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**********************************************************************
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*/
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#include "propname.h"
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#include "unicode/uchar.h"
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#include "unicode/udata.h"
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#include "umutex.h"
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U_NAMESPACE_BEGIN
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//----------------------------------------------------------------------
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// PropertyAliases implementation
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const char*
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PropertyAliases::chooseNameInGroup(Offset offset,
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UPropertyNameChoice choice) const {
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int32_t c = choice;
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if (!offset || c < 0) {
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return NULL;
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}
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const Offset* p = (const Offset*) getPointer(offset);
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while (c-- > 0) {
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if (*p++ < 0) return NULL;
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}
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Offset a = *p;
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if (a < 0) a = -a;
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return (const char*) getPointerNull(a);
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}
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const ValueMap*
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PropertyAliases::getValueMap(EnumValue prop) const {
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NonContiguousEnumToOffset* e2o = (NonContiguousEnumToOffset*) getPointer(enumToValue_offset);
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Offset a = e2o->getOffset(prop);
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return (const ValueMap*) (a ? getPointerNull(a) : NULL);
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}
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inline const char*
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PropertyAliases::getPropertyName(EnumValue prop,
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UPropertyNameChoice choice) const {
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NonContiguousEnumToOffset* e2n = (NonContiguousEnumToOffset*) getPointer(enumToName_offset);
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return chooseNameInGroup(e2n->getOffset(prop), choice);
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}
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inline EnumValue
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PropertyAliases::getPropertyEnum(const char* alias) const {
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NameToEnum* n2e = (NameToEnum*) getPointer(nameToEnum_offset);
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return n2e->getEnum(alias, *this);
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}
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inline const char*
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PropertyAliases::getPropertyValueName(EnumValue prop,
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EnumValue value,
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UPropertyNameChoice choice) const {
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const ValueMap* vm = getValueMap(prop);
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if (!vm) return NULL;
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Offset a;
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if (vm->enumToName_offset) {
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a = ((EnumToOffset*) getPointer(vm->enumToName_offset))->
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getOffset(value);
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} else {
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a = ((NonContiguousEnumToOffset*) getPointer(vm->ncEnumToName_offset))->
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getOffset(value);
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}
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return chooseNameInGroup(a, choice);
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}
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inline EnumValue
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PropertyAliases::getPropertyValueEnum(EnumValue prop,
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const char* alias) const {
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const ValueMap* vm = getValueMap(prop);
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if (!vm) return UCHAR_INVALID_CODE;
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NameToEnum* n2e = (NameToEnum*) getPointer(vm->nameToEnum_offset);
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return n2e->getEnum(alias, *this);
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}
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U_NAMESPACE_END
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//----------------------------------------------------------------------
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// UDataMemory structures
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static const PropertyAliases* PNAME = NULL;
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static UDataMemory* UDATA = NULL;
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//----------------------------------------------------------------------
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// UDataMemory loading/unloading
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/**
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* udata callback to verify the zone data.
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*/
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U_CDECL_BEGIN
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static UBool U_CALLCONV
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isAcceptable(void* /*context*/,
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const char* /*type*/, const char* /*name*/,
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const UDataInfo* info) {
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return
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info->size >= sizeof(UDataInfo) &&
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info->isBigEndian == U_IS_BIG_ENDIAN &&
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info->charsetFamily == U_CHARSET_FAMILY &&
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info->dataFormat[0] == PNAME_SIG_0 &&
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info->dataFormat[1] == PNAME_SIG_1 &&
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info->dataFormat[2] == PNAME_SIG_2 &&
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info->dataFormat[3] == PNAME_SIG_3 &&
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info->formatVersion[0] == PNAME_FORMAT_VERSION;
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}
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UBool
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pname_cleanup() {
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if (UDATA) {
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udata_close(UDATA);
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UDATA = NULL;
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}
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PNAME = NULL;
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return TRUE;
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}
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U_CDECL_END
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/**
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* Load the property names data. Caller should check that data is
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* not loaded BEFORE calling this function. Returns TRUE if the load
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* succeeds.
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*/
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static UBool _load() {
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UErrorCode ec = U_ZERO_ERROR;
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UDataMemory* data =
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udata_openChoice(0, PNAME_DATA_TYPE, PNAME_DATA_NAME,
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isAcceptable, 0, &ec);
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if (U_SUCCESS(ec)) {
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umtx_lock(NULL);
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if (UDATA == NULL) {
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UDATA = data;
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PNAME = (const PropertyAliases*) udata_getMemory(UDATA);
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data = NULL;
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}
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umtx_unlock(NULL);
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}
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if (data) {
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udata_close(data);
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}
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return PNAME!=NULL;
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}
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/**
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* Inline function that expands to code that does a lazy load of the
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* property names data. If the data is already loaded, avoids an
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* unnecessary function call. If the data is not loaded, call _load()
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* to load it, and return TRUE if the load succeeds.
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*/
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static UBool inline load() {
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umtx_lock(NULL);
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UBool f = (PNAME!=NULL);
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umtx_unlock(NULL);
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return f || _load();
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}
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//----------------------------------------------------------------------
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// Public API implementation
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// The C API is just a thin wrapper. Each function obtains a pointer
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// to the singleton PropertyAliases, and calls the appropriate method
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// on it. If it cannot obtain a pointer, because valid data is not
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// available, then it returns NULL or UCHAR_INVALID_CODE.
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U_CAPI const char* U_EXPORT2
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u_getPropertyName(UProperty property,
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UPropertyNameChoice nameChoice) {
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return load() ? PNAME->getPropertyName(property, nameChoice)
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: NULL;
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}
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U_CAPI UProperty U_EXPORT2
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u_getPropertyEnum(const char* alias) {
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UProperty p = load() ? (UProperty) PNAME->getPropertyEnum(alias)
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: UCHAR_INVALID_CODE;
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return p;
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}
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U_CAPI const char* U_EXPORT2
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u_getPropertyValueName(UProperty property,
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int32_t value,
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UPropertyNameChoice nameChoice) {
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return load() ? PNAME->getPropertyValueName(property, value, nameChoice)
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: NULL;
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}
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U_CAPI int32_t U_EXPORT2
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u_getPropertyValueEnum(UProperty property,
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const char* alias) {
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return load() ? PNAME->getPropertyValueEnum(property, alias)
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: UCHAR_INVALID_CODE;
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}
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//eof
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